badlogic
|
dfd2fc057a
|
[godot] Fetch animation player on the fly, improve animation player example.
|
2022-04-26 09:04:43 +02:00 |
|
badlogic
|
5cd4b1410b
|
[godot] Better scrubbing of SpineAnimationTrack, exposed more TrackEntry properties, fixes.
|
2022-04-25 22:22:12 +02:00 |
|
badlogic
|
a09e765c33
|
[godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player
|
2022-04-24 20:05:22 +02:00 |
|
badlogic
|
dcb35d0c54
|
[godot] Fix loop setting for footstep.ogg
|
2022-04-21 18:30:43 +02:00 |
|
badlogic
|
b06b06c7c2
|
[godot] Refactored examples, added listener example, fixed listener signal names.
|
2022-04-21 16:49:56 +02:00 |
|
Mario Zechner
|
422b4b4854
|
[godot] Minor fixes to example scenes.
|
2022-04-19 16:47:43 +02:00 |
|
badlogic
|
4394b8d32b
|
[godot] Add undo/redo support for animation mixes.
|
2022-04-15 15:20:56 +02:00 |
|
badlogic
|
8472ca8a25
|
[godot] Fix property editor not returning true on handling animation mixes.
|
2022-04-15 10:36:48 +02:00 |
|
badlogic
|
60a1ca98d9
|
[godot] More work on animation mixes inspector.
|
2022-04-15 00:05:47 +02:00 |
|
badlogic
|
22c0f2a9eb
|
[godot] SpineSkeletonDataResource animation mixes UI functional.
|
2022-04-13 21:28:46 +02:00 |
|
badlogic
|
91a7a1f3cc
|
[godot] More animation mixes UI Work.
|
2022-04-13 17:03:07 +02:00 |
|
Mario Zechner
|
7d47e6804f
|
[godot] Add icon.
|
2022-04-13 10:28:51 +02:00 |
|
Mario Zechner
|
5b9385e185
|
[godot] Beginnings of making animation mixes nicely inspector editable
|
2022-04-12 23:26:56 +02:00 |
|
badlogic
|
b277deb26b
|
[godot] Fix CLion config files for Windows.
|
2022-04-11 10:37:07 +02:00 |
|
Mario Zechner
|
2ae4851a83
|
[godot] Replace old classes with SpineNewXX, rework example project.
|
2022-04-09 16:52:23 +02:00 |
|
Mario Zechner
|
7e39e59d50
|
[godot] Rework rendering of SpineSprite, make batching work.
|
2022-04-09 03:08:47 +02:00 |
|
Mario Zechner
|
88038fa906
|
[godot] New SpineSprite implementation with more coherent resource management.
|
2022-04-08 23:04:23 +02:00 |
|
Mario Zechner
|
991b0a73fa
|
[godot] Merge SpineAnimationStateDataResource and SpineSkeletonDataResource, test new SpineCollisionShapeProxy
|
2022-04-08 17:49:31 +02:00 |
|
Mario Zechner
|
b01acf49fd
|
[godot] Refactor example file layout.
|
2022-04-06 11:49:16 +02:00 |
|