19 Commits

Author SHA1 Message Date
badlogic
dfd2fc057a [godot] Fetch animation player on the fly, improve animation player example. 2022-04-26 09:04:43 +02:00
badlogic
5cd4b1410b [godot] Better scrubbing of SpineAnimationTrack, exposed more TrackEntry properties, fixes. 2022-04-25 22:22:12 +02:00
badlogic
a09e765c33 [godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player 2022-04-24 20:05:22 +02:00
badlogic
dcb35d0c54 [godot] Fix loop setting for footstep.ogg 2022-04-21 18:30:43 +02:00
badlogic
b06b06c7c2 [godot] Refactored examples, added listener example, fixed listener signal names. 2022-04-21 16:49:56 +02:00
Mario Zechner
422b4b4854 [godot] Minor fixes to example scenes. 2022-04-19 16:47:43 +02:00
badlogic
4394b8d32b [godot] Add undo/redo support for animation mixes. 2022-04-15 15:20:56 +02:00
badlogic
8472ca8a25 [godot] Fix property editor not returning true on handling animation mixes. 2022-04-15 10:36:48 +02:00
badlogic
60a1ca98d9 [godot] More work on animation mixes inspector. 2022-04-15 00:05:47 +02:00
badlogic
22c0f2a9eb [godot] SpineSkeletonDataResource animation mixes UI functional. 2022-04-13 21:28:46 +02:00
badlogic
91a7a1f3cc [godot] More animation mixes UI Work. 2022-04-13 17:03:07 +02:00
Mario Zechner
7d47e6804f [godot] Add icon. 2022-04-13 10:28:51 +02:00
Mario Zechner
5b9385e185 [godot] Beginnings of making animation mixes nicely inspector editable 2022-04-12 23:26:56 +02:00
badlogic
b277deb26b [godot] Fix CLion config files for Windows. 2022-04-11 10:37:07 +02:00
Mario Zechner
2ae4851a83 [godot] Replace old classes with SpineNewXX, rework example project. 2022-04-09 16:52:23 +02:00
Mario Zechner
7e39e59d50 [godot] Rework rendering of SpineSprite, make batching work. 2022-04-09 03:08:47 +02:00
Mario Zechner
88038fa906 [godot] New SpineSprite implementation with more coherent resource management. 2022-04-08 23:04:23 +02:00
Mario Zechner
991b0a73fa [godot] Merge SpineAnimationStateDataResource and SpineSkeletonDataResource, test new SpineCollisionShapeProxy 2022-04-08 17:49:31 +02:00
Mario Zechner
b01acf49fd [godot] Refactor example file layout. 2022-04-06 11:49:16 +02:00