6866 Commits

Author SHA1 Message Date
Mario Zechner
f4a92fbfae [c] Fixes #2041, adds sanitizer support via Cmake flag SPINE_SANITIZER=TRUE 2022-03-11 18:07:30 +01:00
Harald Csaszar
9cd38191fc [unity] Added example component SkeletonRenderTextureFadeout and improved example scene and documentation. See #1337. 2022-03-10 17:00:26 +01:00
Mario Zechner
d485ce0696 [ts] 4.0.21 release. 2022-03-08 22:05:22 +01:00
Mario Zechner
6887aa617a [threejs] Fix clipping not being ended, better alpha test support. 2022-03-08 22:03:01 +01:00
Harald Csaszar
5ff19ea31c [unity] Added meta file of add spine-csharp here.txt to prevent an error message when using Unity Package Manager and git URL. 2022-03-07 17:57:18 +01:00
Harald Csaszar
4a10e10e91 [unity] Corrected spine-csharp package.json file, it contained src as folders directory (where it already resides). 2022-03-07 17:50:18 +01:00
Harald Csaszar
b8da2fa27b [unity] Previous commit did not compile on Unity 2017.1 and earlier, fixed. See #1337. 2022-03-02 22:46:03 +01:00
Harald Csaszar
5e8e4c21f1 [unity] Previous commit did not compile on Unity 2019.2 and earlier, fixed. See #1337. 2022-03-02 22:35:11 +01:00
Harald Csaszar
9acc768353 [unity] Added example component SkeletonRenderTexture to render to a render texture. Added fadeout example scene named 'RenderTexture FadeOut Transparency'. Closes #1337. 2022-03-02 22:15:13 +01:00
Harald Csaszar
20c421c1d4 [unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037. 2022-03-01 19:23:18 +01:00
badlogic
324c0910eb [ue4] Fix raptor example project not containing footstep event 2022-03-01 17:13:37 +01:00
Mario Zechner
594bf66074 [sfml] Update to SFML 2.5.1 2022-03-01 13:10:44 +01:00
Harald Csaszar
4cb0f16ae6 [unity] Minor: removed a debug log statement added in commit 299ab8f. 2022-03-01 12:24:03 +01:00
Harald Csaszar
b7f4bbc5e3 [unity] Added missing added changes of previous commit 6a3fb6a. 2022-03-01 11:32:41 +01:00
Harald Csaszar
6a3fb6a42a [unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates. 2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8 [unity] Improved memory utilization during build pre- and post processing. 2022-02-24 21:34:05 +01:00
Harald Csaszar
689daa147a [unity] Minor: example script documentation improved (CustomMaterialOverride). 2022-02-21 18:27:37 +01:00
Harald Csaszar
dcb593489b [unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900. 2022-02-17 11:13:53 +01:00
Harald Csaszar
ece6530b0c [unity] Fixed exception at prefab baking. Closes #2034. 2022-02-16 20:04:02 +01:00
Harald Csaszar
dc2bddd883 [unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033. 2022-02-10 17:04:52 +01:00
Harald Csaszar
6b8c6b31cf [unity] Timeline: Fixed Editor scrubbing preview not showing SkeletonUtilityBone overrides (Update callback based). Closes #2031. 2022-02-07 16:18:44 +01:00
Harald Csaszar
5048034053 [unity] Timeline UPM package documentation updated to latest changes, also on website documentation. 2022-02-04 20:46:25 +01:00
Harald Csaszar
e160380d0e [unity] Minor: made Timeline Track and Clip colors consistent. 2022-02-04 16:01:08 +01:00
