2135 Commits

Author SHA1 Message Date
Harald Csaszar
a0721dbf4b [unity] Added RenderExistingMeshGraphic sample component similar to RenderExistingMesh. 2025-02-24 20:23:57 +01:00
Harald Csaszar
01a847b7f7 [unity] Fixed outline shaders semi transparent gap around skeleton. All outline shaders now provide a Fill parameter. Closes #2758. 2025-02-20 19:37:20 +01:00
Harald Csaszar
44646bedfa [unity] Added support for Unity 6 Adaptive Probe Volumes at URP Sprite shader. See #2750. 2025-02-12 18:48:48 +01:00
Harald Csaszar
36bc5eb9e8 [unity] Added support for Unity 6 Adaptive Probe Volumes at URP Skeleton Lit shader. Closes #2750. 2025-02-12 17:49:35 +01:00
Harald Csaszar
1cdbf9be1a [unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395. 2025-02-11 15:29:38 +01:00
Harald Csaszar
2f7b431821 [unity] SkeletonRenderTexture set dynamic GameObject layer same as original Renderer. Closes #2648. 2025-02-11 14:50:52 +01:00
Harald Csaszar
1121e88422 [unity] Fixed Inspector ArgumentOutOfRangeException at searching propertyPath. Closes #2746. 2025-02-10 18:19:46 +01:00
Harald Csaszar
b4146b6bf5 [unity] Minor: Fixed formatting issue. 2025-02-05 12:09:34 +01:00
Harald Csaszar
bc2628fbc5 [unity] Increased package version for preceding commit. 2025-02-05 11:00:26 +01:00
Harald Csaszar
c5cbadc4fd [unity] Fixed cmake filename too long errors caused by Unity paths, renamed dirs. Closes #2738. 2025-02-05 10:56:33 +01:00
Harald Csaszar
2864e323c3 [unity] Fixed compile error on Unity 2017.1 introduced in last commit. See #1253. 2024-12-20 22:29:36 +01:00
Harald Csaszar
0371e4d936 [unity] Added Scene Preview to SkeletonMecanim Inspector for Mecanim AnimationClip preview. Closes #1253. 2024-12-20 22:12:44 +01:00
Harald Csaszar
ee558554fb [unity] Fixed InvalidCastException at version upgrade. Closes #2718. 2024-12-20 17:12:37 +01:00
Harald Csaszar
aade5d6030 [unity] Increased version compatibility to Unity 6000.0 (Unity 6). 2024-12-18 16:30:08 +01:00
Harald Csaszar
951a4d7c86 [unity] Fixed SkeletonGraphicInspector having inconsistent private access specifier, changed to protected. Closes #2715 2024-12-17 16:28:51 +01:00
Harald Csaszar
906793db81 [unity] Exposed public SkeletonGraphic.SetScaledPivotOffset method outside of the editor. 2024-12-02 19:44:31 +01:00
Harald Csaszar
a6bf66ba32 [spine-unity] Fixed too long filenames causing CMAKE fetch errors. Closes #2700. 2024-11-28 18:56:29 +01:00
Harald Csaszar
fcce08a14a [unity] Fixed Mesh bounds computation always including origin. Closes #2701. 2024-11-28 18:17:12 +01:00
Harald Csaszar
02deca1cba [unity] Minor: whitespace formatting fix of last commit. 2024-11-14 16:51:34 +01:00
Harald Csaszar
12bc8ae24d [unity] Fixed on-demand loading of blend mode materials. See #1890. 2024-11-14 14:59:47 +01:00
Harald Csaszar
5bd3f3aeb9 [unity] Added zwrite variant of URP Skeleton-OutlineOnly shader. Closes #2676. 2024-11-11 18:46:28 +01:00
Harald Csaszar
cb98ed71bc [unity] Added remark for custom blend modes not being supported by SpineVisualElement. 2024-11-08 19:12:29 +01:00
Harald Csaszar
448c38c968 [unity] Added basic Unity package dependencies for spine-unity package. Closes #2628. 2024-10-01 17:30:46 +02:00
Harald Csaszar
6ac6a1d8ac [unity] Fixed compile error on Unity 2017 of last commit bf8f1f6. 2024-09-23 20:50:28 +02:00
Harald Csaszar
bf8f1f69bf [unity] Skeleton Mecanim: Added new Mix Mode Match. Calculates Spine animation weights to best match provided Mecanim clip weights. 2024-09-23 20:17:21 +02:00
Harald Csaszar
