1366 Commits

Author SHA1 Message Date
badlogic
355d80129f [ts][widget] Fixed retina handling, scale backbuffer of canvas by device pixel ratio 2017-04-18 10:02:03 +02:00
Dave Geddes
3ec6c85074 reuse existing canvas element when possible (#876)
* reuse existing canvas element when possible

* [ts][widget] enable retina quality graphics
2017-04-18 09:43:41 +02:00
badlogic
8bd058f82e [starling] Updated to Starling 2.1. Added coin sample 2017-04-14 15:58:15 +02:00
badlogic
bd16d0fde8 [ts][threejs] Implemented clipping. 2017-04-13 10:45:25 +02:00
badlogic
d4266cf89a [ts][webgl][widget] Implemented clipping, updated README.md and CHANGELOG 2017-04-12 14:14:34 +02:00
badlogic
06f32233c0 [ts] Ported SkeletonClipping 2017-04-11 16:05:41 +02:00
badlogic
778055ae5b [ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example 2017-04-11 15:30:34 +02:00
badlogic
b043a0b967 [ts] Ported ConvexDecomposer 2017-04-11 15:06:28 +02:00
badlogic
ced91ff34a [ts] Updated README.md to document inline functionality of widget, updated CHANGELOG 2017-04-11 13:42:22 +02:00
badlogic
0fc89aa529 [ts] rebuild artifacts 2017-04-11 13:39:07 +02:00
badlogic
0733ce8af2 [ts] Widget can now load json, atlas, and atlas pages from inline resources. See widget example source and README.md 2017-04-11 13:38:33 +02:00
badlogic
848f3d382c [runtimes] Updated remaining samples/runtimes 2017-04-11 13:14:53 +02:00
badlogic
8920840ecf [starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets 2017-04-11 13:11:02 +02:00
badlogic
14c1df8cfb [c] Ported AnimationState change
[ts] Rebuild artifacts
2017-04-10 15:45:13 +02:00
badlogic
d34f7c7b11 [ts] Ported AnimationState change 2017-04-10 15:43:38 +02:00
badlogic
5f5d4cc38e [ts] Fixed dipping problem fix, added dipping problem repro 2017-04-10 11:35:53 +02:00
badlogic
fb6336bf73 [ts] Fixed demos 2017-04-07 16:43:45 +02:00
badlogic
aa7305e9ba [ts][webgl] Fixed image change demo. 2017-04-07 16:20:25 +02:00
badlogic
5af8185261 [ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader 2017-04-07 15:50:22 +02:00
badlogic
58f7f17b37 [ts][widget] Enabled two color tinting by default. Fixed WebGL warnings 2017-04-07 15:14:54 +02:00
badlogic
6001882158 [ts] Build latest artifacts 2017-04-07 14:55:55 +02:00
badlogic
d520830c5c [ts][canvas] Fixed rendering of rotated atlas regions 2017-04-07 14:54:08 +02:00
badlogic
6808b9f44a [ts] Fixed up demos 2017-03-31 12:27:41 +02:00
badlogic
030da37e6b [ts] Ported dipping problem fix, see #867 2017-03-31 12:12:22 +02:00
badlogic
0b40dd7a9f Updated exports 2017-03-27 10:19:51 +02:00
badlogic
b2d4fa4012 Merged with master, pulling in change from MathUtils -> TrigUtils in spine-libgdx as well as Maven pom.xml 2017-03-24 14:15:24 +01:00
badlogic
2585dc16ab [ts] Fixed widget example, using var instead of let 2017-03-22 17:30:06 +01:00
badlogic
e464a9fbba [ts] Updated README on ES6 modules. 2017-03-15 10:39:05 +01:00
badlogic
1bb212a110 [ts] Merged with master. 2017-03-07 11:57:19 +01:00
badlogic
3fd5c62588 [ts] Updated JS builds. 2017-03-07 11:53:21 +01:00
badlogic
94f100a1cf [ts][widget] Actually use config.loop field. Closes #853. 2017-03-07 11:52:27 +01:00
badlogic
d5297334c0 [ts][widget] Fix handling of config.atlasContent and config.jsonContent. Closes #854 2017-03-07 11:50:25 +01:00
badlogic
6a4a667458 Merged master manually 2017-03-02 13:35:36 +01:00
badlogic
8a7ac93f6f [ts][widget] Added jsonContent and atlasContent fields to widget configuration. Allows to pass content directly instead of fetching it from a URL. See README.md. Closes #844 2017-03-02 13:33:00 +01:00
badlogic
1ad8e6b63c Merged with master, resolved conflicts 2017-03-02 13:04:44 +01:00
badlogic
7e0df8fa6d [ts][canvas] Fixed alpha tinting 2017-03-02 11:50:46 +01:00
badlogic
d5cc4d598a [ts][canvas] Added support for alpha tinting, rgb tint is ignored 2017-03-02 11:41:45 +01:00
badlogic
f5b4310350 [ts][canvas] Cleanup 2017-03-02 11:09:45 +01:00
badlogic
3bb27040c4 [ts][canvas] Fixed superfluous paranthesis 2017-03-02 11:08:03 +01:00
badlogic
e8df948d9d [ts][canvas] Canvas renderer now supports shearing and non-uniform scale. Closes #851 2017-03-02 11:04:11 +01:00
badlogic
be9b522237 [ts] Updated README.md describing compatibility and how to disable two color tinting in WebGL backend. 2017-02-24 15:18:30 +01:00
badlogic
9eb42b65f2 [ts] Added 2 color tinting support, made it default, barely a performance difference. You can disable it via the constructors of SceneRenderer, SkeletonRenderer and PolygonBatcher, depending on which level of granularity you use. Also fixed performance issue submitting geometry as STATIC_DRAW instead of DYNAMIC_DRAW. Fixed another performance issue regarding size of buffer data that's being updated. 2017-02-24 15:00:30 +01:00
badlogic
787a525a93 [runtimes] Closes #842, sorting of transform constraints 2017-02-23 15:44:31 +01:00
badlogic
9cd5f25cdb [ts] Moved conversion to typed array to minimize allocations 2017-02-23 13:33:40 +01:00
badlogic
0b8913691a [ts] Closes #838, modified vertices of input JSON when reading mesh attachment. Breaks when input JSON is reused 2017-02-21 11:48:07 +01:00
badlogic
f617ff635f [runtimes] Added parsing of local/relative properties of TransformConstraints in SkeletonJson 2017-02-20 11:22:26 +01:00
badlogic
fe8eae4b8e [c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports 2017-01-30 16:31:16 +01:00
badlogic
30b3d9904e [ts] Fixed bug in MeshAttachment.setParentMesh, wasn't assinging worldVerticesLength 2017-01-30 15:19:15 +01:00
badlogic
7ac7afac2c [as3][starling] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. 2017-01-27 11:43:04 +01:00
badlogic
e49b587fa8 Merged latest from master 2017-01-27 09:47:00 +01:00