Nathan Sweet
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8e024e9623
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Update README.md
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2014-11-13 00:48:09 +01:00 |
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Nathan Sweet
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9a27f11816
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Update README.md
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2014-11-13 00:47:52 +01:00 |
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Nathan Sweet
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634a3b92c4
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Update README.md
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2014-11-13 00:47:33 +01:00 |
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NathanSweet
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cb011c8400
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Bug fixes.
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2014-11-12 23:59:25 +01:00 |
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NathanSweet
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11633a0b22
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IK and flip timelines for spine-js.
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2014-11-12 21:22:51 +01:00 |
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NathanSweet
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efae035f18
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Flip timelines for spine-as3 and spine-starling.
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2014-11-12 19:38:43 +01:00 |
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NathanSweet
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322d8ed0ab
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Fixed first flip key not being applied.
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2014-11-11 17:42:19 +01:00 |
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NathanSweet
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d04c80adb4
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Pool skin keys to avoid allocation.
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2014-11-11 17:41:48 +01:00 |
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NathanSweet
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14bd9e494a
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Avoid allocation when bone cache size goes down then back up later.
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2014-11-11 17:41:29 +01:00 |
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NathanSweet
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47c520e6ce
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Added timeline position indicator.
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2014-11-11 17:39:37 +01:00 |
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Nathan Sweet
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784fa15644
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Merge pull request #317 from jpoag/master
Hash and Version Info for Spine-c runtime
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2014-11-04 03:43:19 +01:00 |
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Nathan Sweet
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e1599143b5
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Merge pull request #318 from PrimaryFeather/atf-support
[Starling] added support for textures without premultiplied alpha
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2014-11-04 03:24:05 +01:00 |
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Daniel Sperl
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0dc21d23c0
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added support for textures without premultiplied alpha
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2014-11-03 12:19:49 +01:00 |
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Nathan Sweet
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df792f3d59
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Update README.md
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2014-10-27 19:00:52 +01:00 |
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jpoag
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b7868c0f73
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[Spine-C] retain hash and version strings
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2014-10-26 12:58:48 -04:00 |
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jpoag
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eb1e303017
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[Spine-C] retain hash and version strings
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2014-10-26 12:49:26 -04:00 |
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Nathan Sweet
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4a242cd966
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Update README.md
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2014-10-14 00:37:18 +02:00 |
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NathanSweet
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6a7d13da15
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Merge remote-tracking branch 'origin/master'
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2014-10-13 12:57:58 +02:00 |
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NathanSweet
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799f152597
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Docs.
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2014-10-13 12:57:52 +02:00 |
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Fenrisul
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54499dd7a0
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Merge pull request #312 from Fenrisul/master
[Unity TK2D] Workflow improvements and bugfixes
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2014-10-12 21:07:02 -07:00 |
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Fenrisul
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77f528550a
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[Unity TK2D] Workflow improvements and bugfixes
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2014-10-12 21:06:15 -07:00 |
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NathanSweet
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ef3761158d
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Renamed 3.0 to 3.
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2014-10-11 17:59:16 +02:00 |
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NathanSweet
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e32e4a4f36
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Updated projects for latest cocos2d-iphone.
v2 is 2.1.0
v3 is 3.2.1
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2014-10-11 17:58:37 +02:00 |
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NathanSweet
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83a5d8ac12
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Removed unused local.
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2014-10-11 17:57:45 +02:00 |
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NathanSweet
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3b9dc8fd20
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Skeleton data is optional.
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2014-10-07 20:08:55 +02:00 |
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NathanSweet
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74dc8062b0
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Docs
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2014-10-07 13:16:40 +02:00 |
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NathanSweet
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d706590095
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Merge remote-tracking branch 'origin/master'
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2014-10-07 13:07:20 +02:00 |
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Fenrisul
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c48b1bbcc6
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Merge pull request #310 from Fenrisul/master
[Unity TK2D] Brought TK2D inline with native Unity runtime
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2014-10-06 16:22:25 -07:00 |
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Fenrisul
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315c4e8c0c
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[Unity TK2D] goblin script fix
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2014-10-06 16:19:52 -07:00 |
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Fenrisul
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5906a0de0d
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[Unity TK2D] Brought inline with Spine Unity native runtime.
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2014-10-06 16:16:49 -07:00 |
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NathanSweet
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5f8dd415a5
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Added images path to nonessential data.
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2014-10-06 15:04:21 +02:00 |
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NathanSweet
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1c4712aeb4
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Merge remote-tracking branch 'origin/master'
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2014-10-06 14:01:47 +02:00 |
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NathanSweet
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1323770033
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Fixed ANSI C compilation.
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2014-10-06 14:01:32 +02:00 |
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Fenrisul
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d78d3e8471
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Merge pull request #309 from Fenrisul/master
[Unity] Updated Eye Constraint example, atlas was broken from 1.9.17 export?
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2014-10-06 00:02:56 -07:00 |
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Fenrisul
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803a7152bc
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[Unity] Updated Eye Constraint example, atlas was broken from 1.9.17 export?
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2014-10-06 00:00:29 -07:00 |
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NathanSweet
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2902fb2ec9
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Formatted source, committed formatter policy.
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2014-10-05 20:29:11 +02:00 |
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NathanSweet
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7b07557e5b
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Merge remote-tracking branch 'origin/master'
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2014-10-05 18:53:53 +02:00 |
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NathanSweet
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b2f09b352b
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Reanedm goblins-ffd example to goblins-mesh.
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2014-10-05 18:53:47 +02:00 |
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NathanSweet
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323f4a4fd5
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Fixed compilation for Unity < 4.5.
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2014-10-05 18:53:30 +02:00 |
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Fenrisul
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9fa6d8fff6
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Merge pull request #308 from Fenrisul/master
[Unity] Added Bone FlipX support to Skeleton Utility
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2014-10-04 19:43:32 -07:00 |
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Fenrisul
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9cd40dd3c1
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[Unity] Added Bone FlipX support to Skeleton Utility.
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2014-10-04 19:35:46 -07:00 |
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NathanSweet
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14aeb49650
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Clean up.
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2014-10-04 13:36:05 +02:00 |
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NathanSweet
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22b2086f39
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Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
Falls back to "draworder" to not break existing JSON (for the time being).
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2014-10-04 13:01:52 +02:00 |
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NathanSweet
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6ce7a62245
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spine-c, added flip timelines.
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2014-10-02 18:46:31 +02:00 |
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NathanSweet
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08a680c972
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spine-unity, added flip timelines.
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2014-10-02 18:09:38 +02:00 |
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NathanSweet
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60ab9d5fa8
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spine-libgdx, added flip timelines.
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2014-10-02 17:51:15 +02:00 |
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NathanSweet
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1e7eba5bcb
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Renamed parameter.
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2014-10-02 17:51:02 +02:00 |
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NathanSweet
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309889c653
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Changed binary format to use index for IK constraint timelines.
2.0.18
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2014-10-02 12:20:39 +02:00 |
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NathanSweet
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851f0b5368
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Clean up.
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2014-10-02 12:20:14 +02:00 |
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NathanSweet
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7a0475c499
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Fixed binary format when there is no default skin.
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2014-10-02 11:24:22 +02:00 |
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