Harald Csaszar
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f4c0f64f0d
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[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
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2024-03-05 18:31:20 +01:00 |
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Harald Csaszar
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f906fb0733
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Merge branch '4.1' into 4.2-beta
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2024-02-26 18:53:59 +01:00 |
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Harald Csaszar
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804605972b
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[unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic.
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2024-02-26 18:42:33 +01:00 |
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Harald Csaszar
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a9e665068e
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[unity] PhysicsConstraints: Fixed compile error of previous commit on Unity 2017. See commit 54735c7.
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2024-02-15 14:00:43 +01:00 |
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Harald Csaszar
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54735c789b
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[unity] PhysicsConstraints: Added Spine Preferences settings Physics Inheritance - Default Position and Default Rotation. See related commit 506c2dd.
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2024-02-15 13:49:01 +01:00 |
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Harald Csaszar
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506c2dd33a
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[unity] PhysicsConstraints: Changed boolean ApplyTranslation/RotationToPhysics properties to float and Vector2 scale properties for more flexibility. See commit 9602a71.
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2024-02-14 17:27:35 +01:00 |
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Harald Csaszar
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ad825305f0
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[unity] PhysicsConstraints: Added inspector properties for Movement relative to, see previous commit 4266c72.
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2024-02-05 17:35:02 +01:00 |
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Harald Csaszar
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e65f3f61a5
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[unity] PhysicsConstraints: Added Inspector properties to enable or disable applying Transform translation or rotation.
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2024-01-24 17:52:16 +01:00 |
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Harald Csaszar
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540319e1d4
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Merge branch '4.1' into 4.2-beta
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2024-01-24 17:18:11 +01:00 |
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Harald Csaszar
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42635d2a8f
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[unity] Editor icons not loaded from UPM package on Unity 2022.1. Closes #2455.
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2024-01-24 17:11:44 +01:00 |
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Harald Csaszar
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030b2854f5
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[unity] Fixed SpineBuildPreprocessor pre-build order on Unity 2021.2 and newer (using BuildPlayerProcessor). See #1890.
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2024-01-24 12:53:12 +01:00 |
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Harald Csaszar
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bba61a9a09
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Merge branch '4.1' into 4.2-beta
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2023-11-21 14:35:50 +01:00 |
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Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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Harald Csaszar
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bc44c5b94d
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Merge branch '4.1' into 4.2-beta
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2023-09-12 21:27:22 +02:00 |
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Harald Csaszar
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19d627592d
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[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
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2023-09-12 21:02:45 +02:00 |
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Harald Csaszar
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ed1bdc4a41
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Merge branch '4.1' into 4.2-beta
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2023-09-12 15:41:35 +02:00 |
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Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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1f57fb2a9d
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[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
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2023-09-08 19:35:05 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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85f97a721d
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Merge branch '4.1' into 4.2-beta
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2023-08-29 20:09:45 +02:00 |
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Harald Csaszar
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062303a419
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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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2023-08-29 19:37:08 +02:00 |
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Mario Zechner
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74b7882efa
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Merge branch '4.1' into 4.2-beta
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2023-07-31 13:29:29 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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102f3e044b
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Merge branch '4.1' into 4.2-beta
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2023-06-27 15:17:23 +02:00 |
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Harald Csaszar
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3d2b6e50f3
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[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
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2023-06-27 15:06:53 +02:00 |
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Harald Csaszar
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9b35c03e03
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Merge branch '4.1' into 4.2-beta
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2023-06-14 16:01:29 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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67144f226e
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Merge branch '4.1' into 4.2-beta
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2023-05-31 12:18:07 +02:00 |
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Harald Csaszar
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1fa6c2edbb
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[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
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2023-05-31 12:05:43 +02:00 |
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Harald Csaszar
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de87de5952
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Merge branch '4.1' into 4.2-beta
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2023-05-16 14:14:06 +02:00 |
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Harald Csaszar
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ba99ddae07
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[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
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2023-05-16 13:19:17 +02:00 |
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Harald Csaszar
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6245c399fe
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[unity] Changed SpineShaderWithOutlineGUI outline methods from private to protected virtual.
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2023-04-18 11:49:19 +02:00 |
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Mario Zechner
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260c269a1a
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Merge branch '4.1' into 4.2-beta
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2023-04-12 15:13:52 +02:00 |
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Harald Csaszar
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476fb151dd
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[unity] Fixed skeleton baking when AttachmentTimeline only contains a single frame. Closes #2272.
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2023-04-07 15:33:33 +02:00 |
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Harald Csaszar
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9c368baa16
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Merge branch '4.1' into 4.2-beta
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2023-03-27 17:58:12 +02:00 |
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Harald Csaszar
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80b2246d62
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[unity] Fixed compile error on Unity 2017.1 of last commit. See #1640.
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2023-03-27 17:55:53 +02:00 |
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Harald Csaszar
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78302ac1d8
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[unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640.
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2023-03-27 17:42:32 +02:00 |
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Harald Csaszar
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b88297306b
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Merge branch '4.1' into 4.2-beta
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2023-03-24 15:07:43 +01:00 |
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Harald Csaszar
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91cc6ddfaa
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[unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640.
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2023-03-24 14:44:40 +01:00 |
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Harald Csaszar
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6d021ac88a
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Merge branch '4.1' into 4.2-beta
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2023-03-13 16:56:40 +01:00 |
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Harald Csaszar
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f09f5b73a0
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[unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266.
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2023-03-13 16:26:30 +01:00 |
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Harald Csaszar
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85a972922a
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[unity] Fixed SkeletonutilityBone zPosition property having no effect. Closes #2255.
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2023-02-21 14:02:00 +01:00 |
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Harald Csaszar
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cf68a29da1
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[unity] Fixed Apply Regions as Texture Sprite Slices failing when filename contains . before extension. Closes #2246.
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2023-02-13 11:12:12 +01:00 |
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Harald Csaszar
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bf5d445fa7
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[unity] Fixed IndexOutOfRangeException on Unity 2022.2 upon first project import or upgrade. Closes #2241.
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2023-02-09 16:55:48 +01:00 |
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Harald Csaszar
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be983ac413
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[unity] Fixed Atlas source cannot be null! upon jpg import in Unity 2022.2. Closes #2237.
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2023-02-08 20:07:08 +01:00 |
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