badlogic
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c9ccd43121
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Merge branch '3.7' into 3.8-beta
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2019-06-13 16:10:22 +02:00 |
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badlogic
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b500055baf
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[as3] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379.
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2019-06-13 16:05:16 +02:00 |
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badlogic
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f2fa37dbe0
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[as3] Ported active bone check in SkeletonBounds. See #1378.
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2019-06-11 15:29:42 +02:00 |
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badlogic
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8cd53746ad
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[as3] Fixed SkeletonSprite, should not process slots with inactive bones.
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2019-06-05 14:51:34 +02:00 |
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badlogic
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900085d26f
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[as3] Ported skin bones/constraints changes. See #1346.
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2019-06-05 14:35:35 +02:00 |
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badlogic
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b1f6b79b68
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[as3] Ported all skin API changes, see #841.
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2019-06-03 17:00:34 +02:00 |
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badlogic
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e03a0ef659
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Merge branch '3.8-beta' into skin-bones
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2019-05-16 11:28:40 +02:00 |
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badlogic
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6d8baa17fd
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[as3] Fix for #1352, the last subsequent attachment timeline always mixes out to the setup pose.
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2019-05-15 13:55:21 +02:00 |
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badlogic
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07cf3f1f2c
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[as3] Ported skin API changes, see #841.
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2019-05-10 16:31:46 +02:00 |
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badlogic
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1ea001110e
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[as3] Ported rotated mesh region UV loading. See #1327.
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2019-04-18 17:06:10 +02:00 |
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badlogic
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6e67fbf5e3
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[as3] Ported addition of x/y bounding coordinates to SkeletonData. See #1325.
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2019-04-16 14:50:04 +02:00 |
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badlogic
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2a1b39ee59
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Merge branch '3.7' into 3.8-beta
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2019-04-04 14:58:35 +02:00 |
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badlogic
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00515250bf
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[as3] Port of additive blending fix, see #1322.
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2019-04-04 14:41:49 +02:00 |
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badlogic
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9229d93c8f
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[as3] Ported latest AnimationState and Animation changes. See #1303.
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2019-03-19 16:42:05 +01:00 |
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badlogic
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57e38a0cb3
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[as3] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:01:45 +01:00 |
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badlogic
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fd51eee47f
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[as3] Fixed AnimationState not respecting MixBlend.first for rotate timelines. See #1274.
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2019-02-12 14:14:53 +01:00 |
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badlogic
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f1f4ea04eb
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[as3] Get rid of regionTextureWidth/Height
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2018-12-22 15:38:26 +01:00 |
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badlogic
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bcab346cde
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[as3] Port of mesh whitespaces stripping. See #1232.
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2018-12-22 14:57:16 +01:00 |
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badlogic
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9f8003a3b6
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[as3] Fix path constraint for when path length is NaN. See #1230.
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2018-12-17 15:23:24 +01:00 |
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badlogic
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1a50622fc5
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[as3] Allow negative scale and shear mix in transform constraint. See #1227.
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2018-12-13 18:04:20 +01:00 |
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badlogic
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fe9f689beb
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[as3] Ported fix for #1224, disable inherit scale.
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2018-12-10 15:16:36 +01:00 |
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badlogic
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ea4685be8b
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[as3] Clipping fix, see #1219
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2018-12-05 16:27:20 +01:00 |
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badlogic
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54c6aacaa2
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[as3] Ported attachment timeline threshold and draw order fix. See #1204.
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2018-12-05 11:43:58 +01:00 |
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badlogic
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e4ab2c63f3
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[c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
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2018-10-30 17:11:23 +01:00 |
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badlogic
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545ac276a0
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[as3] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
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2018-10-30 16:31:00 +01:00 |
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badlogic
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2cebd72f21
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[as3] Port of fix for tangents at position 0 in PathConstraint. See #1198.
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2018-10-26 17:36:08 +02:00 |
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badlogic
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ed7b4eaaea
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[as3] Ported 0 timeScale fix, see #1194.
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2018-10-15 16:51:15 +02:00 |
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badlogic
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018d3a9e3d
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[as3] Ported holdPrevious in AnimationState. See #1169.
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2018-09-10 16:16:25 +02:00 |
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badlogic
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e496bdd6c1
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[as3] Added event volume and balance, see #1171.
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2018-09-06 15:43:55 +02:00 |
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badlogic
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057d81799b
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[as3] Ported addition of uniform/compressed IK and rotation fix. See #1163.
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2018-09-03 15:01:13 +02:00 |
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Mario Zechner
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8621472bb4
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[as3] Ported stretchy IK. See #1142.
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2018-08-06 16:08:47 +02:00 |
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badlogic
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fb67ada3d8
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[as3] Ported flipX/flipY -> scaleX/scaleY change. See #1142.
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2018-07-24 14:39:54 +02:00 |
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badlogic
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e406c140be
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Merge branch '3.6' into 3.7-beta
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2018-06-08 13:43:58 +02:00 |
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badlogic
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681584056b
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[runtimes] Back ported fix for #1119 to 3.6.
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2018-06-08 13:40:38 +02:00 |
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badlogic
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0f219a2eb0
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[as3] Ported fix for #1119
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2018-06-07 16:56:07 +02:00 |
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badlogic
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eb69071a0a
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Merge branch '3.6' into 3.7-beta
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2018-05-16 11:46:01 +02:00 |
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badlogic
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3d8e55d909
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[as3] Fixes completion event firing for 0 duration animations. See #1112.
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2018-05-16 11:31:46 +02:00 |
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badlogic
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7da4a9e63c
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[as3] port of PathConstraint changes, see #1109.
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2018-05-04 14:25:33 +02:00 |
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badlogic
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4981aa69b9
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[as3] Port fix to AnimationState, see #1092
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2018-03-28 14:05:06 +02:00 |
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badlogic
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713f43a247
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Merge branch '3.6' into 3.7-beta
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2018-01-24 14:30:47 +01:00 |
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badlogic
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16d799002d
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[as3] Fixed sorting of path constraint attachments. Closes #1069.
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2018-01-24 14:29:40 +01:00 |
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badlogic
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6a556de014
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[as3] Ported additive blending. See #1029, #1060
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2018-01-23 15:45:33 +01:00 |
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badlogic
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f56937c042
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[as3] Fix for #1064, delay was calculated incorrectly for non-loop previous track entries.
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2018-01-12 11:10:14 +01:00 |
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badlogic
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f4a5911dea
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Fixed bug in TrackEntry#setTimelineData, closes #1055.
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2018-01-02 14:00:20 +01:00 |
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badlogic
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77c990c75e
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[as3] Fix not returning to setup pose when multiple mixing from entries end at same time. See #1027
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2017-10-28 09:40:17 +02:00 |
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badlogic
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cbb37a6096
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[as3] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:12:58 +02:00 |
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badlogic
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f31d98506c
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[as3] Fixed DeformTimeline, see #1016.
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2017-10-11 11:05:08 +02:00 |
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badlogic
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eca798931b
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[runtimes] Closes #971
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2017-08-24 11:34:00 +02:00 |
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badlogic
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84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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262bc26c64
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[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
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2017-07-19 14:24:13 +02:00 |
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