Mario Zechner
a1f077d43c
[ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments
2024-07-05 15:18:06 +02:00
Mario Zechner
369dfb8b83
[ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
...
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
99d6693979
[ts] Release 4.2.48
2024-06-26 15:53:48 +02:00
Davide Tantillo
bdece0d5ef
[ts] Release 4.2.47
2024-06-17 21:00:31 +02:00
Davide Tantillo
28c8a10953
[ts] Release 4.2.46
2024-06-12 14:29:56 +02:00
Davide Tantillo
2ac0307c84
[ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547 .
2024-06-11 15:18:26 +02:00
Davide Tantillo
b4d61790f7
[ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up.
2024-06-11 15:18:26 +02:00
Davide Tantillo
0e78386633
[ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546..
2024-06-11 11:06:28 +02:00
Davide Tantillo
0481a04cef
[ts] Release 4.2.45
2024-06-06 08:40:11 +02:00
Mario Zechner
62a8216c63
[ts] Release 4.2.44
2024-06-04 11:15:10 +02:00
Davide Tantillo
e39ed25240
[ts] Release 4.2.43
2024-05-17 12:31:14 +02:00
Davide Tantillo
8bca84f46e
[ts] Used lambda for Color.toRgb888
2024-05-17 12:23:36 +02:00
Richard Fu
89831677e4
[ts][pixi] Add tint property for Pixi's convention.
2024-05-17 12:23:36 +02:00
Davide Tantillo
09f742d7c6
[ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline
2024-05-16 17:38:20 +02:00
Davide Tantillo
24dc328b15
[ts] Port of commit 687260a: Removed SlotData#path.
...
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Mario Zechner
4183a58100
[ts] Release 4.2.42
2024-05-14 10:19:28 +02:00
Mario Zechner
f212ece369
[ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform
2024-05-14 10:17:52 +02:00
Mario Zechner
524b65f43c
Formatting
2024-05-07 10:32:41 +02:00
Mario Zechner
665d0c074d
[ts] Release 4.2.41
2024-05-07 10:32:41 +02:00
Mario Zechner
b8580bb4ed
[ts] setMixDurationWithDelta -> setMixDurationWithDelay
2024-05-07 10:32:41 +02:00
Mario Zechner
8b59c1083d
[ts] Release 4.2.40
2024-05-06 09:03:43 +02:00
Mario Zechner
baf6ea020a
[ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDelay(), closes #2518
2024-05-06 09:01:45 +02:00
Mario Zechner
0a828099e9
Formatting
2024-05-03 12:47:24 +02:00
Davide Tantillo
f3097222f9
[ts] Skeleton.getBounds() applies clipping, see #2515 . Port of commits b043e5c, 637321a and 2049bed.
2024-05-03 10:42:25 +02:00
Davide Tantillo
25acb4caf1
[ts] Port of commit cb48737 (partially - no copy constructor)
2024-05-01 11:13:49 +02:00
Davide Tantillo
60f3aeabfc
[ts] Release 4.2.39
2024-04-24 10:14:14 +02:00
Davide Tantillo
f0fbceb6f7
[ts] Fix AnimationState complete event bad porting from 88b009c
2024-04-24 10:02:59 +02:00
Mario Zechner
a8a7ba878a
[ts] Release 4.2.38
2024-04-23 15:46:10 +02:00
Mario Zechner
682e1125e0
[ts][player] Fix error message in case WebGL context could not be created.
2024-04-23 15:45:18 +02:00
Davide Tantillo
e1fe3b6a9c
[ts] Release 4.2.36
2024-04-17 11:33:44 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline.
2024-04-16 13:07:08 +02:00
Davide Tantillo
8b5c66b8f8
[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local.
2024-04-02 09:33:02 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes).
2024-03-28 17:17:50 +01:00
Davide Tantillo
107f5ca5e6
[ts] Port of commit 88b009c: AnimationState, improved triggering complete event.
2024-03-28 17:14:39 +01:00
Davide Tantillo
e78095e5c6
[ts] Gravity takes yDown in consideration.
2024-03-26 11:13:52 +01:00
Mario Zechner
355f7ed15b
Apply formatting
2024-03-19 12:16:35 +01:00
Mario Zechner
be767b21ea
[ts] Port latest physics changes.
2024-03-19 09:58:07 +01:00
Mario Zechner
73cb252bef
[ts] Port physics translation and rotation methods.
2024-01-24 12:10:24 +01:00
Mario Zechner
62080c6c8b
[ts] Release 4.2.35
2024-01-16 12:41:30 +01:00
Mario Zechner
bd1acdc1d6
[ts] Scale gravity/wind when loading skeleton, see #2446
2024-01-16 12:16:05 +01:00
Mario Zechner
3c2998106f
[ts] Release 4.2.34
2023-12-19 15:10:47 +01:00
Mario Zechner
b8f3a8b8ae
[ts] Fix SkeletonJson physics constraints and timelines parsing.
2023-12-19 15:09:48 +01:00
Mario Zechner
b85af7fd92
[ts] Release 4.2.33
2023-12-06 04:08:40 +01:00
Mario Zechner
b22d1562a7
Formatting
2023-12-06 04:03:29 +01:00
Mario Zechner
27faa5cd3b
[ts] Release 4.2.32
2023-12-05 20:04:26 +01:00
Mario Zechner
cf18003c49
[ts] Fix for physics constraint shear
2023-12-05 19:49:00 +01:00
Mario Zechner
dfc05e075e
[ts] Fix field initializers of PhysicsConstraintData
2023-12-05 14:07:54 +01:00
Mario Zechner
53adcbe076
[ts] Release 4.2.31
2023-12-03 22:47:42 +01:00
Mario Zechner
20ee6c282f
[ts] Release 4.2.30
2023-12-03 22:24:27 +01:00
Mario Zechner
4d72bf940c
[ts] Formatting
2023-12-03 22:07:56 +01:00