8271 Commits

Author SHA1 Message Date
Harald Csaszar
f87e507cbd Merge branch '4.1' into 4.2-beta 2023-06-09 19:16:10 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Mario Zechner
d81ea2d1c1 Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-06-07 14:32:07 +02:00
Mario Zechner
b775800489 [sdl] Closes #2304, misnamed function declaration spSkeletonDrawable_dispose 2023-06-07 14:31:59 +02:00
Jordan Schidlowsky
9be78dbd20
Support audio path in SpineEventData (#2303) 2023-06-07 13:52:43 +02:00
Mario Zechner
468985bd35 [ue] Fix compilation error with Clang, closes #2301. 2023-06-07 13:52:03 +02:00
Mario Zechner
03320547ca [ue] Fix permissions of setup script. 2023-06-07 13:25:39 +02:00
Jianan
bb6cf1194c
[libgdx] fix packedColor's color format of TwoColorPolygonBatch. The packedColor is abgr8888, not rgba888. (#2295) 2023-06-02 15:38:51 +02:00
Mario Zechner
bee4d4060c [flutter] Batch by color as well, to avoid Impeller slow path
See https://github.com/flutter/flutter/issues/127486
2023-06-02 15:21:37 +02:00
Harald Csaszar
6f5b940d93 Merge branch '4.1' into 4.2-beta 2023-06-01 18:17:55 +02:00
Harald Csaszar
ea1f8021d9 [unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors. 2023-06-01 18:09:33 +02:00
Harald Csaszar
1979b03df2 [unity] URP shaders: Fixed more shader compile errors at some project configurations. 2023-06-01 17:35:11 +02:00
Harald Csaszar
0510579e3e Merge branch '4.1' into 4.2-beta 2023-06-01 16:08:42 +02:00
Harald Csaszar
1fe8f95e27 [unity] URP shaders: Fixed more compile errors with old URP versions. 2023-06-01 16:03:50 +02:00
Harald Csaszar
dc3ffc1824 Merge branch '4.1' into 4.2-beta 2023-05-31 17:54:42 +02:00
Harald Csaszar
a1f27d74b1 [unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations. 2023-05-31 17:53:02 +02:00
Harald Csaszar
f0c53a757f [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.) 2023-05-31 16:38:12 +02:00
Harald Csaszar
67144f226e Merge branch '4.1' into 4.2-beta 2023-05-31 12:18:07 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
9f08f4210f Merge branch '4.1' into 4.2-beta 2023-05-26 12:27:51 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Mario Zechner
9d0c069f5d [flutter] Update libspine_flutter.wasm. 2023-05-24 13:06:37 +02:00
Mario Zechner
3a9c57b6a7 [flutter] Update pubspec.lock 2023-05-24 13:00:06 +02:00
Mario Zechner
1cf2d1df5e [flutter] Minimum Flutter SDK 3.10.1 2023-05-24 12:54:41 +02:00
Harald Csaszar
de87de5952 Merge branch '4.1' into 4.2-beta 2023-05-16 14:14:06 +02:00
Harald Csaszar
7883f0fafd [unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292. 2023-05-16 14:06:31 +02:00
Harald Csaszar
ddb05fe469 [unity] Increased package version numbers for previous commit ba99dda. 2023-05-16 13:39:24 +02:00
Harald Csaszar
ba99ddae07 [unity] Added Spine preferences parameter Timeline - Default Mix Duration. 2023-05-16 13:19:17 +02:00
Harald Csaszar
12076b1f75 Merge branch '4.1' into 4.2-beta 2023-05-12 18:20:15 +02:00
Harald Csaszar
149aad2fa0 [unity] Fixed RenderExistingMesh not updating when "Reload Scene" is disabled. Closes #2291. 2023-05-12 17:41:32 +02:00
Harald Csaszar
7e34a31fa1 [unity] Changed BoneFollower methods LateUpdate and Initialize to virtual. 2023-05-04 15:37:16 +02:00
Harald Csaszar
74487f65a0 [unity] Minor: Added changelog lines of 4.1 section to 4.2 section as well. 2023-05-03 20:36:38 +02:00
Harald Csaszar
8ef5a6537a Merge branch '4.1' into 4.2-beta 2023-05-03 20:35:25 +02:00
Harald Csaszar
fc05ecf931 [unity] Added support for light cookies at Universal Render Pipeline/Spine/Sprite shader. Closes #2285. 2023-05-03 20:27:58 +02:00
Harald Csaszar
ae2f1a1dc6 [unity] Added previously missing unlit URP 2D shader variant Universal Render Pipeline/2D/Spine/Skeleton. 2023-05-03 17:37:13 +02:00
Harald Csaszar
ef1249d86b [unity] Minor: Corrected some leftover URP shaders _StencilComp default values to 8 (Always). 2023-05-03 17:14:12 +02:00
Harald Csaszar
3934824513 [unity] Increased version numbers of all UPM package files to 4.2 versions to be used for distinguishing releases. 2023-05-02 17:36:21 +02:00
Harald Csaszar
08b56ea1ca Merge branch '4.1' into 4.2-beta 2023-05-02 17:21:44 +02:00
Harald Csaszar
f85fb25a35 [unity] Increased package version number for last commit 9244091. See #2284. 2023-05-02 16:45:52 +02:00
Harald Csaszar
92440912d2 [unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284. 2023-05-02 16:40:22 +02:00
Mario Zechner
54cc75c203 hreejs] Closes #2278, coordinate transform example. 2023-05-02 13:27:16 +02:00
Mario Zechner
18eef55eb5 [cpp] Formatting. 2023-05-02 13:06:10 +02:00
Mario Zechner
4f01861cac [sdl] Fix renderer to use new TextureRegion struct. 2023-05-02 11:45:08 +02:00
Mario Zechner
fc1cc6f0ee [c] Fix readVarint, closes #2281 2023-05-02 11:44:49 +02:00
Mario Zechner
350ad06269 [c] Fix SDL CMake build 2023-05-02 11:09:37 +02:00
Mario Zechner
7d33f18b36 [godot] Update GH Action runners to Ubuntu 20.04, update to latest Godot tags 2023-05-02 10:54:09 +02:00
Mario Zechner
d83cae37f0 [cpp] Formatting. 2023-04-28 14:05:57 +02:00
Mario Zechner
3545fa9f32 [cpp] Fix up root CMakeLists.txt to always include spine-c, spine-cpp, and spine-cpp-unit-tests 2023-04-28 13:54:59 +02:00
Mario Zechner
42626d7ff7 [phaser] Clean-up and inline documentation. 2023-04-28 13:32:17 +02:00
Mario Zechner
b4969465a0 [phaser] Fix extracting atlas page file names. 2023-04-28 09:06:28 +02:00