2367 Commits

Author SHA1 Message Date
badlogic
b1cbedce55 [sfml] Updated Windows build to SFML 2.4.1 2016-12-20 11:02:03 +01:00
badlogic
6770e537c9 [sfml] Updated to 2.4.1 on macosx 2016-12-20 10:54:16 +01:00
badlogic
b9ee3bfc5d [cocos2dx] Add missing new AnimationState methods. Closes #807 2016-12-20 10:45:24 +01:00
John
303b7b8c74 [unity] Remove link to spine-unity 2.1 2016-12-19 18:50:24 +08:00
pharan
c5616a4b55 [unity] Minor cleanup. 2016-12-17 14:45:58 +08:00
pharan
b0bdd4f93c [unity] Drag and Drop to Hierarchy view. 2016-12-17 14:45:38 +08:00
pharan
c54cb820fe [unity] Updates to asset types for custom loading. 2016-12-17 14:42:27 +08:00
John
2e086ff11c [unity] SkeletonGhost fixes and cleanup. 2016-12-16 05:31:14 +08:00
badlogic
e296ef7c30 [csharp] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:57:39 +01:00
badlogic
5210b7756d [as3] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:56:33 +01:00
badlogic
75e9b49d0c [ts] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:54:28 +01:00
badlogic
757b0e5172 [lua] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739 2016-12-15 14:53:24 +01:00
badlogic
2be667dd62 [lua] Fix for clearTracks, see #805 2016-12-15 13:48:54 +01:00
badlogic
a596aa49e7 [as3] Fix for clearTracks, see #805 2016-12-15 13:45:12 +01:00
badlogic
05ba66efe0 [ts] Fix for clearTracks, see #805 2016-12-15 13:34:54 +01:00
badlogic
fe33e912c6 [c] Fix for clearTracks, see #805 2016-12-15 13:32:44 +01:00
John
dc8f89fd65 [csharp] Fix recursion in clearTracks.
Issue: https://github.com/EsotericSoftware/spine-runtimes/issues/805
based on f6cf88103c and 7dbf7c5268
2016-12-15 05:58:49 +08:00
John
d2eebdf81f [unity] Fix case where only materials changed. 2016-12-15 05:52:51 +08:00
NathanSweet
7dbf7c5268 Fixed recursion when calling setEmptyAnimations from a listener.
#797
2016-12-14 22:44:25 +01:00
NathanSweet
f6cf88103c Fixed recursion when calling clearTracks from a listener.
#797
2016-12-14 22:43:09 +01:00
NathanSweet
d77e1fbc53 Clear updateCacheReset when recomputing the update cache. 2016-12-14 19:12:02 +01:00
David Calhoun
a8a20fce13 Add npm support (#793)
Add package.json and npmignore to support installation of runtimes via
npm (address #711).
2016-12-14 15:58:40 +01:00
pharan
3ced1e1daf [unity] Updated Sprites shader code. 2016-12-14 04:14:30 +08:00
pharan
db36661be1 [unity] SpriteAttacher texture settings editor warning. 2016-12-14 04:13:11 +08:00
pharan
5726df0c60 [unity] Minor editor cleanup. 2016-12-14 04:12:20 +08:00
pharan
a6d9915c95 [unity] Updated editors. (undo, sceneview, context menus) 2016-12-13 03:59:33 +08:00
pharan
1ad7ffc850 [unity] Follow skeleton flip by default. 2016-12-13 03:57:53 +08:00
John
e46c60112e [unity] Fix SkeletonUtility ignore logic. 2016-12-13 03:05:00 +08:00
badlogic
f5422f1950 [as3] Renames applyFFD in MeshAttachment to applyDeform. Fixes bug in AnimationState#applyMixingFrom, local events may be null. Closes #801 2016-12-12 09:38:32 +01:00
badlogic
31b5011acf [c] Fixes memory leak in SkeletonBinary.c. Closes #796 2016-12-12 09:31:30 +01:00
pharan
f36a573072 [unity] Clean up editor Sprite generation. 2016-12-10 07:12:08 +08:00
pharan
46c2c6428a [unity] Fix Sprite generation for resized textures. 2016-12-10 06:59:18 +08:00
badlogic
42d4ad76e1 Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes 2016-12-09 10:13:02 +01:00
badlogic
b3912899ab [lua] Fixes bug in ColorTimeline 2016-12-09 09:48:19 +01:00
pharan
f3e9a0b1a3 [unity] Fix some SkeletonUtility interaction with constraints. 2016-12-09 11:43:12 +08:00
badlogic
4a0ef931c0 [lua] Fixed method name typo, closes #799 2016-12-08 13:29:19 +01:00
badlogic
168186f170 [lua] Fix modulo usage in AnimationState, closes #798 2016-12-08 13:24:39 +01:00
NathanSweet
e2d76037d8 Merge remote-tracking branch 'origin/master' 2016-12-07 23:51:22 +01:00
NathanSweet
2677eff35c [libgdx] Use binarySearch method without step param. 2016-12-07 23:51:12 +01:00
pharan
ea36da81e4 [unity] More updated editor code. 2016-12-08 05:21:12 +08:00
pharan
da7bb80953 [unity] SkeletonAnimator optional autoreset. 2016-12-08 05:19:50 +08:00
pharan
86cfefe30d [unity] Updated editors + OnSceneGUI. 2016-12-07 04:56:33 +08:00
pharan
a7a7dd9e93 [unity] BoneFollower.followLocalScale 2016-12-07 04:44:05 +08:00
badlogic
14f9d28d06 [csharp] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:53:25 +01:00
badlogic
0b30e94241 [as3] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:52:20 +01:00
badlogic
e8fa99557e [c] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:49:35 +01:00
badlogic
aba6a4b74c [lua] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:47:10 +01:00
badlogic
ac48da3a14 [ts] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1 2016-12-06 13:43:44 +01:00
NathanSweet
aa49c2d48f Merge remote-tracking branch 'origin/master' 2016-12-06 13:34:20 +01:00
NathanSweet
c512ee5d59 [libgdx] Don't fire event or complete events when mixDuration is 0.
closes #795
2016-12-06 13:34:17 +01:00