Mario Zechner
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9da2be9f6f
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[godot] Fix web templates build for Godot 4.0
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2023-01-25 13:17:30 +01:00 |
|
Mario Zechner
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d3d5a41bf6
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[godot] Fix iOS templates build for Godot 4.0
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2023-01-25 13:01:28 +01:00 |
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Mario Zechner
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7f39dfc41d
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[godot] Fix macOS editor and templates build for Godot 4.0
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2023-01-25 12:34:16 +01:00 |
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Mario Zechner
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7bc4cbfaee
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[godot] Make v4 build scripts executable.
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2023-01-25 11:16:31 +01:00 |
|
badlogic
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859aefe2ce
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[godot] Fix Windows template build.
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2023-01-25 10:54:35 +01:00 |
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Mario Zechner
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1914c7eac5
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[godot] Fix S3 upload.
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2023-01-24 20:51:21 +01:00 |
|
badlogic
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63d0cb5ed2
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[godot] Fixe Live++ patch for v4, fix VSC build task.
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2023-01-24 17:41:11 +01:00 |
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badlogic
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0b5621ccd4
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[godot] Fix v3 Live++ patch, launch configs and tasks.
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2023-01-24 16:52:33 +01:00 |
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badlogic
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35c4294a9c
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[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
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2023-01-24 16:05:10 +01:00 |
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badlogic
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ca09a57c21
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[godot] Fix exectuable names expected in GitHub workflow.
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2023-01-24 10:58:42 +01:00 |
|
badlogic
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5ae7b307fa
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[godot] Disable address sanitiizer for release builds.
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2023-01-24 10:40:23 +01:00 |
|
Mario Zechner
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341217ad6f
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[godot] Fix S3 upload.
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2023-01-18 09:40:32 +01:00 |
|
Mario Zechner
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fac881b11b
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[godot] Fix executable paths for GH action.
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2023-01-17 18:37:56 +01:00 |
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Mario Zechner
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804ad4ad0b
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Try to figure out where the new install location for Godot binaries is on GH.
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2023-01-17 13:52:32 +01:00 |
|
Mario Zechner
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7f4f32453b
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[csharp] Fix formatting.
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2023-01-16 14:49:12 +01:00 |
|
Mario Zechner
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6081af6af0
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Try to fix dotnet-format on GH.
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2023-01-16 14:13:55 +01:00 |
|
Mario Zechner
|
3c94e429cc
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[godot] Update action to ubuntu-latest for Linux to fix GCC sanitizer support.
|
2023-01-16 14:03:34 +01:00 |
|
Mario Zechner
|
83945e17dc
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Apply formatter.
|
2023-01-16 14:00:01 +01:00 |
|
Mario Zechner
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c5bab4ccfc
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Install missing dependency for format-check.yml GH action for latest GH Ubuntu runner.
|
2023-01-16 13:59:18 +01:00 |
|
Mario Zechner
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19b1ea703c
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[c] Closes #2224, incorrect position calculation in path constraint
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2023-01-16 13:55:31 +01:00 |
|
Mario Zechner
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71d4417ca1
|
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2023-01-16 13:21:41 +01:00 |
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Mario Zechner
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e5585ab162
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[libgdx] Update to latest libGDX SNAPSHOT.
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2023-01-16 13:21:04 +01:00 |
|
Harald Csaszar
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c658453bb5
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[unity] Fixed compile error on older Unity versions which contain PackageInfo but not FindForAssetPath. See #2223.
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2023-01-11 21:34:11 +01:00 |
|
Harald Csaszar
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042a6dfd1d
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[unity] Fixed SpineBuildProcessor potentially trying to modifying a readonly prefab asset. Closes #2223.
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2023-01-11 21:26:01 +01:00 |
|
Harald Csaszar
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07b54ee18e
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[unity] Build compile error after commit 01b8c06 due to unguarded using UnityEditor.namespace. Closes #2222.
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2023-01-11 11:48:10 +01:00 |
|
Harald Csaszar
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01b8c06800
|
[csharp] Code cleanup: replaced var with explicit type names.
