258 Commits

Author SHA1 Message Date
Davide Tantillo
a1e4146cbb [ts] Release 4.2.57 2024-08-07 10:02:21 +02:00
Davide Tantillo
561219a4d8 [ts] Formatting 2024-08-07 09:51:17 +02:00
Davide Tantillo
a6899e7625 [ts] Restore deprecated clipTriangles signature erroneously removed in 4.2.46. Scheduled for removal in 4.3. 2024-08-07 09:42:46 +02:00
Davide Tantillo
e4df0c0dff [ts] Port of commit 877e705dd. Fix NaN in IKConstraint due to fp precision. 2024-08-07 08:36:46 +02:00
Davide Tantillo
9e35ce95fe [ts] Port: Fixed mixing out inherit timelines to the setup pose. See #2590. 2024-08-05 09:02:41 +02:00
Davide Tantillo
520c0750f5 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Davide Tantillo
cbed5fbf40 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-12 09:00:11 +02:00
Mario Zechner
29c87dbb05 [ts] Release 4.2.56 2024-07-09 14:31:32 +02:00
Mario Zechner
e9bcaa7a9b [canvaskit] Fix JSON loading. 2024-07-09 14:22:11 +02:00
Mario Zechner
1b1e358f85 [ts] Release 4.2.55 2024-07-09 11:42:55 +02:00
Mario Zechner
cc965237b3 [ts] Release 4.2.54 2024-07-09 10:55:42 +02:00
Mario Zechner
67a0f4f37b [ts] Release 4.2.53 2024-07-05 19:07:19 +02:00
Mario Zechner
2942a661b5 [ts] Release 4.2.52 2024-07-05 18:11:07 +02:00
Mario Zechner
4f1cdb3c88 [ts] Release 4.2.50 2024-07-05 17:24:40 +02:00
Mario Zechner
a1f077d43c [ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments 2024-07-05 15:18:06 +02:00
Mario Zechner
369dfb8b83 [ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
99d6693979 [ts] Release 4.2.48 2024-06-26 15:53:48 +02:00
Davide Tantillo
bdece0d5ef [ts] Release 4.2.47 2024-06-17 21:00:31 +02:00
Davide Tantillo
28c8a10953 [ts] Release 4.2.46 2024-06-12 14:29:56 +02:00
Davide Tantillo
2ac0307c84 [ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-11 15:18:26 +02:00
Davide Tantillo
b4d61790f7 [ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-11 15:18:26 +02:00
Davide Tantillo
0e78386633 [ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.. 2024-06-11 11:06:28 +02:00
Davide Tantillo
0481a04cef [ts] Release 4.2.45 2024-06-06 08:40:11 +02:00
Mario Zechner
62a8216c63 [ts] Release 4.2.44 2024-06-04 11:15:10 +02:00
Davide Tantillo
e39ed25240 [ts] Release 4.2.43 2024-05-17 12:31:14 +02:00
Davide Tantillo
8bca84f46e [ts] Used lambda for Color.toRgb888 2024-05-17 12:23:36 +02:00
Richard Fu
89831677e4 [ts][pixi] Add tint property for Pixi's convention. 2024-05-17 12:23:36 +02:00
Davide Tantillo
09f742d7c6 [ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline 2024-05-16 17:38:20 +02:00
Davide Tantillo
24dc328b15 [ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Mario Zechner
4183a58100 [ts] Release 4.2.42 2024-05-14 10:19:28 +02:00
Mario Zechner
f212ece369 [ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform 2024-05-14 10:17:52 +02:00
Mario Zechner
524b65f43c Formatting 2024-05-07 10:32:41 +02:00
Mario Zechner
665d0c074d [ts] Release 4.2.41 2024-05-07 10:32:41 +02:00
Mario Zechner
b8580bb4ed [ts] setMixDurationWithDelta -> setMixDurationWithDelay 2024-05-07 10:32:41 +02:00
Mario Zechner
8b59c1083d [ts] Release 4.2.40 2024-05-06 09:03:43 +02:00
Mario Zechner
baf6ea020a [ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDelay(), closes #2518 2024-05-06 09:01:45 +02:00
Mario Zechner
0a828099e9 Formatting 2024-05-03 12:47:24 +02:00
Davide Tantillo
f3097222f9 [ts] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed. 2024-05-03 10:42:25 +02:00
Davide Tantillo
25acb4caf1 [ts] Port of commit cb48737 (partially - no copy constructor) 2024-05-01 11:13:49 +02:00
Davide Tantillo
60f3aeabfc
[ts] Release 4.2.39 2024-04-24 10:14:14 +02:00
Davide Tantillo
f0fbceb6f7
[ts] Fix AnimationState complete event bad porting from 88b009c 2024-04-24 10:02:59 +02:00
Mario Zechner
a8a7ba878a [ts] Release 4.2.38 2024-04-23 15:46:10 +02:00
Mario Zechner
682e1125e0 [ts][player] Fix error message in case WebGL context could not be created. 2024-04-23 15:45:18 +02:00
Davide Tantillo
e1fe3b6a9c
[ts] Release 4.2.36 2024-04-17 11:33:44 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline. 2024-04-16 13:07:08 +02:00
Davide Tantillo
8b5c66b8f8
[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local. 2024-04-02 09:33:02 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes). 2024-03-28 17:17:50 +01:00
Davide Tantillo
107f5ca5e6 [ts] Port of commit 88b009c: AnimationState, improved triggering complete event. 2024-03-28 17:14:39 +01:00
Davide Tantillo
e78095e5c6
[ts] Gravity takes yDown in consideration. 2024-03-26 11:13:52 +01:00
Mario Zechner
355f7ed15b Apply formatting 2024-03-19 12:16:35 +01:00