Harald Csaszar
d9962bfb09
[unity] More robustness changes for asmdef files and Timeline support in Unity 2019, see #1326 .
2019-04-30 19:58:00 +02:00
Harald Csaszar
c6fa814c6d
[unity] Renamed .asmdef files to .txt files to prevent overwriting important automatic modifications when unpacking newer unitypackages over it. For Timeline support in Unity 2019, see #1326 .
2019-04-30 18:36:47 +02:00
Harald Csaszar
0d2ab87816
[unity] Added support for Timeline in Unity 2019, using existing components. Please visit Edit-Preferences-Spine to enable Timeline support. Closes #1326 .
2019-04-30 18:10:48 +02:00
Harald Csaszar
d4829f014f
[unity] Fixed casting exception when use custom atlas asset. Closes #1342 .
2019-04-29 17:54:51 +02:00
Harald Csaszar
a180194c0a
[unity] Saving Spine - Preferences in EditorPrefs too for consistency, used when first creating SpineSettings.asset in a new project. See 1336.
2019-04-27 09:58:08 +02:00
Harald Csaszar
bb52cce293
[unity] Automatically copying previous Spine - Preferences settings over to SpineSettings.asset at first creation. See 1336.
2019-04-26 19:21:49 +02:00
Harald Csaszar
bd69b9bc38
[unity] Now using SettingsProvider for Preferences - Spine menu. This stores Spine settings in Assets/Editor/SpineSettings.asset which can be shared with team members. Fixes a warning. Closes #1336 .
2019-04-26 18:42:04 +02:00
Harald Csaszar
89e759a8f5
[unity] Fixed initial animation not being mixed out in some circumstances due to PoseSkeleton call. Removed PoseSkeleton and PoseWithAnimation extension methods to prevent related issues on user side. Fixed incorrect random Nth frame preview in Scene view for SkeletonAnimation and SkeletonGraphic. Closes #1340 .
2019-04-25 18:41:56 +02:00
Harald Csaszar
e09ea0b212
[unity] Fixed unnecessary updates in editor when SkeletonRenderer is selected. Closes #1339 .
2019-04-25 16:35:11 +02:00
Harald Csaszar
4ff249fa30
[unity] Removed 2 of 3 warnings in Unity 2019.1. See #1336 .
2019-04-22 22:13:44 +02:00
Harald Csaszar
bf93b00e6b
[unity] Fixed SkeletonDataAsset auto-update mechanism on .json file change for both scene view and inspector. Closes #1330 .
2019-04-18 19:53:55 +02:00
Harald Csaszar
356fb38442
[unity] Fixed broken inspector preview in Unity7 2019. Closes #1331 .
2019-04-17 18:10:01 +02:00
Harald Csaszar
d03de3fdf7
[unity] Fixed wrong atlas assets being assigned upon import when multiple skeletons are exported to the same directory. Closes #1312 .
2019-03-26 17:03:40 +01:00
Harald Csaszar
ad20319387
[unity] Added missing Create 2D Hinge Chain button at SkeletonUtilityBone inspector, only 3D version was available. Closes #1310 .
2019-03-20 18:18:55 +01:00
Harald Csaszar
75d16a4fc9
[unity] Improved warnings for incorrect material settings, now not triggering at non-Spine shaders. See #1305 .
2019-03-12 18:55:00 +01:00
Harald Csaszar
f004e74965
[unity] Fixed Exception in incorrect material setting detection mechanism. Fixes #1305 .
2019-03-12 18:34:25 +01:00
Harald Csaszar
d64decbe3d
[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280 .
2019-02-26 16:58:20 +01:00
Harald Csaszar
540c61d619
[unity] Corrected #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941 .
2019-02-19 19:54:59 +01:00
Harald Csaszar
b8a208d382
[unity] Added #if guards for Unity 5.x compatibility before Unity added SpriteMasks. See #941 .
2019-02-19 19:42:49 +01:00
Harald Csaszar
17c19a9ce7
[unity] Added support for Unity's SpriteMask to SkeletonAnimation and SkeletonMecanim. All mask interaction modes supported. See #941 .
2019-02-19 18:58:14 +01:00
Harald Csaszar
4342bcfa7d
[unity] Fixed compile errors with TK2D define due to asmdef files preventing dependency. Closes #1280 .
2019-02-15 13:04:22 +01:00
Harald Csaszar
7ee15d0627
[unity] SkeletonRenderSeparator now initializes added SkeletonPartsRenderer children correctly. Closes #1269 .
