301 Commits

Author SHA1 Message Date
Mario Zechner
a911384e67 Re-export examples and copy to runtimes 2024-05-16 16:08:40 +02:00
Davide Tantillo
b3435430b8 [examples] Updated mix-and-match not inheriting rotation on feet 2024-05-03 09:24:01 +02:00
Mario Zechner
de6b411007 Formatting 2024-04-16 17:21:36 +02:00
Mario Zechner
072c2c0965 Update README.mds, preprare spine-flutter for publication 2024-04-16 15:33:55 +02:00
Mario Zechner
9fbd84344e [c] Finished 4.2 port 2024-04-16 15:15:14 +02:00
Mario Zechner
cbf150b653 [c] More 4.2 porting, SkeletonBinary, untested, probably broken 2024-04-16 13:48:27 +02:00
Mario Zechner
2d940b4156 [c] More 4.2 porting, SkeletonJson, SFML physics examples 2024-04-16 10:50:07 +02:00
Mario Zechner
3938424f26 [c] 4.2 porting, removal of const qualifiers from fields. 2024-04-10 15:57:10 +02:00
Mario Zechner
f38f78ca66 [sfml] C example data. 2024-04-10 15:17:54 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Mario Zechner
120577bfe6 Formatting 2024-04-04 15:27:43 +02:00
Mario Zechner
26d403c9b7 [sfml] Update to 2.6.1 on macOS, require VS 2022 on Windows, update README.md for Windows 2024-04-03 14:37:01 +02:00
Mario Zechner
78fc6daaf0 [c] Update to C99, it's 2024. 2024-04-03 14:36:24 +02:00
badlogic
8af890901f [sfml] Update to SFML 2.6.1 64-bit on Windows 2024-04-03 14:27:33 +02:00
Mario Zechner
7446227041 Updated sack project in all runtime examples using it. 2024-04-03 13:50:49 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Mario Zechner
2dc7335b4e [cpp] Fix SkeletinBinary, fix memory leaks 2024-04-01 13:29:26 +02:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Mario Zechner
8c79c7c1de [c][cpp] Fix all warnings on Clang, more physics constraints porting 2024-01-03 12:52:10 +01:00
Mario Zechner
a190bc8899 [cpp] More physics porting, fix sanitizer issues 2024-01-03 09:47:39 +01:00
Mario Zechner
1547e09eab [sfml] Add celestial circus and sack skeleton 2024-01-03 07:50:16 +01:00
Mario Zechner
c5d0b11807 Merge branch '4.1' into 4.2-beta 2023-12-11 14:29:55 +01:00
Mario Zechner
831566acf8 Fix formatting. 2023-12-11 14:29:44 +01:00
Mario Zechner
7c95f8467f Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-flutter/CHANGELOG.md
#	spine-flutter/lib/assets/libspine_flutter.wasm
#	spine-flutter/pubspec.yaml
2023-12-11 14:13:35 +01:00
Mario Zechner
40618ccf4e [sdl][sfml][flutter] Fix clipping, closes #2431 2023-12-11 14:07:28 +01:00
Mario Zechner
02773518b1 [ts] Fix physics! 2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65 Update example exports to 4.2.09-beta 2023-12-01 17:04:11 +01:00
Mario Zechner
f540dd4985 [ue] Remove PostLoadAssetRegistryTags usage for compatibility with UE 4.27 2023-11-29 00:44:00 +01:00
Mario Zechner
401a149729 [ue] Remove PostLoadAssetRegistryTags usage for compatibility with UE 4.27 2023-11-29 00:43:18 +01:00
Mario Zechner
8a80baa0ac [cpp][ts] Improved test beds. 2023-11-27 12:06:52 +01:00
Mario Zechner
a7bb103ec9 [haxe] Fix Scene touch handling, fix PathConstraint 2023-10-24 18:52:55 +02:00
Mario Zechner
c960402c08 [c] Closes #2401, fixed incorrect allocation of TransformTimeline. 2023-10-23 13:18:04 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Mario Zechner
96c0842021 [cpp] Backport of some 4.2 changes to enable Flutter runtime in 4.1 2023-02-17 14:25:41 +01:00
Mario Zechner
9ece84dc85 [phaser] Loading and caching of skeleton data, atlas, textures, creation of skeletons, animation state in game object.
# Conflicts:
#	spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
#	spine-flutter/src/spine_flutter.cpp
2022-12-27 11:42:56 +01:00
Mario Zechner
a3e84eef16 [sfml] Remove test.cpp 2022-12-05 13:31:29 +01:00
Mario Zechner
6e4c9517bc [sfml] Added testbed
# Conflicts:
#	CMakeLists.txt
#	spine-sfml/cpp/CMakeLists.txt
2022-12-05 13:30:05 +01:00
Mario Zechner
3493de7fe8 Formatting 2022-10-28 10:40:38 +02:00
Mario Zechner
88515ec1a9 [c][cpp] Check if slot attachment is NULL when applying sequence timeline. 2022-10-07 12:24:07 +02:00
Mario Zechner
669af9f6bb Formatting. 2022-09-15 08:37:55 +02:00
Mario Zechner
531e256d6d [c][cpp][sfml] Fixes #2154 2022-09-15 07:58:12 +02:00
Mario Zechner
c31ea7c6fd [sfml] Use x86_64 on macOS for SFML as they don't ship ARM binaries. 2022-07-22 14:33:57 +02:00
Mario Zechner
514469f45b [sfml] Force x86_64 on macOS, SFML doesn't ship ARM64 binaries yet. 2022-07-11 11:11:41 +02:00
Mario Zechner
53f69d0f48 [cpp] Removed VertexEffect, see #2076 2022-05-30 14:02:09 +02:00
Mario Zechner
9762da09cd [c] Removed VertexEffect, see #2076 2022-05-30 13:57:10 +02:00
Mario Zechner
1a1b551e8b [runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples. 2022-03-25 13:40:03 +01:00
Mario Zechner
a725dcd292 [c] Fix sequences for meshes, sanitizer warnings 2022-03-22 12:51:42 +01:00
Mario Zechner
e5698e265a Merge branch '4.0' into 4.1-beta 2022-03-01 13:57:08 +01:00
Mario Zechner
594bf66074 [sfml] Update to SFML 2.5.1 2022-03-01 13:10:44 +01:00