badlogic
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f5965b0fdf
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Merge branch '3.6' into 3.7-beta
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2017-07-21 16:49:12 +02:00 |
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badlogic
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1535906511
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[csharp] Fixed bug in triangulator, closes #937.
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2017-07-21 16:46:45 +02:00 |
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badlogic
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d950da644f
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[xna] More clipping debugging
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2017-07-21 16:12:34 +02:00 |
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badlogic
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4b93db20fd
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[xna] Also draw decomposed convex clipping polygons
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2017-07-21 15:59:43 +02:00 |
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badlogic
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a5d2519f86
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[xna] Added SkeletonDebugRenderer, modified sample to reproduce clipping issue.
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2017-07-21 15:54:55 +02:00 |
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pharan
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580b27c68d
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Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
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2017-07-20 19:04:00 +08:00 |
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pharan
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ca9f46d92b
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[csharp] Fix (IS_UNITY) symbol.
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2017-07-20 19:03:11 +08:00 |
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Mario Zechner
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75d004a2e7
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Update README.md
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2017-07-20 11:37:58 +02:00 |
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pharan
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f3cf2889b6
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[csharp] Fix whitespace.
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2017-07-20 14:32:25 +08:00 |
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pharan
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998a1b1d94
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[unity] Updated examples.
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2017-07-20 14:31:15 +08:00 |
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pharan
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46c6bc3211
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[unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up.
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2017-07-20 14:29:56 +08:00 |
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pharan
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fcb9980a4b
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[unity] Fix runtime AtlasAsset generation.
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2017-07-20 14:22:41 +08:00 |
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pharan
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972e72848a
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[unity] Clean up BuildTargetGroup check.
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2017-07-20 14:22:06 +08:00 |
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pharan
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e4baef5622
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[unity] Allow 3.5 jsons.
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2017-07-20 14:21:38 +08:00 |
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John
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1ddaa81272
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[unity] Minor rename of local.
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2017-07-20 13:54:17 +08:00 |
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badlogic
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3c2efe2114
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Merge branch '3.6' into 3.7-beta
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2017-07-19 14:28:38 +02:00 |
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badlogic
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ea7dbecb98
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[starling] You can now override StarlingAtlasAttachmentLoader#getTexture to provide your own texture for a path
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2017-07-19 14:27:45 +02:00 |
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badlogic
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262bc26c64
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[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
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2017-07-19 14:24:13 +02:00 |
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badlogic
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cdde8c65eb
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Merge branch '3.6' into 3.7-beta
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2017-07-19 14:02:50 +02:00 |
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badlogic
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4a69af12e2
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[lua] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 14:02:25 +02:00 |
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badlogic
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d2f6758e42
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[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 14:00:33 +02:00 |
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badlogic
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d8874cbad6
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[ts] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 13:59:32 +02:00 |
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badlogic
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1013e31268
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[c] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 13:58:13 +02:00 |
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badlogic
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20cdb9ec99
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[csharp] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 13:57:20 +02:00 |
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badlogic
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8f6725db33
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[libgdx] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 13:55:32 +02:00 |
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badlogic
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8827cbdf03
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Merge branch '3.6' into 3.7-beta
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2017-07-19 10:45:51 +02:00 |
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badlogic
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a4f122b08c
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[cocos2d-objc] Updated README to explain how to handle ARC.
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2017-07-19 10:45:36 +02:00 |
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badlogic
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405e6df03f
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[cocos2d-objc] Fixed changes in extension.h
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2017-07-19 10:33:44 +02:00 |
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badlogic
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0227513188
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[c] Functions in extension.h are now prefixed with _sp to avoid name collisions with other libraries
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2017-07-19 10:32:13 +02:00 |
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badlogic
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2ca3d99e28
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Merge branch '3.6' into 3.7-beta
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2017-07-17 14:26:22 +02:00 |
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badlogic
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6e7c6ebc07
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[cocos2d-x] Not submitting geometry when final opacity of attachment is 0
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2017-07-17 14:26:06 +02:00 |
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badlogic
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95eecaf138
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Merge branch '3.6' into 3.7-beta
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2017-07-17 14:19:36 +02:00 |
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badlogic
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c40df2367c
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Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-07-17 14:18:33 +02:00 |
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badlogic
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f2bd63ce6c
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[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
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2017-07-17 14:18:26 +02:00 |
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John
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c6f362f6d7
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[unity] Update SpriteAttacher example code.
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2017-07-17 18:48:04 +08:00 |
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badlogic
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c11309893f
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Updated MonoGame example
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2017-07-12 11:58:36 +02:00 |
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badlogic
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04ea2da945
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Merge branch '3.6' into 3.7-beta
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2017-07-12 11:26:06 +02:00 |
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badlogic
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dfb8861de4
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Updated supported versions in README.md
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2017-07-12 11:25:54 +02:00 |
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badlogic
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b1732079ca
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Merge branch '3.6' into 3.7-beta
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2017-07-12 11:21:09 +02:00 |
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badlogic
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3be988e12f
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Updated READMEs to point to correct zips
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2017-07-12 11:20:55 +02:00 |
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badlogic
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ec2393d61f
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Added update-readmes.sh to change .zip links in README.mds.
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2017-07-12 11:18:41 +02:00 |
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badlogic
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fc72709c48
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Updated README.mds to point to the correct .zip link
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2017-07-12 11:18:18 +02:00 |
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badlogic
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8ad5ea0c46
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Merge branch '3.6' into 3.7-beta
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2017-07-12 10:57:29 +02:00 |
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badlogic
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c7b0329918
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Recompiled .swc's after change to Bone, fixed constructor of Vertex
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2017-07-12 10:57:17 +02:00 |
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aram-ahak
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1843dccfe8
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bug fix ( skeleton not initialized when _parent is not null) (#930)
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2017-07-12 10:55:40 +02:00 |
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badlogic
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2ba07148cd
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Merged 3.6 into 3.7-beta manually
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2017-07-12 10:55:02 +02:00 |
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badlogic
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4f0708deb0
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Manually merged PR #929
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2017-07-12 10:54:27 +02:00 |
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badlogic
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e3825e60c4
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Manually merged PR #929
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2017-07-12 10:53:34 +02:00 |
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badlogic
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115ada277f
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<Merge branch '3.6' into 3.7-beta
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2017-07-11 16:36:34 +02:00 |
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badlogic
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b6f88e81b0
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Fixed XNA/MonoGame project
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2017-07-11 16:33:14 +02:00 |
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