2019-02-07 22:22:56 +01:00
Harald Csaszar
9c8646eb70
[unity] Fixed compilation errors when TK2D define is set. Closes #1270 .
2019-02-04 18:54:42 +01:00
Harald Csaszar
9dad34a387
[unity] Fixed on more occurrence of SkeletonGraphic related import error. Error message was 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226 .
2019-02-01 15:27:43 +01:00
Harald Csaszar
52245d55f0
[unity] Fixed SkeletonGraphic related import error occurring occasionally on first import. Error message was usually 'Skeleton JSON file not set for SkeletonData asset'. Closes #1226 .
2019-01-31 14:43:39 +01:00
Harald Csaszar
29ac3d9d67
[unity] Added an additional warning when Alpha Is Transparency is enabled at PMA textures, which causes incorrect light ghosting in transparent areas. See #1266 .
2019-01-29 16:37:01 +01:00
Harald Csaszar
c612c81435
[unity] Fixed previous commit's texture settings warning code preventing border artifacts when mip maps are enabled on PMA textures. Now only issues warning on Spine atlas textures. See #1266 .
2019-01-28 20:08:48 +01:00
Harald Csaszar
dc676cb25a
[unity] Changed default texture settings and added warning to prevent border artifacts when mip maps are enabled on PMA textures. Closes #1266 .
2019-01-28 19:55:10 +01:00
Harald Csaszar
edb2fbe85d
[unity] Added using and finally-dispose guards around all stream instances, see #1260 .
2019-01-22 11:27:47 +01:00
Harald Csaszar
92a0d37e9b
[unity] Fixed skeleton binary import, was broken by recent changes. Closes #1259 .
2019-01-21 15:08:07 +01:00
Harald Csaszar
91ff412bcd
[unity] Fixed errors upon "Reimport All" and related import problems, closes #1248 .
2019-01-14 16:39:31 +01:00
Harald Csaszar
08b5418185
[unity] Fixed SpineAtlasRegionDrawer label error, closes #1245
2019-01-09 14:17:04 +01:00
pharan
9e7783e4c2
[unity] Minor fix for EditorInstantiation.NewGameObject
2018-12-30 03:28:43 +08:00
pharan
40f5755fe0
[unity] Centralize creating GameObjects in the editor using SpineEditorUtilities.EditorInstantiation.
2018-12-28 22:13:42 +08:00
pharan
594e287721
[unity] Minor formatting.
2018-12-13 05:30:39 +08:00
Jhett Black
c36e0a93ed
[Unity] Use AssetDatabase for locating editor base directory ( #1207 )
...
The current method assumes the Spine Runtime exists in a sub-directory of the project's "Assets" folder.
With the package manager, and the support of local packages in Unity 2018, the runtime could be located elsewhere. The AssetDatabase would be a more reliable option for finding this path.
2018-12-11 04:46:34 +08:00
pharan
bda6c58dbe
[unity] Disable baking in 2018.3
2018-12-11 04:44:19 +08:00
pharan
987d074152
[unity] Skip loading SpineEditorUtilities in play mode.
2018-12-11 03:12:37 +08:00
pharan
1bd0347038
[unity] Fix SkeletonBakingWindow header.
2018-12-11 02:34:05 +08:00
pharan
2aa5685c9a
[unity] SpineEditorUtilities. Skip processing if null atlas.
2018-12-07 03:17:48 +08:00
pharan
322e2202f1
[unity] SpineEditorUtilities clamping for certain preferences.
2018-12-05 20:22:18 +08:00
pharan
b0435153dd
[unity] SpineEditorUtilities minor formatting.
2018-12-05 20:21:22 +08:00
pharan
48c954d035
[unity] SpineEditorUtilities preferences cleanup + .atlas file warning.
2018-12-05 20:13:27 +08:00
pharan
02cbf807eb
[unity] SpineEditorUtilities better defines.
2018-12-05 20:12:10 +08:00
pharan
ce9492a74c
[unity] SpineEditorUtilities better defines.
2018-12-05 20:10:52 +08:00
pharan
3ff14fc186
[unity] Update separator slot APIs.
2018-12-04 19:42:58 +08:00
pharan
bd342bc10d
[unity] Disable baking with new prefab system.
2018-12-04 19:41:53 +08:00
pharan
80272fb719
[unity] 2018.3 prefab handling for scene components and inspectors.
2018-11-28 20:53:16 +08:00
pharan
533a25286a
[unity] SpineEvent attribute audioOnly flag.
2018-11-19 11:07:24 +08:00
pharan
eccb124604
[unity] SpineAttributeDrawers formatting
2018-11-19 10:44:43 +08:00