ff3492d941 [unity] Fixed a potential null reference exception, potentially leading to failing drag and drop instantiation. 2024-09-20 11:32:42 +02:00
Harald Csaszar
87e8504834 [unity] Added remark for PMA not being supported by SpineVisualElement. See #2634. 2024-09-18 16:44:01 +02:00
Harald Csaszar
c3feed0535 [unity] Minor: whitespace fixes of previous commit 7a999ea. See #2632. 2024-09-12 16:28:04 +02:00
Harald Csaszar
7a999ea934 [unity] Fixed SPINE_TRIANGLE_CHECK define, was broken when disabled. Fixed documentation. Closes #2632. 2024-09-12 14:12:03 +02:00
Harald Csaszar
fbcc080e7e [unity] Fixed clipping end attachment ignored when alpha is 0. Closes #2623. 2024-09-05 18:04:39 +02:00
Harald Csaszar
4038bc9ba1 [unity] Fixed Perforce auto check-out of unchanged files upon re-import, performing rever unchanged automatically. Closes #2618. 2024-08-30 18:18:21 +02:00
Harald Csaszar
cff6943c3a [unity] Minor: fixed formatting or last commit 54e4630. 2024-08-29 17:44:36 +02:00
Harald Csaszar
54e463048a [unity] SpineVisualElement improvements. Now supports settings reference mesh bounds via a different bounds animation. 2024-08-29 17:27:07 +02:00
Harald Csaszar
4fe9e4582d [unity] Fixed physics constraints ignoring Z movement when Y-rotated. Closes #2614. 2024-08-28 15:22:10 +02:00
Harald Csaszar
b214801a0a [unity] SkeletonRenderTexture: Changed default shader passes to only 0 instead of -1 (all passes) preventing common issues. 2024-08-23 11:57:21 +02:00
Harald Csaszar
7066fd939f [unity] Fixed SkeletonRenderTexture meshFilter null when fix prefab override enabled. Closes #2608. 2024-08-22 17:36:34 +02:00
Harald Csaszar
80fb9f3c5a [unity] Fixed URP shader compile errors on Unity 6. Closes #2603. 2024-08-16 18:14:50 +02:00
Harald Csaszar
0bcdc314b4 [unity] Fixed errors in URP blend mode shaders when main and additional lights are disabled. Closes #2592. 2024-08-08 16:06:10 +02:00
Harald Csaszar
195c65ffd9 [unity] Fixed SkeletonUtilityConstraint subclasses not updating. Closes #2587. 2024-07-30 17:14:47 +02:00
Harald Csaszar
43e1d624dd [unity] Fixed wrong SkeletonUtilityBone position when used with RootMotion. Closes #2582. 2024-07-19 12:37:44 +02:00
Harald Csaszar
ea1929824f [unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders. 2024-07-18 16:06:18 +02:00
Harald Csaszar
b1fe837e8a [unity] Fixed SkeletonGraphic MatchRectTransformWithBounds wrong scale with layoutScaleMode. Closes #2577. 2024-07-17 18:24:59 +02:00
Harald Csaszar
3e8c9dfa66 [unity] Fixed SkeletonRootMotion ignoring parent bone scale set via transform constraints. Closes #2580. 2024-07-16 18:14:17 +02:00
Harald Csaszar
cc55a2eeba [unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition. 2024-07-12 17:54:12 +02:00
Harald Csaszar
d2953d6053 [unity] Automatically updating SkeletonRootMotion references after SkeletonDataAsset change. Exposed rootMotionBoneName. Closes #2575. 2024-07-10 17:36:04 +02:00
Harald Csaszar
6161636068 [unity] Fixed URP shader issue with bloom and HDR. Closes #2574. 2024-07-09 18:51:07 +02:00
Harald Csaszar
80a0bbed5d [unity] URP/Spine/Skeleton shader now performs proper alpha-testing when Depth Write is enabled. 2024-07-09 17:20:55 +02:00
Harald Csaszar
cdc1a3a539 [unity] Fixed quotes in Skeleton Prefab Mesh causing Unity Search Indexing issues, using brackets now. Closes #2572. 2024-07-08 18:23:55 +02:00
Harald Csaszar
853dc33e19 [unity] Minor: fixed whitespace formatting. 2024-07-05 13:01:18 +02:00
Harald Csaszar
2f44b90878 [unity] OnDemandTextureLoader: Added TextureLoadFailed callback, used by Addressables extension package. 2024-07-05 12:58:37 +02:00