Mario Zechner
|
a911384e67
|
Re-export examples and copy to runtimes
|
2024-05-16 16:08:40 +02:00 |
|
Davide Tantillo
|
77b6a5bb03
|
[ts][pixi] Add JSDoc.
|
2024-05-16 12:01:22 +02:00 |
|
Harald Csaszar
|
d0480da0e5
|
[examples] Removed spine-cocos2d-objc from runtimes copy script.
|
2024-05-16 09:56:20 +02:00 |
|
Harald Csaszar
|
345448a079
|
[unity] Updated example skeleton assets to 4.2.22.
|
2024-05-16 08:42:12 +02:00 |
|
Luke Ingram
|
88aa654a77
|
[csharp] Port of commit 687260a: Removed SlotData#path.
|
2024-05-15 09:07:12 -04:00 |
|
Davide Tantillo
|
91db26ee40
|
[haxe] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
|
2024-05-15 14:05:27 +02:00 |
|
Davide Tantillo
|
24dc328b15
|
[ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
|
2024-05-15 14:05:27 +02:00 |
|
Mario Zechner
|
e99899e819
|
[c][cpp] Port 687260a384df3461f72738d08be85993fb83ec70
|
2024-05-15 13:57:39 +02:00 |
|
Nathan Sweet
|
687260a384
|
Removed SlotData#path.
The name now always contains the full path.
|
2024-05-14 15:28:59 -04:00 |
|
Mario Zechner
|
6c89b10972
|
[ue] Closes #2480, renderer component always updates after skeleton component
|
2024-05-14 11:43:44 +02:00 |
|
Mario Zechner
|
72abb4ead0
|
[ue] Closes #2521, fix USpineSkeletonComponent::SetSlotColor
|
2024-05-14 11:41:05 +02:00 |
|
Mario Zechner
|
5017bbf2aa
|
[flutter] Closes #2525, fix build to include spine-cpp-lite.
|
2024-05-14 11:27:14 +02:00 |
|
Mario Zechner
|
ab2de2babd
|
[cpp][godot] Closes #2524, physics constraint update didn't take into account yDown properly
|
2024-05-14 10:59:49 +02:00 |
|
Mario Zechner
|
4183a58100
|
[ts] Release 4.2.42
|
2024-05-14 10:19:28 +02:00 |
|
Mario Zechner
|
f212ece369
|
[ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform
|
2024-05-14 10:17:52 +02:00 |
|
Nathan Sweet
|
70865368cd
|
Updated example projects that had warnings.
|
2024-05-10 15:51:00 -04:00 |
|
Mario Zechner
|
7798f8037a
|
[ue] Update example project to UE 5.4.
|
2024-05-10 14:12:02 +02:00 |
|
Mario Zechner
|
eb91c170a4
|
Formatting
|
2024-05-10 14:00:45 +02:00 |
|
Mario Zechner
|
f41bb231e1
|
[godot] Do not generate vsproj
|
2024-05-10 13:58:57 +02:00 |
|
Mario Zechner
|
7a15bfc678
|
[godot] Update build to 4.1.4-stable
|
2024-05-10 13:42:11 +02:00 |
|
Harald Csaszar
|
a177da9611
|
[unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520.
|
2024-05-07 16:53:38 +02:00 |
|
Harald Csaszar
|
773d27c398
|
[unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520.
|
2024-05-07 16:28:15 +02:00 |
|
Davide Tantillo
|
098fc0847a
|
[ts][pixi] DarkTint renderer is registered by the runtime. DarkTintMesh is automatically used if a slot has dark color.
|
2024-05-07 12:14:34 +02:00 |
|
Mario Zechner
|
126a8f02aa
|
[godot] Remove 4.0 build, upgrade to latest Scons.
|
2024-05-07 10:32:41 +02:00 |
|
Mario Zechner
|
524b65f43c
|
Formatting
|
2024-05-07 10:32:41 +02:00 |
|
Mario Zechner
|
665d0c074d
|
[ts] Release 4.2.41
|
2024-05-07 10:32:41 +02:00 |
|
Mario Zechner
|
b8580bb4ed
|
[ts] setMixDurationWithDelta -> setMixDurationWithDelay
|
2024-05-07 10:32:41 +02:00 |
|
Harald Csaszar
|
77e859cb31
|
[unity] Improved UpdateWhenInvisible logic for SkeletonRenderSeparator. Closes #2519.
