Harald Csaszar
|
4749175aeb
|
Merge branch '4.1' into 4.2-beta
|
2023-09-21 21:37:11 +02:00 |
|
Harald Csaszar
|
9487d3a5f3
|
[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
|
2023-09-21 19:29:41 +02:00 |
|
Harald Csaszar
|
bc44c5b94d
|
Merge branch '4.1' into 4.2-beta
|
2023-09-12 21:27:22 +02:00 |
|
Harald Csaszar
|
19d627592d
|
[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
|
2023-09-12 21:02:45 +02:00 |
|
Harald Csaszar
|
ed1bdc4a41
|
Merge branch '4.1' into 4.2-beta
|
2023-09-12 15:41:35 +02:00 |
|
Harald Csaszar
|
9d8c32b496
|
[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
|
2023-09-12 15:40:04 +02:00 |
|
Harald Csaszar
|
1dad0098d5
|
Merge branch '4.1' into 4.2-beta
|
2023-09-11 21:52:34 +02:00 |
|
Harald Csaszar
|
1f57fb2a9d
|
[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
|
2023-09-08 19:35:05 +02:00 |
|
Harald Csaszar
|
76e85387d1
|
[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
|
2023-09-08 19:22:08 +02:00 |
|
Harald Csaszar
|
85f97a721d
|
Merge branch '4.1' into 4.2-beta
|
2023-08-29 20:09:45 +02:00 |
|
Harald Csaszar
|
062303a419
|
[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
|
2023-08-29 19:37:08 +02:00 |
|
Mario Zechner
|
74b7882efa
|
Merge branch '4.1' into 4.2-beta
|
2023-07-31 13:29:29 +02:00 |
|
Mario Zechner
|
4047f1ba07
|
Updated license headers.
|
2023-07-31 13:29:16 +02:00 |
|
Harald Csaszar
|
102f3e044b
|
Merge branch '4.1' into 4.2-beta
|
2023-06-27 15:17:23 +02:00 |
|
Harald Csaszar
|
3d2b6e50f3
|
[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
|
2023-06-27 15:06:53 +02:00 |
|
Harald Csaszar
|
9b35c03e03
|
Merge branch '4.1' into 4.2-beta
|
2023-06-14 16:01:29 +02:00 |
|
Harald Csaszar
|
ad614dc5ab
|
[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
|
2023-06-14 15:56:32 +02:00 |
|
Harald Csaszar
|
67144f226e
|
Merge branch '4.1' into 4.2-beta
|
2023-05-31 12:18:07 +02:00 |
|
Harald Csaszar
|
1fa6c2edbb
|
[unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705.
|
2023-05-31 12:05:43 +02:00 |
|
Harald Csaszar
|
de87de5952
|
Merge branch '4.1' into 4.2-beta
|
2023-05-16 14:14:06 +02:00 |
|
Harald Csaszar
|
ba99ddae07
|
[unity] Added Spine preferences parameter Timeline - Default Mix Duration.
|
2023-05-16 13:19:17 +02:00 |
|
Harald Csaszar
|
6245c399fe
|
[unity] Changed SpineShaderWithOutlineGUI outline methods from private to protected virtual.
|
2023-04-18 11:49:19 +02:00 |
|
Mario Zechner
|
260c269a1a
|
Merge branch '4.1' into 4.2-beta
|
2023-04-12 15:13:52 +02:00 |
|
Harald Csaszar
|
476fb151dd
|
[unity] Fixed skeleton baking when AttachmentTimeline only contains a single frame. Closes #2272.
|
2023-04-07 15:33:33 +02:00 |
|
Harald Csaszar
|
9c368baa16
|
Merge branch '4.1' into 4.2-beta
|
2023-03-27 17:58:12 +02:00 |
|
Harald Csaszar
|
80b2246d62
|
[unity] Fixed compile error on Unity 2017.1 of last commit. See #1640.
|
2023-03-27 17:55:53 +02:00 |
|
Harald Csaszar
|
78302ac1d8
|
[unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640.
|
2023-03-27 17:42:32 +02:00 |
|
Harald Csaszar
|
b88297306b
|
Merge branch '4.1' into 4.2-beta
|
2023-03-24 15:07:43 +01:00 |
|
Harald Csaszar
|
91cc6ddfaa
|
[unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640.
|
2023-03-24 14:44:40 +01:00 |
|
Harald Csaszar
|
6d021ac88a
|
Merge branch '4.1' into 4.2-beta
|
2023-03-13 16:56:40 +01:00 |
|
Harald Csaszar
|
f09f5b73a0
|
[unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266.