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2023-01-10 13:03:56 +01:00 |
|
Mario Zechner
|
6661ae9322
|
[phaser] Fix package version.
|
2022-12-27 12:10:02 +01:00 |
|
Mario Zechner
|
59dbba3e31
|
[c] Closes #2216, assign alpha if not given.
|
2022-12-27 11:50:38 +01:00 |
|
Mario Zechner
|
c216384963
|
[phaser] Add ScriptHost lib to resolve ActiveXObject.
|
2022-12-27 11:45:49 +01:00 |
|
Mario Zechner
|
97765425ec
|
[phaser] coordine system transforms and example.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
f725a80994
|
[phaser] Post pipeline support.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
90cd61e505
|
[phaser] Bounds providers.
|
2022-12-27 11:44:20 +01:00 |
|
Mario Zechner
|
be6b19afa5
|
[phaser] Bounds calculation, hit area support, more examples.
# Conflicts:
# spine-ts/package-lock.json
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2022-12-27 11:44:17 +01:00 |
|
Mario Zechner
|
69cec06c23
|
[phaser] Clean-up rendering code.
|
2022-12-27 11:44:12 +01:00 |
|
Mario Zechner
|
2207b3e620
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[phaser] Use Phaser transform matrix to transform vertices directly.
|
2022-12-27 11:44:12 +01:00 |
|
Mario Zechner
|
7ae9c490d5
|
[phaser] WebGL and Canvas rendering, fix mixins
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
|
2022-12-27 11:44:11 +01:00 |
|
Mario Zechner
|
15bbf5701e
|
[ts] Added Skeleton.yDown
|
2022-12-27 11:43:02 +01:00 |
|
Mario Zechner
|
b12e06d791
|
[phaser] Copy example skeletons in runtimes.sh
|
2022-12-27 11:43:02 +01:00 |
|
Mario Zechner
|
9ece84dc85
|
[phaser] Loading and caching of skeleton data, atlas, textures, creation of skeletons, animation state in game object.
# Conflicts:
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
# spine-flutter/src/spine_flutter.cpp
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2022-12-27 11:42:56 +01:00 |
|
Mario Zechner
|
e805b6c8bc
|
[phaser] Canvas stub.
|
2022-12-27 11:41:31 +01:00 |
|
Mario Zechner
|
f3c4be2f90
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[phaser] Mixins for SpineGameObject
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2022-12-27 11:41:31 +01:00 |
|
Mario Zechner
|
f163f60187
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[phaser] .json and .atlas file loading beginnings.
|
2022-12-27 11:41:31 +01:00 |
|
Mario Zechner
|
a3dc1fdb33
|
[ts] Phaser plugin scaffold.
# Conflicts:
# .gitignore
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2022-12-27 11:32:33 +01:00 |
|
Harald Csaszar
|
f0e152a063
|
[csharp] Port of commit 9271eb23 "Removed spring constraints. The physics features have been moved to 4.2."
|
2022-12-19 11:33:29 +01:00 |
|
Harald Csaszar
|
2459755f8c
|
[csharp] Fixed IndexOutOfBounds at loading sequence attachments from json on older dotnet runtime version. Clsoes #2213.
|
2022-12-14 17:44:06 +01:00 |
|
Harald Csaszar
|
1624960dae
|
[csharp] Minor improvement of documentation.
|
2022-12-14 12:17:25 +01:00 |
|
Harald Csaszar
|
1552fc843a
|
[unity] Fixed blend mode shaders being broken on Unity 2017. Closes #2212.
|
2022-12-13 18:44:17 +01:00 |
|
Mario Zechner
|
a3e84eef16
|
[sfml] Remove test.cpp
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2022-12-05 13:31:29 +01:00 |
|
Mario Zechner
|
6e4c9517bc
|
[sfml] Added testbed
# Conflicts:
# CMakeLists.txt
# spine-sfml/cpp/CMakeLists.txt
|
2022-12-05 13:30:05 +01:00 |
|
Luke Ingram
|
38ae6f886c
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[c][cpp][ts] Port of 4bad9ec25e3281361a6599509881397711722e58
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2022-11-30 13:34:20 -04:00 |
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