badlogic
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77c990c75e
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[as3] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:40:17 +02:00 |
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badlogic
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cbb37a6096
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[as3] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:12:58 +02:00 |
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badlogic
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f31d98506c
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[as3] Fixed DeformTimeline, see #1016.
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2017-10-11 11:05:08 +02:00 |
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badlogic
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eca798931b
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[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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badlogic
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84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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262bc26c64
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[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
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2017-07-19 14:24:13 +02:00 |
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badlogic
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d2f6758e42
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[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 14:00:33 +02:00 |
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badlogic
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c7b0329918
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Recompiled .swc's after change to Bone, fixed constructor of Vertex
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2017-07-12 10:57:17 +02:00 |
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badlogic
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2567339fa6
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[as3] Ported fix for DeformTimeline, see #932
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2017-06-27 16:32:51 +02:00 |
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badlogic
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c6fefe8fa0
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[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
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2017-06-27 16:15:23 +02:00 |
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badlogic
|
943b4f98a7
|
[as3][starling] Added VertexEffect and implementations plus support for Starling. See #898
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2017-06-27 14:25:02 +02:00 |
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badlogic
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ba409c8f3b
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[as3] Ported VertexAttachment id and Timeline/Animation#apply changes
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2017-06-12 17:27:14 +02:00 |
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badlogic
|
57eab37e11
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[as3] Fixed deform timelines not mixing from/to setup pose. #920
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2017-06-04 11:06:22 +02:00 |
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badlogic
|
0eaf8fcfa0
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[as3] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 10:55:35 +02:00 |
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badlogic
|
75041ab65e
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[as3] Ported IKConstraint fix.
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2017-05-24 17:33:31 +02:00 |
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badlogic
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679a1997c0
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[as3] Ported Animation State changes, see #908
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2017-05-24 12:59:49 +02:00 |
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badlogic
|
0041378267
|
[as3] Ported IKConstraint simplification, see #907
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2017-05-24 11:42:26 +02:00 |
|
badlogic
|
8335ea6af7
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[as3] Ported latest anim state change
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2017-05-18 10:29:49 +02:00 |
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badlogic
|
18ebc9b447
|
[as3][ts] Moved mix duration fix to setTimelineData so we evaluate the boolean expression less.
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2017-05-17 15:31:10 +02:00 |
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badlogic
|
03e08dc74f
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[as3] Ported animation state changes, see #904
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2017-05-17 15:27:57 +02:00 |
|
badlogic
|
11b402fcaf
|
[as3] Fixed memory leak in Triangulator
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2017-05-04 14:16:59 +02:00 |
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badlogic
|
73dce74fcc
|
[as3] Separated triangulation and convex decomposition
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2017-04-21 10:33:55 +02:00 |
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badlogic
|
74c47bb1ff
|
[starling] Repro for two color tint issue
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2017-04-14 16:54:14 +02:00 |
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badlogic
|
19f962c85a
|
[starling] Cleaned up FDT projects and SDK swcs included by projects
|
2017-04-14 16:05:13 +02:00 |
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badlogic
|
8bd058f82e
|
[starling] Updated to Starling 2.1. Added coin sample
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2017-04-14 15:58:15 +02:00 |
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badlogic
|
971e203b9e
|
[as3][starling] Added clipping. Worked before moving stuff around in FDT. Seems like convex decomposer is now bugged?
|
2017-04-13 15:08:34 +02:00 |
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badlogic
|
293f960333
|
[as3] Ported AnimationState change
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2017-04-10 15:48:13 +02:00 |
|
badlogic
|
dc9845bdc4
|
[as3] Fixed dipping problem fix
|
2017-04-10 14:37:12 +02:00 |
|
badlogic
|
f63f8c022f
|
[as3] Ported dipping problem fix, see #867
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2017-03-31 12:38:54 +02:00 |
|
badlogic
|
cc9fdf3f1f
|
[as3] Fixed bug in SkeletonSprite related to timing. See http://esotericsoftware.com/forum/Runtimes-spine-starling-spine-AS3-major-bug-not-crash-8038
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2017-03-14 10:10:59 +01:00 |
|
badlogic
|
60bbfce2fc
|
[as3] Fixed event registration, see http://esotericsoftware.com/forum/Runtimes-spine-AS3-major-bug-callbacks-8045
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2017-03-14 10:07:40 +01:00 |
|
badlogic
|
4935284449
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[starling] Added two color tinting. Closes part of #843
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2017-03-10 11:28:51 +01:00 |
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badlogic
|
787a525a93
|
[runtimes] Closes #842, sorting of transform constraints
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2017-02-23 15:44:31 +01:00 |
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badlogic
|
f617ff635f
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[runtimes] Added parsing of local/relative properties of TransformConstraints in SkeletonJson
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2017-02-20 11:22:26 +01:00 |
|
badlogic
|
7ac7afac2c
|
[as3][starling] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet.
|
2017-01-27 11:43:04 +01:00 |
|
badlogic
|
5210b7756d
|
[as3] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
|
2016-12-15 14:56:33 +01:00 |
|
badlogic
|
a596aa49e7
|
[as3] Fix for clearTracks, see #805
|
2016-12-15 13:45:12 +01:00 |
|
badlogic
|
f5422f1950
|
[as3] Renames applyFFD in MeshAttachment to applyDeform. Fixes bug in AnimationState#applyMixingFrom, local events may be null. Closes #801
|
2016-12-12 09:38:32 +01:00 |
|
badlogic
|
ee9b03bc9d
|
[as3] Ported latest AnimationState changes. See #792
|
2016-12-02 15:40:22 +01:00 |
|
badlogic
|
f4a65fdcd4
|
[as3] Missing new in Atlas.as. Closes #787
|
2016-12-01 11:18:23 +01:00 |
|
badlogic
|
6377618e3f
|
[as3] Fix for rotation timelines in AnimationState
|
2016-11-29 13:16:11 +01:00 |
|
badlogic
|
14d872b092
|
[as3] Ported latest AnimationState changes
|
2016-11-28 16:37:06 +01:00 |
|
badlogic
|
721cbf0260
|
[as3] Ported AnimationState changes
|
2016-11-24 13:28:50 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
badlogic
|
1ecd627afa
|
[runtimes] Closes #719, fixed sortPathConstraintAttachment
|
2016-10-13 12:03:23 +02:00 |
|
badlogic
|
ea0c2ae704
|
[as3] Closes #715, wrong default rotation mode for path constraints
|
2016-10-03 13:34:29 +02:00 |
|
badlogic
|
d5ba507ebb
|
[starling] Closes #662, had outdated .swcs used by user. Works as intended
|
2016-08-04 10:45:23 +02:00 |
|
badlogic
|
efa2f89289
|
[as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample
|
2016-07-15 12:12:02 +02:00 |
|
badlogic
|
3de5fe4ea3
|
[as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing.
|
2016-07-12 14:18:29 +02:00 |
|
NathanSweet
|
eecb22064e
|
spine-as3, more efficient Flash rendering.
|
2016-05-13 11:14:22 +02:00 |
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