badlogic
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bc5dc2b70b
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[cpp] Resolve shadowed variables, see #1250.
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2019-01-16 15:57:49 +01:00 |
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badlogic
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48ea9b1914
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[c][cpp] Get rid of regionTextureWidth/Height
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2018-12-22 15:33:42 +01:00 |
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badlogic
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794d7acd2f
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[c][cpp] Port of mesh whitespaces stripping. See #1232.
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2018-12-22 14:27:32 +01:00 |
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badlogic
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503cdb81f4
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[c][cpp] Fix path constraint for when path length is NaN.
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2018-12-17 15:20:12 +01:00 |
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badlogic
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4a5c031540
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[c][cpp] Allow negative scale and shear mix in transform constraint. See #1227.
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2018-12-13 17:49:19 +01:00 |
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badlogic
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86334f50ff
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[c][cpp] Ported fix for #1224, disable inherit scale.
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2018-12-10 15:06:51 +01:00 |
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badlogic
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222f4c9d0d
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[c][cpp] Clipping fix, see #1219
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2018-12-05 16:16:54 +01:00 |
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badlogic
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941a9bd685
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[runtimes] Ported fix for attachmentThreshold, see #1204.
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2018-12-04 17:25:26 +01:00 |
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badlogic
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08694b37b3
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[c][cpp] Ignore return carriage at end of atlas file lines.
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2018-11-30 16:13:37 +01:00 |
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badlogic
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7175cf98e7
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[c][cpp] Closes #1213, don't trim end of atlas file line.
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2018-11-27 12:24:15 +01:00 |
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badlogic
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e4ab2c63f3
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[c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
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2018-10-30 17:11:23 +01:00 |
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badlogic
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11e24df981
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[c][cpp] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
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2018-10-30 16:56:10 +01:00 |
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badlogic
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3dd56a5a4f
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[c][cpp] Port of fix for tangents at position 0 in PathConstraint. See #1198.
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2018-10-26 17:43:24 +02:00 |
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badlogic
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e11e0d42d8
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[cpp] Ported 0 timeScale fix, see #1194.
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2018-10-15 16:40:31 +02:00 |
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badlogic
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f057a8fd41
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[cpp] Setting vertex attachment did not clear slot.attachmentVertices. Closes #1188.
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2018-10-15 16:34:22 +02:00 |
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badlogic
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02c6f9cc63
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[cpp][sfml] Backported changes from 3.7-beta-cpp branch. See #1192.
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2018-10-15 13:56:53 +02:00 |
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badlogic
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59bab83701
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[cpp] Fixed bug in PathConstraint#computePositions. Wrong vector was returned. Closes #1178.
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2018-09-24 14:23:21 +02:00 |
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badlogic
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de6bbc356d
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[cpp] Ported holdPrevious in AnimationState. See #1169.
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2018-09-11 15:41:17 +02:00 |
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badlogic
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454ecf0c2c
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[cpp] Added event volume and balance, see #1171.
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2018-09-06 15:27:49 +02:00 |
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badlogic
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1d3d425028
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[cpp] Fixed parsing of points in skin. See #1168.
[c] Fixed c unit tests.
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2018-09-05 15:31:28 +02:00 |
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badlogic
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66236adea5
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[c][cpp] Ported addition of uniform/compressed IK and rotation fix.
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2018-08-23 16:30:16 +02:00 |
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badlogic
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a506047242
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[c] Ported stretchy IK, fixed warnings.
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2018-08-14 15:05:40 +02:00 |
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badlogic
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b4d71f68c2
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[cpp] Bone length fix for stretchy IK.
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2018-08-14 14:32:41 +02:00 |
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badlogic
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4b66fffcd7
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[cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++.
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2018-08-14 14:30:11 +02:00 |
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badlogic
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5f9bc785cb
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[ue4][cpp] UE4 pulls in various system headers on macOS that collide with our types. Fixes #1150.
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2018-08-13 14:09:43 +02:00 |
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badlogic
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1c86d63941
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[cpp] Fixes #1159, illegal memory access in Vector.
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2018-08-10 11:52:59 +02:00 |
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badlogic
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5087cd0373
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[cpp] Closes #1149, C++ EventTimeline had a bug that prevented it from firing events.
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2018-07-24 16:33:20 +02:00 |
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badlogic
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5aab588928
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[c][cpp] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-23 15:16:21 +02:00 |
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badlogic
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0284abe548
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[cpp][sfml] Removed Atlas::dispose, merged into destructor. Destructor calls TextureLoader::unload now. Fixed up SFML backend accordingly.
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2018-07-18 15:05:23 +02:00 |
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badlogic
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2726229071
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[c][cpp] Ported fix for #1119
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2018-06-07 16:54:32 +02:00 |
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badlogic
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89f116ae82
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Final MSVC touches.
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2018-05-24 17:26:37 +02:00 |
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badlogic
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2bd8dc7326
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Clean up Clang warnings, refactor more size_t related code.
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2018-05-24 17:17:45 +02:00 |
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badlogic
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c545d3cd4b
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Using std::map in debug memory tracker.
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2018-05-24 15:48:11 +02:00 |
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badlogic
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265b18571c
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Fixed all warnings on MSVC, fixed up usage of int instead of size_t, fixed some signatures.
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2018-05-24 15:30:58 +02:00 |
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badlogic
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b7ae63f743
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Fixed crashes on MSVC.
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2018-05-24 14:31:26 +02:00 |
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badlogic
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a3a0648ce7
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[cpp] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:52:28 +02:00 |
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badlogic
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6f1ef88f1e
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[c][c++] port of PathConstraint changes, see #1109.
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2018-05-04 14:35:37 +02:00 |
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badlogic
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32f326de0f
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Final touches of C++ runtime, done.
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2018-04-20 14:07:17 +02:00 |
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badlogic
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0bbcd971e9
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Ported first batch of last changes to runtimes.
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2018-04-20 13:58:39 +02:00 |
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badlogic
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6c29e8c2e9
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[cpp] Fixed up Skin and internal hashmap like structure.
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2018-04-18 14:25:56 +02:00 |
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badlogic
|
bceee601ad
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[cpp] Fixed memory allocations at runtime.
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2018-04-17 12:30:35 +02:00 |
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badlogic
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bd9c33e046
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[cpp] Fixed atlas page texture filter parsing.
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2018-03-28 14:18:39 +02:00 |
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badlogic
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9651e0bc53
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[c][cpp] Port fix to AnimationState, see #1092
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2018-03-28 14:09:14 +02:00 |
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badlogic
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b40eb593c9
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[cpp] Cleaned up parsing of dark slot colors. See #1090
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2018-03-27 11:54:53 +02:00 |
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badlogic
|
bd665df1d3
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[cpp] Cleaned up API.
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2018-03-05 16:58:12 +01:00 |
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badlogic
|
e4a029e1a7
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[cpp] Added VertexEffect.
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2018-03-05 16:08:17 +01:00 |
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badlogic
|
9ceec41432
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[cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code.
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2018-03-05 14:32:09 +01:00 |
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badlogic
|
9cdf4c69ed
|
[cpp] Formatting & cleanup
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2018-02-28 15:49:30 +01:00 |
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badlogic
|
99d3e15a18
|
[cpp] Fixed all the things by calloc'ing instead of allocing...
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2018-02-26 16:34:43 +01:00 |
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badlogic
|
62ef2ba370
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[cpp] Fixed up Triangulator and AnimationState.
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2018-02-23 16:24:35 +01:00 |
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