badlogic
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e7f21bfa29
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Merge branch '3.6' into 3.7-beta
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2017-10-20 11:19:48 +02:00 |
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badlogic
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299fa5dc8f
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[c] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:18:52 +02:00 |
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badlogic
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52a300eeae
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[lua] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:16:44 +02:00 |
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badlogic
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cbb37a6096
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[as3] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:12:58 +02:00 |
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badlogic
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bcc7da56d2
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[ts] Fix PathConstraint length spacing for zero length bones. See #1023.
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2017-10-20 11:09:42 +02:00 |
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John
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bdb97a023f
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[unity] Fix UI TintBlack shader.
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2017-10-20 16:51:10 +08:00 |
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NathanSweet
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ef798dafe3
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Merge branch '3.6' into 3.7-beta
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2017-10-19 16:21:19 +02:00 |
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John
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da54111238
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[csharp] Fix PathConstraint length spacing for zero length bones.
see https://github.com/EsotericSoftware/spine-runtimes/issues/1023
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2017-10-19 19:29:26 +08:00 |
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John
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292f1a26e3
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[csharp] Fix ExposedList.Resize
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2017-10-19 19:27:51 +08:00 |
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NathanSweet
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bcf90240db
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[libgdx] Fixed using path constraint length spacing with zero length bones. Safer float zero checks.
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2017-10-19 12:44:00 +02:00 |
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pharan
|
e6aebf2754
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[xna] Match change in SkeletonClipping.IsClipping
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2017-10-19 16:19:57 +08:00 |
|
pharan
|
f2bac04e43
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[csharp] Resize better if T is a class.
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2017-10-19 16:17:18 +08:00 |
|
pharan
|
a5eed13591
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[csharp] Some cleanup.
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2017-10-19 16:15:27 +08:00 |
|
pharan
|
af7471f5f4
|
Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
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2017-10-19 16:10:03 +08:00 |
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pharan
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f51b1abf0e
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[unity] Match clipping behavior with editor.
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2017-10-19 16:09:06 +08:00 |
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badlogic
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7b8360e57c
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Merge branch '3.6' into 3.7-beta
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2017-10-18 14:22:30 +02:00 |
|
Kleber Lopes da Silva
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f336b9f6f5
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[unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
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2017-10-18 11:38:48 +08:00 |
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pharan
|
4f119dbdc6
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[unity] New Asset Icons.
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2017-10-16 23:14:39 +08:00 |
|
pharan
|
ba02df87bd
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[unity] GetRepackedAttachments
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2017-10-16 21:42:39 +08:00 |
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NathanSweet
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7df6d272f8
|
Merge branch '3.6' into 3.7-beta
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2017-10-14 16:12:59 +02:00 |
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badlogic
|
f14db028b0
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[ts] More playground changes.
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2017-10-13 17:17:45 +02:00 |
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badlogic
|
2cb75e437b
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-10-13 16:50:05 +02:00 |
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badlogic
|
c4df324038
|
[ts] playing around with playground.
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2017-10-13 16:49:03 +02:00 |
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NathanSweet
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5f03186b36
|
Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-10-13 16:34:31 +02:00 |
|
NathanSweet
|
6dcd54368d
|
[libgdx] Added filtering checkbox to Skeleton Viewer.
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2017-10-13 16:34:28 +02:00 |
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badlogic
|
1fc3aab814
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:53:36 +02:00 |
|
badlogic
|
5a7db58772
|
Updated CHANGELOG.
|
2017-10-13 14:53:21 +02:00 |
|
badlogic
|
9a6da01892
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:52:11 +02:00 |
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badlogic
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20b081ad5a
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[xna] Made MeshBatcher of SkeletonRenderer accessible. Users can use this instead of the less capable XNA SpriteBatch and ensure maximum batching. See #953.
|
2017-10-13 14:51:50 +02:00 |
|
badlogic
|
9106f96309
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:44:27 +02:00 |
|
badlogic
|
aab6d81e34
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[ue4] Fixed tint black, see #1003.
|
2017-10-13 14:44:10 +02:00 |
|
badlogic
|
16579d8dcc
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 14:16:37 +02:00 |
|
badlogic
|
77014b9f46
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[monogame] Fixed tint black, see #1003.
|
2017-10-13 14:16:26 +02:00 |
|
badlogic
|
9c0860a591
|
Merge branch '3.6' into 3.7-beta
|
2017-10-13 14:13:12 +02:00 |
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badlogic
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791d813bf1
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[cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering.
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2017-10-13 14:12:57 +02:00 |
|
badlogic
|
d6737858e8
|
Merge branch '3.6' into 3.7-beta
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2017-10-13 09:51:15 +02:00 |
|
badlogic
|
9cb8745deb
|
Updated CHANGELOG
|
2017-10-13 09:51:03 +02:00 |
|
Jare Guo
|
041b6ddb00
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[cocos2dx] allow load custom atlas texture in _spAtlasPage_createTexture for CocosCreator (#1018)
|
2017-10-13 09:50:03 +02:00 |
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badlogic
|
1a7c11e86f
|
Merge branch '3.6' into 3.7-beta
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2017-10-12 15:40:21 +02:00 |
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badlogic
|
77221b4cee
|
[ue4] SkeletonRendererComponent now generates collision meshes by default.
|
2017-10-12 15:39:58 +02:00 |
|
badlogic
|
86fadc695c
|
Merge branch '3.6' into 3.7-beta
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2017-10-12 14:37:33 +02:00 |
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badlogic
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14108679bb
|
[c] Added void* userData to spAnimationState to be consumed in callbacks. Closes
#1017.
|
2017-10-12 14:36:58 +02:00 |
|
NathanSweet
|
f4b3d6ddab
|
Merge branch '3.6' into 3.7-beta
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2017-10-11 15:14:44 +02:00 |
|
badlogic
|
dc16e55647
|
[c] Fixed DeformTimeline, see #1016.
|
2017-10-11 11:27:29 +02:00 |
|
badlogic
|
bb97951cf9
|
[lua] Fixed DeformTimeline, see #1016.
|
2017-10-11 11:20:40 +02:00 |
|
badlogic
|
bd3b5cd1fe
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
|
2017-10-11 11:10:29 +02:00 |
|
badlogic
|
902e5e5432
|
[starling] Reverted example changes.
|
2017-10-11 11:10:23 +02:00 |
|
John
|
4277027e0d
|
[csharp] Don't mix from uninitialized vertices. See https://github.com/EsotericSoftware/spine-runtimes/issues/1016
|
2017-10-11 17:09:59 +08:00 |
|
badlogic
|
f31d98506c
|
[as3] Fixed DeformTimeline, see #1016.
|
2017-10-11 11:05:08 +02:00 |
|
badlogic
|
adc01ab1e4
|
[ts] Fixed DeformTimeline, see #1016.
|
2017-10-11 10:43:13 +02:00 |
|