Harald Csaszar
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965e074dd8
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[csharp] Port of commit 29bf262: Fix track 0 dip mixing to animation with key > frame 0.
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2026-03-17 19:08:26 +01:00 |
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Harald Csaszar
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964da9b849
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[csharp] Port of commits 8d5f6c5 and 2059c86: AnimationState setAnimation only discards if the former entry was never applied AND is the same animation. Fixed AnimationStateTests for discarding a never applied entry.
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2026-03-16 21:00:23 +01:00 |
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Harald Csaszar
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f7ed100aa8
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[csharp][unity] Port of commit cf45806: Added DrawOrderFolderTimeline. Updated example skeleton exports to 4.3.44-beta.
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2026-03-16 17:41:19 +01:00 |
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Harald Csaszar
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995d1847f5
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[csharp] Port of commits 8943c84 and 604a09b: Fixed alpha and RGB timeline flicker. Fixed RGB2 and RGBA2 timeline flicker.
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2026-03-11 15:26:33 +01:00 |
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Harald Csaszar
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f27c4635c0
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[csharp] Port of commits d5535aa and 03fabb3: Fixed path constraint in binary exports. Read number of bones for weighted vertices to avoid over allocation. Updated sample skeletons to 4.3.40-beta.
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2026-03-10 16:52:16 +01:00 |
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Harald Csaszar
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73a50ef12d
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[csharp][unity] Port of commit 3789ec0: Make sequence rendering thread-safe. See #2989.
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2026-03-10 15:40:24 +01:00 |
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Harald Csaszar
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25942f2519
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[csharp] Port of commit b920589: Revised which timelines support additive.
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2026-03-10 15:40:24 +01:00 |
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Harald Csaszar
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c4aebc14ab
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[csharp][unity] Performed some exposed list optimizations by using added method EnsureSize which does not zero excess entries. Closes #2436.
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2025-11-17 19:51:10 +01:00 |
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Harald Csaszar
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d443ba4f53
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[csharp] Port of commits 139fd84 and 20d5ee6. Added allowMissingRegions to AtlasAttachmentLoader. See #2948.
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2025-10-15 15:24:29 +02:00 |
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Harald Csaszar
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3b02a3fbab
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[csharp] Port of commit abb4362: PhysicsConstraint, cannot reuse wind/gravity values for rotation.
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2025-09-11 19:28:50 +02:00 |
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Harald Csaszar
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4add7da011
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[csharp] Port of commit 7bd2f2e: Transform constraint scale is 1 if omitted.
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2025-08-20 21:15:34 +02:00 |
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Harald Csaszar
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52faafc978
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[csharp] Increased package version for previous commit.
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2025-08-13 22:58:30 +02:00 |
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Harald Csaszar
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f1350db84d
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[csharp] Split and renamed Color struct and alias name to Colo32F to avoid name clash in XNA/Monogame.
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2025-06-30 13:32:16 +02:00 |
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Harald Csaszar
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a4d6b959fd
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[csharp] port of commit ad76f09: 4.3 From/To properties scale and unscale using skeleton.scaleX/Y.
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2025-06-26 18:14:08 +02:00 |
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Harald Csaszar
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d2f0ace521
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[csharp] Changed interface hierarchy of Posed to hide internal methods from the API.
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2025-06-25 16:13:44 +02:00 |
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Harald Csaszar
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6b978fcdf4
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[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
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2025-06-24 18:01:26 +02:00 |
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Harald Csaszar
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6da9ac59b7
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[unity] Port of commits f05a152 and 82ad169: Fixed physics jitter. See #2820.
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2025-04-28 17:30:20 +02:00 |
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Harald Csaszar
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320a182c01
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[csharp] port of commit 4a351ce: Fixed delay being negative, causing the track time to jump.
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2025-04-10 17:27:19 +02:00 |
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Harald Csaszar
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f8332b7773
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[csharp][unity] Port of commit 68d262b5: Improved rendering performance when an attachment is fully inside a clipping attachment.
Reuse the original vertices rather than clipping's triangle soup.
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2025-04-04 19:27:36 +02:00 |
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Harald Csaszar
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f89251907e
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[csharp] Fix signed vs unsigned shift bug in SkeletonBinary.SkeletonInput.ReadInt. Closes #2785.
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2025-03-14 10:20:31 +01:00 |
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Harald Csaszar
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58f99b1c0c
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[csharp] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786.
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2025-03-13 18:11:44 +01:00 |
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Harald Csaszar
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89441caabd
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[csharp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. Port of commit 5a71b51.
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2025-02-03 15:39:09 +01:00 |
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Harald Csaszar
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08a29352ef
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[csharp] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705.
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2024-12-09 18:15:49 +01:00 |
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Harald Csaszar
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303cd85308
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[csharp] Port of commit 9d49999: Changed SequenceTimeline to match AttachmentTimeline behavior. See #2687.
