Nathan Sweet
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c8d595565b
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Fixed interrupting a mix with a new entry that has 0 mixDuration.
closes #970
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2017-08-23 12:15:58 +02:00 |
|
Nathan Sweet
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df9f7ba040
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Fixed list scroll focus.
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2017-08-23 12:14:32 +02:00 |
|
Nathan Sweet
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3382894f71
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-08-23 11:26:16 +02:00 |
|
Nathan Sweet
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916167e028
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Fixed skin name not being saved.
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2017-08-23 11:25:57 +02:00 |
|
John
|
6b0f88cb7d
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[unity] Add warnings for renamed atlas pages.
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2017-08-23 09:32:41 +08:00 |
|
Nathan Sweet
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15e4f2ff4e
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Fixed mouse scroll after focusing list. Fixed loading atlas for .skel.bytes data file.
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2017-08-22 22:54:28 +02:00 |
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badlogic
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34086c1f41
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[sfml] Added premultiplied alpha support to SkeletonDrawable. Closes #967
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2017-08-17 11:30:30 +02:00 |
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zzya
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5947520c9b
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fix clipping issue (#966)
* modify for clip
* fix clipping issue
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2017-08-15 20:27:26 +02:00 |
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badlogic
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bc337d255e
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[starling] New binary
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2017-08-10 12:15:50 +02:00 |
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badlogic
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01f5293ef7
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[starling] Fixed formatting.
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2017-08-10 12:15:03 +02:00 |
|
aram-ahak
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cc2d616dbc
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Removed atlas usage in newMeshAttachment() method (#963)
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2017-08-10 12:14:16 +02:00 |
|
Ivan Popelyshev
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720b9c316b
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Single precision: Backport from pixi-spine (#964)
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2017-08-04 17:14:55 +02:00 |
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badlogic
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f7bb981852
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[cocos2d-x] Call Node::update in SkeletonRenderer. Closes #960
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2017-08-03 11:22:47 +02:00 |
|
Moritz Wundke
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5d8b1b4b26
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[unity] Handle PreviewUtility API in Unity2017.1 (#961)
* Minor fixes for Unity2017
* [unity] Handle PreviewUtility API in Unity2017.1
|
2017-08-03 17:02:43 +08:00 |
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badlogic
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1b71da6e77
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[ts][canvas] Fixed scaled atlases in Canvas renderer. Closes #956
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2017-08-02 12:47:50 +02:00 |
|
NathanSweet
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83dffa7c64
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-07-31 21:39:13 +02:00 |
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badlogic
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3b618978e2
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[c] Closes #959, mistranslation of labeled goto from ref implementation.
|
2017-07-31 15:27:41 +02:00 |
|
NathanSweet
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942fb4917d
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[libgdx] Removed unused import.
|
2017-07-31 13:17:01 +02:00 |
|
NathanSweet
|
e62d8a921c
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-07-31 13:15:03 +02:00 |
|
NathanSweet
|
a0b7bb6c44
|
[libgdx] Convenience method to add all attachment from one skin to another.
|
2017-07-31 13:14:58 +02:00 |
|
badlogic
|
1a68239a83
|
[csharp] Fixed errors.
|
2017-07-31 13:11:52 +02:00 |
|
badlogic
|
84fe30a2bf
|
[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
|
2017-07-31 11:29:03 +02:00 |
|
zzya
|
687d774082
|
modify for clip (#955)
|
2017-07-28 11:58:10 +02:00 |
|
badlogic
|
c7f96ebc70
|
Manually merged PR #952
|
2017-07-28 10:59:04 +02:00 |
|
badlogic
|
de44f15620
|
Merge branch 'reopen-starling-attachment-loader-pull-request' of https://github.com/plexonic/spine-runtimes into plexonic-reopen-starling-attachment-loader-pull-request
|
2017-07-28 10:55:53 +02:00 |
|
John
|
0f620d9c6c
|
[unity] Handle Unity Animator warning in edit mode
|
2017-07-28 15:23:01 +08:00 |
|
pharan
|
03f8313435
|
[csharp] Cleanup of AnimationState and ExposedList
|
2017-07-27 17:14:56 +08:00 |
|
pharan
|
68d45102ca
|
[csharp] Make Atlas compatible with foreach + cleanup
|
2017-07-27 17:10:50 +08:00 |
|
aram-ahak
|
edc756507d
|
Removed TextureAtlas operations from newRegionAttachment and newMeshAttachment.
|
2017-07-25 00:06:53 +04:00 |
|
badlogic
|
1535906511
|
[csharp] Fixed bug in triangulator, closes #937.
|
2017-07-21 16:46:45 +02:00 |
|
badlogic
|
d950da644f
|
[xna] More clipping debugging
|
2017-07-21 16:12:34 +02:00 |
|
badlogic
|
4b93db20fd
|
[xna] Also draw decomposed convex clipping polygons
|
2017-07-21 15:59:43 +02:00 |
|
badlogic
|
a5d2519f86
|
[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
|
2017-07-21 15:54:55 +02:00 |
|
pharan
|
580b27c68d
|
Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
|
2017-07-20 19:04:00 +08:00 |
|
pharan
|
ca9f46d92b
|
[csharp] Fix (IS_UNITY) symbol.
|
2017-07-20 19:03:11 +08:00 |
|
Mario Zechner
|
75d004a2e7
|
Update README.md
|
2017-07-20 11:37:58 +02:00 |
|
pharan
|
f3cf2889b6
|
[csharp] Fix whitespace.
|
2017-07-20 14:32:25 +08:00 |
|
pharan
|
998a1b1d94
|
[unity] Updated examples.
|
2017-07-20 14:31:15 +08:00 |
|
pharan
|
46c6bc3211
|
[unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up.
|
2017-07-20 14:29:56 +08:00 |
|
pharan
|
fcb9980a4b
|
[unity] Fix runtime AtlasAsset generation.
|
2017-07-20 14:22:41 +08:00 |
|
pharan
|
972e72848a
|
[unity] Clean up BuildTargetGroup check.
|
2017-07-20 14:22:06 +08:00 |
|
pharan
|
e4baef5622
|
[unity] Allow 3.5 jsons.
|
2017-07-20 14:21:38 +08:00 |
|
John
|
1ddaa81272
|
[unity] Minor rename of local.
|
2017-07-20 13:54:17 +08:00 |
|
badlogic
|
ea7dbecb98
|
[starling] You can now override StarlingAtlasAttachmentLoader#getTexture to provide your own texture for a path
|
2017-07-19 14:27:45 +02:00 |
|
badlogic
|
262bc26c64
|
[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
|
2017-07-19 14:24:13 +02:00 |
|
badlogic
|
4a69af12e2
|
[lua] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 14:02:25 +02:00 |
|
badlogic
|
d2f6758e42
|
[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 14:00:33 +02:00 |
|
badlogic
|
d8874cbad6
|
[ts] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:59:32 +02:00 |
|
badlogic
|
1013e31268
|
[c] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:58:13 +02:00 |
|
badlogic
|
20cdb9ec99
|
[csharp] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
|
2017-07-19 13:57:20 +02:00 |
|