|
2024-05-06 20:46:14 +02:00 |
|
Harald Csaszar
|
9904398400
|
Merge branch '4.1' into 4.2
|
2024-05-06 19:44:37 +02:00 |
|
Harald Csaszar
|
24074454d1
|
[unity] Fixed UpdateWhenInvisible being incorrect when using SkeletonRenderSeparator. See #2519.
|
2024-05-06 19:40:19 +02:00 |
|
Harald Csaszar
|
527b928db1
|
[csharp] Fixed undefined MathUtils.Atan2Deg when USE_FAST_SIN_COS_ATAN2_APPROXIMATIONS enabled. Closes #2517.
|
2024-05-06 17:34:06 +02:00 |
|
Mario Zechner
|
8b59c1083d
|
[ts] Release 4.2.40
|
2024-05-06 09:03:43 +02:00 |
|
Mario Zechner
|
baf6ea020a
|
[ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDelay(), closes #2518
|
2024-05-06 09:01:45 +02:00 |
|
Nathan Sweet
|
485de74983
|
[libgdx] SkeletonClipping#clipTriangles clean up.
|
2024-05-04 16:54:31 -04:00 |
|
Davide Tantillo
|
d860c3dbb4
|
[haxe] Add SkeletonSprite.getAnimationBounds() to get the animation bound. Add AnimationBoundExample.
|
2024-05-04 12:15:41 +02:00 |
|
Davide Tantillo
|
eb80431642
|
[haxe] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
|
2024-05-04 12:01:35 +02:00 |
|
Harald Csaszar
|
ad82b56425
|
[monogame] Expose clipper used by SkeletonRenderer for use with Skeleton.GetBounds(), see #2515. Port of commit 2049bed.
|
2024-05-03 15:55:22 +02:00 |
|
Mario Zechner
|
0a828099e9
|
Formatting
|
2024-05-03 12:47:24 +02:00 |
|
Mario Zechner
|
5a462e9e21
|
[godot] Closes #2516, memdelete instead of memfree on Control
|
2024-05-03 12:44:30 +02:00 |
|
Davide Tantillo
|
77f48a39db
|
[ts][player] Fixed examples embedding skeletons
|
2024-05-03 11:26:19 +02:00 |
|
Mario Zechner
|
65d09e73c7
|
[cpp] Introduce spine_bool for boolean values in spine-cpp-lite.
|
2024-05-03 11:23:56 +02:00 |
|
Davide Tantillo
|
03f8f67e01
|
[ts][player] Calculates animation viewport using new Skeleton.getBounds that considers clipping.
|
2024-05-03 10:56:07 +02:00 |
|
Davide Tantillo
|
f3097222f9
|
[ts] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
|
2024-05-03 10:42:25 +02:00 |
|
Davide Tantillo
|
b3435430b8
|
[examples] Updated mix-and-match not inheriting rotation on feet
|
2024-05-03 09:24:01 +02:00 |
|
Harald Csaszar
|
c6a01d7a5f
|
[csharp][unity] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
|
2024-05-02 20:22:50 +02:00 |
|
Mario Zechner
|
2049bed11e
|
[libgdx] Expose clipper used by SkeletonRenderer for use with Skeleton.getBounds(), see #2515
|
2024-05-02 17:08:08 +02:00 |
|
Mario Zechner
|
637321ad16
|
[libgdx] Overload for Skeleton.getBounds() which optionally applies clipping, see #2515
|
2024-05-02 17:04:35 +02:00 |
|
Mario Zechner
|
b043e5c978
|
[libgdx] Skeleton.getBounds() applies clipping, see #2515
|
2024-05-02 16:55:22 +02:00 |
|
Mario Zechner
|
a228adf684
|
[godot] Should close #2514, needs testing.
|
2024-05-02 16:52:48 +02:00 |
|
Mario Zechner
|
04c132f4af
|
[c] Closes #2509, SP_INHERIT_NOSCALE was incorrectly implemented
|
2024-05-02 16:01:04 +02:00 |
|