Harald Csaszar
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c64096ccad
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Merge branch '4.1' into 4.2-beta
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2024-02-07 21:04:30 +01:00 |
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Harald Csaszar
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a8f400b9bf
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[unity] Fixed incomplete bugfix commit b3aa3e0 regarding GetRepackedSkin issue with 270 degree rotation polygon packing and non-square atlas. See #2445.
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2024-02-07 20:59:11 +01:00 |
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Harald Csaszar
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4266c727cb
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[unity] PhysicsConstraints: Added Movement relative to Transform property for relative instead of world-space movement.
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2024-02-05 17:00:07 +01:00 |
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Harald Csaszar
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6812160239
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[unity] Fixed Skeleton Tint Black shaders where Black color ignored transparent vertex alpha. Closes #2457.
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2024-01-31 21:57:05 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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030b2854f5
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[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
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2024-01-24 12:53:12 +01:00 |
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Harald Csaszar
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9602a715d9
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[unity] Automatically applying Transform rotation changes to skeleton physics constraints at skeleton components. See commit 05e37fc.
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2024-01-22 18:25:44 +01:00 |
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Harald Csaszar
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900e92ba46
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[unity] Physics Transform position changes: Fixed Z instead of Y axis affecting vertical translation (see commit 09e1436).
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2024-01-22 17:55:45 +01:00 |
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Harald Csaszar
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09e1436504
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[unity] Automatically applying Transform position changes to skeleton physics constraints at skeleton components. See commit b5d1aea.
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2024-01-19 17:25:55 +01:00 |
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Harald Csaszar
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7aeb4c3a27
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Merge branch '4.1' into 4.2-beta
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2024-01-10 17:16:26 +01:00 |
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Harald Csaszar
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b3aa3e0c48
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[unity] Fixed GetRepackedSkin issue with polygon packing and 270 degree rotation and atlas is non-square. Closes #2445.
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2024-01-10 17:08:38 +01:00 |
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Harald Csaszar
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0b9bab2392
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Merge branch '4.1' into 4.2-beta
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2023-12-19 16:53:43 +01:00 |
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Harald Csaszar
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5ecbbff72e
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[unity] Increased package version for preceding commit.
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2023-12-19 16:51:06 +01:00 |
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Harald Csaszar
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003adc70d6
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Merge branch '4.1' into 4.2-beta
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2023-12-12 13:41:08 +01:00 |
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Harald Csaszar
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dd81e4b062
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[unity] Fixed SkeletonGraphic newly added SkeletonSubmeshGraphic having wrong offset. Closes #2433.
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2023-12-12 13:39:47 +01:00 |
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Harald Csaszar
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ae67ba9b8d
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[unity] Simplified UpdateWorldTransform at all ISkeletonAnimation components, removed options added in commit 2a31b4d. Added missing old changelog entry.
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2023-12-01 19:44:06 +01:00 |
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Harald Csaszar
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72b2b9c26f
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[unity] Fixed GetRepackedSkin not always working with sequences. See #2268.
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2023-12-01 16:01:30 +01:00 |
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Harald Csaszar
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2a31b4d9b1
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[unity] Made UpdateWorldTransform mode configurable at all ISkeletonAnimation components. Fixed SkeletonRootMotionBase physics update mode.
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2023-11-29 18:10:30 +01:00 |
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Harald Csaszar
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5fe6da05d6
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[unity] Optimization: Not rendering slot alpha 0 attachments by default.
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2023-11-27 20:22:32 +01:00 |
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Harald Csaszar
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ba54db2751
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[unity] Increased package version for previous commit.
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2023-11-24 18:11:53 +01:00 |
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Harald Csaszar
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549f19383d
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[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
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2023-11-22 17:28:46 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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0b287f9a0a
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Merge branch '4.1' into 4.2-beta
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2023-11-13 15:46:23 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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f9cd75a0db
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Merge branch '4.1' into 4.2-beta
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2023-11-02 21:26:48 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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9999ea82ca
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Merge branch '4.1' into 4.2-beta
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2023-10-06 18:47:28 +02:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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9385fb741f
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Merge branch '4.1' into 4.2-beta
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2023-10-04 19:42:59 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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f56086826b
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Merge branch '4.1' into 4.2-beta
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2023-10-03 17:20:19 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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10b7cc01a6
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Merge branch '4.1' into 4.2-beta
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2023-10-02 16:50:44 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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97e3dd4134
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[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
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2023-09-14 15:24:42 +02:00 |
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Harald Csaszar
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bc44c5b94d
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Merge branch '4.1' into 4.2-beta
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2023-09-12 21:27:22 +02:00 |
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Harald Csaszar
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19d627592d
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[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
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2023-09-12 21:02:45 +02:00 |
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Harald Csaszar
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ed1bdc4a41
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Merge branch '4.1' into 4.2-beta
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2023-09-12 15:41:35 +02:00 |
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Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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03b6a397d9
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Merge branch '4.1' into 4.2-beta
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2023-09-07 14:07:16 +02:00 |
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Harald Csaszar
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238818dd13
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[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
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2023-09-07 13:14:04 +02:00 |
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Harald Csaszar
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85f97a721d
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Merge branch '4.1' into 4.2-beta
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2023-08-29 20:09:45 +02:00 |
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Harald Csaszar
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062303a419
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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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2023-08-29 19:37:08 +02:00 |
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