Mario Zechner
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a39bd4236e
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[ts] 4.1.17 release
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2022-05-25 12:32:07 +02:00 |
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Mario Zechner
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3c5913827a
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-05-25 12:30:04 +02:00 |
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Mario Zechner
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9ac5498030
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[ts] 4.0.28 release
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2022-05-25 12:28:43 +02:00 |
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Mario Zechner
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d12d59b593
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[ts][player] Add support for preserving drawing buffer contents, updated example accordingly to show screenshotting.
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2022-05-25 12:26:04 +02:00 |
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Harald Csaszar
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4b4e96b788
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[unity] Minor import code refactoring, shall not change anything.
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2022-05-24 17:17:20 +02:00 |
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Harald Csaszar
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f26b12821e
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Merge branch '4.0' into 4.1-beta
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2022-05-24 16:37:15 +02:00 |
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Harald Csaszar
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6fc6e090ae
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[unity] Fixed rare import error that material.mainTexture is null ("Material is missing texture").
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2022-05-24 16:31:58 +02:00 |
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Harald Csaszar
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c6d12296b1
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Merge branch '4.0' of https://github.com/EsotericSoftware/spine-runtimes into 4.0
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2022-05-23 16:30:50 +02:00 |
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Harald Csaszar
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86116f7b2d
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[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
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2022-05-23 16:30:05 +02:00 |
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Sergey Kazantsev
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1880447f0b
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[spine-c] Add initialization of mixRotate to transform constraint(SkeletonJson) (#2083)
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2022-05-21 01:34:08 +02:00 |
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Harald Csaszar
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ee8f73350a
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Merge branch '4.0' into 4.1-beta
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2022-05-18 15:21:34 +02:00 |
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Harald Csaszar
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9882fe1da3
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[unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084.
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2022-05-18 15:11:17 +02:00 |
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Harald Csaszar
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b9606f0074
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Merge branch '4.0' into 4.1-beta
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2022-05-16 19:48:13 +02:00 |
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Harald Csaszar
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4f5bc00d66
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[unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081.
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2022-05-16 19:43:24 +02:00 |
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Harald Csaszar
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662c00d547
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[unity] Minor cleanup of example scene description, removal of unnecessary lines.
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2022-05-16 16:59:49 +02:00 |
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Harald Csaszar
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3869519145
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Merge branch '4.0' into 4.1-beta
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2022-05-09 11:54:27 +02:00 |
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Harald Csaszar
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a82b24a649
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[unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077.
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2022-05-09 11:50:17 +02:00 |
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Harald Csaszar
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1b51bebb8e
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Merge branch '4.0' into 4.1-beta
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2022-05-06 15:23:51 +02:00 |
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Harald Csaszar
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29e0e9172b
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[unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077.
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2022-05-06 15:12:14 +02:00 |
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Harald Csaszar
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8dc4ee4a6e
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:24:43 +02:00 |
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Harald Csaszar
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362a9fcd20
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[unity] Added additional null checks (unlikely to trigger, but added for sake of correctness).
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2022-05-05 18:23:21 +02:00 |
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Harald Csaszar
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7df6c6e767
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:07:27 +02:00 |
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Harald Csaszar
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3ad0192912
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[unity] Quick fix of last commit was incorrect, sorry, fixed for real now.
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2022-05-05 18:04:47 +02:00 |
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Harald Csaszar
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f63dd6027e
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[unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit).
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2022-05-05 17:51:19 +02:00 |
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Harald Csaszar
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31daf2c7df
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Merge branch '4.0' into 4.1-beta
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2022-05-05 17:36:53 +02:00 |
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Harald Csaszar
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d00be040e2
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[unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path.
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2022-05-05 17:34:21 +02:00 |
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badlogic
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6ae5f61d39
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Merge branch '4.0' into 4.1-beta
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2022-05-02 18:31:13 +02:00 |
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badlogic
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e6688e2514
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[ue4] Closes #2032, set bGenerateMirroredCollision when SpineSkeletonRenderer has negative scale.
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2022-05-02 18:30:43 +02:00 |
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badlogic
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ef5e059ed9
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Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
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2022-05-02 18:20:38 +02:00 |
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badlogic
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df62c399df
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Merge branch '4.0' into 4.1-beta
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2022-05-02 18:20:30 +02:00 |
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badlogic
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614b2749f7
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[ue4] Closes #1993, don't generate collision meshes in editor.
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2022-05-02 18:19:48 +02:00 |
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Nathan Sweet
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6d990fd1d1
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[libgdx] Added PngExportTest.
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2022-05-01 12:10:49 -04:00 |
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Nathan Sweet
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c47aa8eade
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[libgdx] Javadocs and clean up for tests.
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2022-05-01 12:08:31 -04:00 |
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Nathan Sweet
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7a66564df2
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[libgdx] Fixed SkeletonAttachment.
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2022-05-01 12:05:24 -04:00 |
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Nathan Sweet
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fc180d3a09
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[libgdx] Fixed test skin. Fixed NormalMapTest, spineboy-old export was not updated. Marked owl.spine additive animations as "Layered" so it can be exported with cleaning.
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2022-05-01 11:47:56 -04:00 |
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Nathan Sweet
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58ac2fa67e
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[libgdx] Fixed frame-by-frame test, added PNG export to spineboy example.
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2022-05-01 11:29:29 -04:00 |
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Harald Csaszar
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d0770a99cb
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[unity] Fixed automatic partial re-import when atlas png texture and/or material have been deleted and re-exported. Closes #1650.
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2022-04-28 18:18:11 +02:00 |
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Harald Csaszar
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f04a7b38ca
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[unity] Fixed exception after changing animation name with existing custom mix duration, closes #1874. Displaying animation/bone/etc name in red in Inspector fields when it no longer exists at the skeleton data.
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2022-04-27 20:49:40 +02:00 |
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Harald Csaszar
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a23217c8f7
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Merge branch '4.0' into 4.1-beta
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2022-04-26 19:20:41 +02:00 |
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Harald Csaszar
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edea4bef94
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[unity] Now keeping manually placed AnimationClip Events when updating skeleton assets (Mecanim). Closes #1838.
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2022-04-26 19:18:28 +02:00 |
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Harald Csaszar
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688407fd57
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[unity] GetRemappedClone copying from Sprite now provides additional pmaCloneTextureFormat and pmaCloneMipmaps parameters.
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2022-04-25 16:35:23 +02:00 |
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Nathan Sweet
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7c25bb476f
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[libgdx] Eclipse project files to set encoding.
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2022-04-25 10:11:56 -04:00 |
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badlogic
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98780c25e8
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Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta
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2022-04-21 14:06:10 +02:00 |
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badlogic
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83df6b7316
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Merge branch '4.0' into 4.1-beta
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2022-04-21 14:05:53 +02:00 |
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badlogic
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01524d4cdc
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Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0
4.0.64
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2022-04-21 14:05:32 +02:00 |
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badlogic
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0db28c0a46
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[ue4] Fix UE5 compilation errors. Closes #2071
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2022-04-21 14:05:20 +02:00 |
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Adrian Seeley
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14af269a25
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Fixed unpkg link for threejs (#2070)
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2022-04-19 18:09:55 +02:00 |
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Nathan Sweet
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b7d6cf819c
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[gdx] Throw if SkeletonRenderer batch doesn't support clipping.
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2022-04-16 14:33:50 -04:00 |
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Harald Csaszar
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f295669ed4
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Merge branch '4.0' into 4.1-beta
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2022-04-13 20:44:46 +02:00 |
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Harald Csaszar
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70277b8f04
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066.
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2022-04-13 20:41:58 +02:00 |
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