Mario Zechner
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6aa54259cb
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[godot] Enable GLES3 backend for Godot 4.0, fix Windows template executable names in GitHub workflow.
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2023-01-30 12:49:29 +01:00 |
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Mario Zechner
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b836f65919
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[godot] Fix Windows template executable names.
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2023-01-26 10:16:12 +01:00 |
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Mario Zechner
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f6ed158e29
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[godot] Fix v4 macOS template binary names.
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2023-01-26 09:55:45 +01:00 |
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Mario Zechner
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4b16381cfa
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[godot] Fix Linux template build for Godot 4.0.
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2023-01-25 15:28:39 +01:00 |
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Mario Zechner
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ffa028626a
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[godot] Fix Linux editor and template build for Godot 4.0
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2023-01-25 13:39:56 +01:00 |
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Mario Zechner
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9da2be9f6f
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[godot] Fix web templates build for Godot 4.0
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2023-01-25 13:17:30 +01:00 |
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Mario Zechner
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d3d5a41bf6
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[godot] Fix iOS templates build for Godot 4.0
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2023-01-25 13:01:28 +01:00 |
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Mario Zechner
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7f39dfc41d
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[godot] Fix macOS editor and templates build for Godot 4.0
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2023-01-25 12:34:16 +01:00 |
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Mario Zechner
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7bc4cbfaee
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[godot] Make v4 build scripts executable.
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2023-01-25 11:16:31 +01:00 |
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badlogic
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859aefe2ce
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[godot] Fix Windows template build.
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2023-01-25 10:54:35 +01:00 |
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badlogic
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63d0cb5ed2
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[godot] Fixe Live++ patch for v4, fix VSC build task.
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2023-01-24 17:41:11 +01:00 |
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badlogic
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0b5621ccd4
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[godot] Fix v3 Live++ patch, launch configs and tasks.
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2023-01-24 16:52:33 +01:00 |
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badlogic
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35c4294a9c
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[godot] Fixes for latest Godot 4.0, VS Code settings, tasks, and launch configs.
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2023-01-24 16:05:10 +01:00 |
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badlogic
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5ae7b307fa
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[godot] Disable address sanitiizer for release builds.
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2023-01-24 10:40:23 +01:00 |
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Mario Zechner
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a7a2d844e1
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[godot] Use our .clang-format.
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2022-11-29 09:46:52 +01:00 |
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Mario Zechner
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7c285d6a3a
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[godot] Enable address sanitizer in debug builds.
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2022-11-29 09:08:57 +01:00 |
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Mario Zechner
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57b985a382
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[godot] Closes #2136, chmod a+x Linux binaries.
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2022-09-13 10:31:26 +02:00 |
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Mario Zechner
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1c150203ab
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[godot] Fixes for latest 4.0 commits, automatically install MoltenVK on macOS via setup.sh
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2022-07-29 14:57:56 +02:00 |
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Mario Zechner
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68b59271bb
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[godot] Backport to 4.1
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2022-07-18 10:27:42 +02:00 |
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