101 Commits

Author SHA1 Message Date
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
f8a76c6455 Blend modes for all runtimes. 2015-04-02 14:20:20 +02:00
NathanSweet
028769f54f Fixed single bone IK with flipping and y-up coordinate systems. 2015-01-30 17:59:11 +01:00
NathanSweet
63801b6f13 setSkin docs. 2014-11-17 19:41:50 +01:00
NathanSweet
ee1f13ab9c Don't clear FFD if before first FFD key in animation.
Didn't make any sense. Any existing FFD should remain until time passes a key.
2014-11-16 00:13:37 +01:00
NathanSweet
9dcaeb6853 Clean up. 2014-11-14 01:47:39 +01:00
Nathan Sweet
9a27f11816 Update README.md 2014-11-13 00:47:52 +01:00
NathanSweet
efae035f18 Flip timelines for spine-as3 and spine-starling. 2014-11-12 19:38:43 +01:00
NathanSweet
b2f09b352b Reanedm goblins-ffd example to goblins-mesh. 2014-10-05 18:53:47 +02:00
NathanSweet
22b2086f39 Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
Falls back to "draworder" to not break existing JSON (for the time being).
2014-10-04 13:01:52 +02:00
NathanSweet
7fde649d8c Added getter for skinName. 2014-10-01 17:03:41 +02:00
NathanSweet
53437a6159 Fixed FfdTimeline for spine-c. 2014-10-01 01:31:52 +02:00
NathanSweet
272873d2e2 spine-as3, fixed IK constraint timeline mix. 2014-09-30 12:50:09 +02:00
NathanSweet
d8eac649ba Improved examples. 2014-09-30 02:17:39 +02:00
NathanSweet
84a80feccc IK constraints for spine-as3. 2014-09-30 01:27:01 +02:00
NathanSweet
e5d3d380c7 Fixed AttachmentTimeline from missing first key.
http://esotericsoftware.com/forum/viewtopic.php?p=16600#p16600
2014-09-27 01:02:57 +02:00
NathanSweet
3ed7fb6865 Changed how scale is applied.
Scale is now multiplicative, as it was intended to be.
http://esotericsoftware.com/forum/viewtopic.php?p=16259#p16259
This change means skeletons need to be exported again using Spine 2.0.00+.
2014-09-24 16:14:42 +02:00
NathanSweet
6d398233d7 spine-starling, use Vector of Dictionarys to avoid allocation to look up skin attachments.
#236
2014-07-25 23:04:32 +02:00
NathanSweet
dee15d16b3 Clean up. 2014-07-25 22:33:10 +02:00
Nathan Sweet
0a640b4432 Merge pull request #240 from matulkum/master
enable SkeletonJson to load Objects (not just Strings)
2014-07-25 22:31:10 +02:00
NathanSweet
b0da7d0e52 Fixed reading inherit scale and rotation. 2014-07-25 20:31:22 +02:00
NathanSweet
669b0ac155 Added attachments property. 2014-07-24 22:06:59 +02:00
mak
26be597cb2 enable SkeletonJson to load Objects (not just Strings) 2014-06-10 18:34:31 +02:00
NathanSweet
68da7f72de Scale UVs since Starling mangles textures to POT size. 2014-06-04 02:42:16 +02:00
NathanSweet
7f6abc8c00 Fixed mixing from uninitialized slot vertices.
http://esotericsoftware.com/forum/viewtopic.php?f=9&t=2775
2014-06-03 18:37:42 +02:00
NathanSweet
6b9d514ca7 Meshes, FFD and skinning for spine-starling. 2014-06-02 15:33:22 +02:00
NathanSweet
fb28ee1b49 Triangles int -> uint. 2014-06-02 12:12:39 +02:00
NathanSweet
be09165723 Fixed path lookup.
closes #229
2014-05-29 10:13:48 +02:00
NathanSweet
ab15078b3e Fixes. 2014-05-25 08:55:14 +02:00
NathanSweet
cf41610f8a Minor fixes. 2014-05-23 10:46:26 +02:00
NathanSweet
f71fb43552 Various fixes. 2014-05-22 15:20:11 +02:00
NathanSweet
c1cae3dccc Better example, no PMA. 2014-05-21 22:40:34 +02:00
NathanSweet
a80cd047cf Meshes, FFd and skinning for spine-as3. 2014-05-21 22:29:23 +02:00
NathanSweet
2e266127a0 Carry over remaining time when playing queued animations.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2633
2014-05-15 20:11:09 +02:00
NathanSweet
0295b0c169 Read new atlas format that has width and height for each page. 2014-05-06 19:15:48 +02:00
NathanSweet
26e4fb0d74 License header update.
2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
df70264a5b Go back to clearing the entry after the "end" listeners.
Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
2014-03-17 16:53:33 +01:00
NathanSweet
951fe77c09 Merge branch 'origin/master' 2014-03-09 12:15:23 +01:00
NathanSweet
aff250daf4 Allow a track to mix with the track below.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
Nathan Sweet
86c4232538 Merge pull request #186 from Fraggle/patch-1
Wrong type for rgba
2014-03-08 16:14:13 +01:00
NathanSweet
211f82fedd Clear the track before calling end on the listener. 2014-03-08 00:20:26 +01:00
Sebastien Flory
70189a94cb Wrong type for rgba
Hi,

I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).

Thanks for the tool.
2014-02-20 10:30:22 +01:00
Nathan Sweet
34ae588e67 Update README.md 2014-02-13 19:10:36 +01:00
NathanSweet
661a0436bc Documentation 2014-01-20 04:51:20 +01:00
NathanSweet
44ba6c4832 Documentation 2014-01-19 19:26:07 +01:00
NathanSweet
4adb4af985 Documentation 2014-01-19 17:52:31 +01:00
NathanSweet
2e9cb471f7 Per attachment color. 2014-01-18 16:47:18 +01:00
NathanSweet
2b241c3628 Fixed root bone translation.
Again.
2014-01-17 00:58:29 +01:00
NathanSweet
b0c96fd66b Typo 2014-01-11 21:20:46 +01:00