|
2023-03-13 16:26:30 +01:00 |
|
Harald Csaszar
|
85a972922a
|
[unity] Fixed SkeletonutilityBone zPosition property having no effect. Closes #2255.
|
2023-02-21 14:02:00 +01:00 |
|
Harald Csaszar
|
cf68a29da1
|
[unity] Fixed Apply Regions as Texture Sprite Slices failing when filename contains . before extension. Closes #2246.
|
2023-02-13 11:12:12 +01:00 |
|
Harald Csaszar
|
bf5d445fa7
|
[unity] Fixed IndexOutOfRangeException on Unity 2022.2 upon first project import or upgrade. Closes #2241.
|
2023-02-09 16:55:48 +01:00 |
|
Harald Csaszar
|
be983ac413
|
[unity] Fixed Atlas source cannot be null! upon jpg import in Unity 2022.2. Closes #2237.
|
2023-02-08 20:07:08 +01:00 |
|
Harald Csaszar
|
c658453bb5
|
[unity] Fixed compile error on older Unity versions which contain PackageInfo but not FindForAssetPath. See #2223.
|
2023-01-11 21:34:11 +01:00 |
|
Harald Csaszar
|
042a6dfd1d
|
[unity] Fixed SpineBuildProcessor potentially trying to modifying a readonly prefab asset. Closes #2223.
|
2023-01-11 21:26:01 +01:00 |
|
Harald Csaszar
|
01b8c06800
|
[csharp] Code cleanup: replaced var with explicit type names.
|
2023-01-10 13:03:56 +01:00 |
|
Harald Csaszar
|
8c3533835a
|
[unity] Fixed blend mode materials not being generated when sequence uses multiple atlas pages. Closes #2201.
|
2022-11-24 18:22:05 +01:00 |
|
Harald Csaszar
|
ace19d9381
|
[unity] PMA textures now have sRGB (Color Texture) disabled by default to prevent border artifacts with mipmaps. Closes #2187.
|
2022-10-27 11:07:19 +02:00 |
|
Harald Csaszar
|
8f01d089e4
|
[Unity] SkeletonRenderSeparator: Fixed Update When Invisible modes leading to invisible skeleton. Fixed Enable Separator property not triggering component dirty state/undo. Closes #1960.
|
2022-10-10 16:42:14 +02:00 |
|
Harald Csaszar
|
2b85114d54
|
[unity] Added Preferences parameter to disable console error when SkeletonDataAsset skeleton data file is none. Finishes code changes to allow copy protection systems. Closes #1794.
|
2022-09-28 18:46:31 +02:00 |
|
Harald Csaszar
|
eb7bf3a8b3
|
[unity] Fixed excessive UnloadingUnusedAssetsImmediate during build. Initially created to avoid out of memory exceptions, can now be disabled via preferences. Closes #2160.
|
2022-09-27 20:38:33 +02:00 |
|
Harald Csaszar
|
81708ebb0d
|
[unity] Call computeWorldVertices before accessing region uvs in SkeletonBaker. Fix only for cosmetic reasons, SkeletonBaker doesn't map sequence functionality to Unity skeletal animation. See #2154.
|
2022-09-15 11:33:41 +02:00 |
|
Harald Csaszar
|
f1cababc9a
|
[unity] Added Preferences setting Reload SkeletonData after Play, disable to avoid the reloading delay after exiting play-mode.
|
2022-09-14 17:16:10 +02:00 |
|
Harald Csaszar
|
16a1cc9395
|
[unity] Added Preferences setting Optimize Preview Meshes, disabled by default now to not increase build time every build. Previous behaviour was always-on. See #1273.
|
2022-09-08 17:43:43 +02:00 |
|
Harald Csaszar
|
6da33e5c88
|
[unity] Multiple Canvas Renderers warnings: Fixed missing warning icon in SkeletonGraphic Inspector due to element width. Added console log statement when instantiating SkeletonGraphic as well.
|
2022-09-05 15:58:48 +02:00 |
|
Harald Csaszar
|
7a95875ebb
|
[unity] Added a warning when a .skel file is found instead of .skel.bytes during import.
|
2022-09-02 20:58:42 +02:00 |
|
Harald Csaszar
|
a3e0ab37ed
|
[unity] Added outline shader parameter Advanced - Opaque Alpha which can be used to exclude problematic semi-transparent areas.
|
2022-09-02 19:56:51 +02:00 |
|
Harald Csaszar
|
87e5a84cff
|
[unity] Fixed SkeletonRootMotion 3D rigidbody rotational root-motion. Closes #2143. Added SkeletonRootMotion callback delegates ProcessRootMotionOverride and PhysicsUpdateRootMotionOverride to customize how root motion is applied.
|
2022-08-30 17:55:38 +02:00 |
|