Harald Csaszar
431910d660 [unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector. 2022-02-04 14:38:24 +01:00
Mario Zechner
8688bbc5ee [ts] released 4.0.20 2022-02-02 12:16:09 +01:00
Mario Zechner
738217f8c1 [threejs] Explicitely discard fragments with alpha < 0.5, closes #1985 2022-02-02 12:11:48 +01:00
Mario Zechner
b0de9cbfb6 [as3] Ported scale mixing fix, closes #2028. 2022-01-27 18:40:45 +01:00
Luke Ingram
eff8b372f7 [lua] Port of additive scale mixing fix, see #2028 2022-01-26 16:02:39 -04:00
Mario Zechner
65c62bff06 [cpp] Ported scale mixing fix, see #2028. 2022-01-26 20:37:29 +01:00
Mario Zechner
c8fe2c884b [c] Ported scale mixing fix, see #2028. 2022-01-26 20:36:10 +01:00
Mario Zechner
0744b4c12d [ts] Released 4.0.19 2022-01-26 20:31:12 +01:00
Mario Zechner
0db427be00 [ts] Update package-lock.json. 2022-01-26 20:28:50 +01:00
Mario Zechner
ac4bb9dea3 [ts] Updated tsc to 4.5.5. 2022-01-26 20:27:10 +01:00
Luke Ingram
8d2a5770c6 Merge branch '4.0' of https://github.com/esotericsoftware/spine-runtimes into 4.0 2022-01-26 14:22:37 -04:00
Luke Ingram
25bea5e7b8 [ts] Port of additive scale mixing fix, see #2028 2022-01-26 14:22:21 -04:00
Luke Ingram
ff118810d7 [ts] Fixed additive scaling mixing 2022-01-26 14:15:26 -04:00
Harald Csaszar
f5f91899f4 [csharp] Port fix of additive scale mixing. See #2028, see commit a5b6762. 2022-01-26 15:25:47 +01:00
Harald Csaszar
4cbae2411a [unity] Minor: removed a commented-out leftover line of code. 2022-01-26 15:25:47 +01:00
Nathan Sweet
a5b67629c8 [libgdx] Fixed additive scaling mixing.
Fixes:
http://esotericsoftware.com/forum/Mixing-two-animations-on-additive-track-problem-16953

Problem was introduced by f4021177f9bc71af93509763232b2401589f7acf which tried to fix:
http://esotericsoftware.com/forum/About-negative-bone-scale-Web-Player-16410
2022-01-26 09:39:15 -04:00
Mario Zechner
93ff066ec3 [ts][player] Fix README.md refering to the wrong .css file for player. 2022-01-24 22:39:07 +01:00
Mario Zechner
a0325198ca [ts] Released version 4.0.18 2022-01-24 22:21:19 +01:00
Mario Zechner
02b894d8da [ts][player] Added SpinePlayer.dispose(), closes #2020 2022-01-24 22:04:29 +01:00
Mario Zechner
1cbe69d733 Fix formatting. 2022-01-23 22:27:23 +01:00
Mario Zechner
463938b50c Revert "[libgdx] Gradleify all projects, switch to LWJGL3"
This reverts commit c2ada54edc61290b49e15dbd71455b531e7ae520.
2022-01-23 21:07:07 +01:00
Mario Zechner
f7d0a1120c Revert "[libgdx] Prettify Gradle build."
This reverts commit c2c7697ea5b3703cb96cca0e8b1516f1a5ce930d.
2022-01-23 21:06:59 +01:00
Mario Zechner
b56a379a3c Revert "[libgdx] Fix Eclipse project dependencies."
This reverts commit 645c31a4b3c1265d2d31af19b061ee23b77d1d42.
2022-01-23 21:06:52 +01:00
Mario Zechner
645c31a4b3 [libgdx] Fix Eclipse project dependencies. 2022-01-23 05:47:02 +01:00
Mario Zechner
c2c7697ea5 [libgdx] Prettify Gradle build. 2022-01-23 02:16:39 +01:00
Mario Zechner
c2ada54edc [libgdx] Gradleify all projects, switch to LWJGL3 2022-01-23 02:10:07 +01:00
Luke Ingram
b402423485
[monogame] Update readme.md 2022-01-20 16:11:23 -04:00