badlogic
|
941a9bd685
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[runtimes] Ported fix for attachmentThreshold, see #1204.
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2018-12-04 17:25:26 +01:00 |
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badlogic
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05d5f6d6e0
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[ts][player] Added viewport transitions between animation changes. Configurable via config.viewport.transitionTime.
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2018-11-23 14:43:53 +01:00 |
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badlogic
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f6eb468d32
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[ts][player] Added user defined global and per animation viewport. Viewports can also have padding.
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2018-11-23 14:18:48 +01:00 |
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badlogic
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8610fd5446
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[ts][player] Interface for per animation viewport config.
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2018-11-23 10:50:15 +01:00 |
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badlogic
|
db7d6b2cc2
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[ts][player] Per animation viewports.
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2018-11-22 17:31:22 +01:00 |
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badlogic
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980ae773d3
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[ts][player] Popup stays within bounds of player.
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2018-11-22 15:53:44 +01:00 |
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badlogic
|
8e84c34999
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[ts][player] Fixed more issues. Scrollsbar and docs are the last two issues.
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2018-11-21 16:58:02 +01:00 |
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badlogic
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0053a14965
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[ts][player] Better css, fixed showControls validation not working.
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2018-11-19 15:12:31 +01:00 |
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badlogic
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44552cd809
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[ts] Rebuild artifacts.
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2018-11-15 15:56:38 +01:00 |
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badlogic
|
bd56277432
|
[ts][player] Fixed hover detection.
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2018-11-15 14:39:28 +01:00 |
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badlogic
|
c5413d32d0
|
[ts] Updated build artifacts.
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2018-11-14 14:33:44 +01:00 |
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badlogic
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94eec340c4
|
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
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2018-11-14 14:29:27 +01:00 |
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badlogic
|
bf29fcee11
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[ts][player] Cleaned up and documented config object. Added separate .css file for player styles.
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2018-11-08 17:38:19 +01:00 |
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badlogic
|
49ba1d2bd9
|
[ts][player] Added controllable bones to player.
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2018-11-08 16:00:23 +01:00 |
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badlogic
|
fe44bece46
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
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2018-11-07 18:07:26 +01:00 |
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badlogic
|
5bd37ca739
|
Added almost all player features for V1, missing mouse/touch zoom and pan and controllable bones.
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2018-11-07 18:03:37 +01:00 |
|
badlogic
|
d937d432d8
|
Style changes for new player.
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2018-11-06 18:40:38 +01:00 |
|
badlogic
|
c0f1f24a34
|
[ts][widget] First iteration of new Spine Player complete.
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2018-11-02 16:59:48 +01:00 |
|
badlogic
|
11f00040f5
|
Slider, loading done.
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2018-11-02 10:14:15 +01:00 |
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badlogic
|
d1622c0dab
|
Beginnings of a Spine player that's more advanced than the existing widget.
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2018-11-01 15:51:03 +01:00 |
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badlogic
|
7e86c3ff36
|
[ts] Rebuilt all artifacts after fix in #1198.
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2018-10-26 17:19:16 +02:00 |
|
badlogic
|
519d7a6278
|
[ts] Ported holdPrevious addition in AnimationState. See #1169."
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2018-09-07 16:37:50 +02:00 |
|
badlogic
|
a4584a1a1c
|
[ts] Added event volume and balance, see #1171.
|
2018-09-06 14:45:55 +02:00 |
|
Mario Zechner
|
cdc2d5bc88
|
[ts] Ported stretchy IK. See #1142.
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2018-08-06 15:09:08 +02:00 |
|
badlogic
|
172bf22d84
|
[ts] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
|
2018-07-23 14:43:19 +02:00 |
|
badlogic
|
98413c102e
|
[ts] Merged WebKit bug fix.
|
2018-04-05 16:47:13 +02:00 |
|
badlogic
|
ba90852ad6
|
Merge branch '3.6' into 3.7-beta
|
2018-02-16 13:48:10 +01:00 |
|
badlogic
|
4d5010680d
|
[ts][webgl] Slot range rendering in SkeletonRenderer and SceneRenderer. Closes #1083
|
2018-02-16 13:47:03 +01:00 |
|
badlogic
|
e8fa57e3aa
|
Merge branch '3.6' into 3.7-beta
|
2017-12-14 11:03:22 +01:00 |
|
badlogic
|
08451f2a8d
|
[ts][webgl] Exposing the renderers in SceneRenderer.
|
2017-11-17 15:40:39 +01:00 |
|
badlogic
|
12162b7fee
|
Merge branch '3.6' into 3.7-beta
|
2017-11-17 14:55:28 +01:00 |
|
badlogic
|
246c5310d4
|
[ts][webgl] SceneRenderer method to draw textures with manually set UVs.
|
2017-11-17 14:39:53 +01:00 |
|
badlogic
|
14e9425b91
|
Merged 3.6 into 3.7-beta.
|
2017-11-17 10:59:12 +01:00 |
|
badlogic
|
49137a58ea
|
[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
|
2017-11-17 10:57:44 +01:00 |
|
badlogic
|
f045d22183
|
[ts] Added animation blending test.
|
2017-11-02 10:41:49 +01:00 |
|
badlogic
|
bcc7da56d2
|
[ts] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:09:42 +02:00 |
|
badlogic
|
adc01ab1e4
|
[ts] Fixed DeformTimeline, see #1016.
|
2017-10-11 10:43:13 +02:00 |
|
badlogic
|
936a7b048f
|
[ts] Updated build to include new tint black shader.
|
2017-09-28 11:24:00 +02:00 |
|
badlogic
|
eca798931b
|
[runtimes] Closes #971
|
2017-08-24 11:34:00 +02:00 |
|
badlogic
|
40010cb228
|
[ts] Fixed SwirlEffect
|
2017-06-21 16:08:17 +02:00 |
|
badlogic
|
9bd1153518
|
Updated examples and runtime demo code
|
2017-06-19 16:47:28 +02:00 |
|
badlogic
|
f158e9e996
|
[ts] Ported VertexAttachment id and Timeline/Animation#apply changes
|
2017-06-12 17:00:10 +02:00 |
|
badlogic
|
b5e08f59e1
|
[ts] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:53:09 +02:00 |
|
badlogic
|
ea3cfdc643
|
[ts] Ported Animation State changes, see #908
|
2017-05-24 13:14:06 +02:00 |
|
badlogic
|
b9b2d81c65
|
[ts] Ported animation state changes, see #904
|
2017-05-17 11:54:56 +02:00 |
|
badlogic
|
4ee17864a2
|
Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material
|
2017-05-09 13:32:19 +02:00 |
|
badlogic
|
7f864d6bc5
|
[lua] Fixed typo in SkeletonJson, closes #893
|
2017-05-08 12:39:16 +02:00 |
|
badlogic
|
0fac2d318c
|
[widget] Optional parameter to SpineWidget.setAnimation() allowing to specify callbacks for animation state events.
|
2017-05-05 10:08:25 +02:00 |
|
badlogic
|
6a5e035cb5
|
[ts][webgl][widget] Fixed issues in Safari. Constants like SRC_ALPHA seem to no longer be exposed in Safari through WebGLRenderingContext properties. Closes #886
|
2017-04-26 15:56:52 +02:00 |
|
badlogic
|
5b2a8cfd1e
|
[ts] Separated triangulation and convex decomposition
|
2017-04-21 10:40:31 +02:00 |
|