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2024-11-15 16:30:19 +01:00 |
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Harald Csaszar
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22cc555b0d
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[csharp] Minor: Fixed xml documentation tags (missing closing tags and multi-line code tags).
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2024-09-13 11:14:56 +02:00 |
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Harald Csaszar
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c9c6b98211
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[csharp] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale.
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2024-09-02 13:54:24 +02:00 |
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Harald Csaszar
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b17595db8a
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[csharp] Port of commit 853b5ee. Fix NaN in IKConstraint due to fp precision.
dd - r * r might result in a negative value, even if dd == r * r, depending on compiler optimizations and operation order.
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2024-08-06 18:24:45 +02:00 |
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Harald Csaszar
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3f43ff5a5a
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[csharp] Port: Fixed mixing out inherit timelines to the setup pose. See #2590, see commit bc15c45.
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2024-08-05 16:42:59 +02:00 |
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Harald Csaszar
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59bcffcf42
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[csharp] Port of commit ad71a986a, PhysicsConstraint clean up.
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2024-07-16 11:44:57 +02:00 |
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Harald Csaszar
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884af914a2
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[csharp] Port of be3aa5f: Scale physics constraint limits with skeleton scale. Includes additional abs(skeleton.ScaleXY) fix. See #2576.
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2024-07-12 19:10:54 +02:00 |
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Harald Csaszar
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534d174f32
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[csharp] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.
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2024-06-10 18:29:54 +02:00 |
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Harald Csaszar
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e73e3eeaa8
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[csharp] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547.
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2024-06-07 14:45:08 +02:00 |
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Harald Csaszar
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527b928db1
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[csharp] Fixed undefined MathUtils.Atan2Deg when USE_FAST_SIN_COS_ATAN2_APPROXIMATIONS enabled. Closes #2517.
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2024-05-06 17:34:06 +02:00 |
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Harald Csaszar
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c6a01d7a5f
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[csharp][unity] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed.
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2024-05-02 20:22:50 +02:00 |
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Harald Csaszar
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6118a5f704
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[csharp] Port of commit cb48737: Fixed constraint copy constructors references the wrong bones. Closes #2511.
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2024-04-29 19:09:45 +02:00 |
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Harald Csaszar
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c65f73e873
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[spine-csharp] Fixed Skeleton.PhysicsRotate passing r instead of x. Closes #2512.
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2024-04-29 17:32:52 +02:00 |
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Harald Csaszar
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36a1a1742b
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[csharp] Port of commit e78095e: Gravity takes yDown in consideration.
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2024-03-29 16:54:46 +01:00 |
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Harald Csaszar
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ccc2b5e644
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[csharp] Fixed ShearYTimeline.Apply using bone.shearX instead of shearY.
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2024-03-28 17:02:17 +01:00 |
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Harald Csaszar
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5631eb9750
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[csharp] Fixed Bone.yDown being ignored on 4.2 branch. See #1386 (regression).
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2024-03-28 12:32:03 +01:00 |
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Harald Csaszar
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dce854e785
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[csharp] Fixed a porting error of leftover break. See commit 8dd7016.
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2024-03-21 18:06:30 +01:00 |
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Harald Csaszar
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3f16b1fca8
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[csharp] Increased package version for preceding commit.
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2024-03-07 16:10:13 +01:00 |
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Harald Csaszar
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8dd7016a72
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[csharp] Port of commits 254a484 and f762a94: Added physics limit, smaller binary size.
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2024-03-06 18:18:41 +01:00 |
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Harald Csaszar
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8e56a6c920
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[csharp] Port of commit 1dbbfda: Added skeleton reference scale. Fixed leftover gravity and wind timeline scale.
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2024-03-04 16:28:51 +01:00 |
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Harald Csaszar
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468656ba0e
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[csharp] Port of commit 11b339b. Added slot path nonsessential data.
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2024-01-22 18:43:18 +01:00 |
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Harald Csaszar
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05e37fc738
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[csharp] Port of commit e177661. Improved physic constraint rotate().
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2024-01-22 17:59:33 +01:00 |
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Harald Csaszar
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b5d1aea3c5
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[csharp] Port of commit 2563c7c. Added physics methods to apply translation and rotation forces.
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2024-01-18 18:41:14 +01:00 |
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Harald Csaszar
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be25484ac2
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[csharp] Renamed utility method ReadByte to ReadUByte to prevent future porting pitfalls (see preceding commit).
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2024-01-12 19:48:47 +01:00 |
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Harald Csaszar
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cb33b34a4a
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[unity] Fixed wond IKConstraint timeline bend-direction with skeleton binary. Closes #2448.
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2024-01-12 19:10:38 +01:00 |
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Harald Csaszar
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c7a81230ff
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[csharp] Fixed PhysicsConstraint ignoring load scale.
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2024-01-11 17:05:10 +01:00 |
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Harald Csaszar
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59a1090d34
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[csharp] Minor: increased package version for last commit.
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2024-01-08 20:32:53 +01:00 |
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