pharan
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fbd8e32c06
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[unity] Fix PMA for SkeletonRenderSeparator.
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2016-09-08 20:43:03 +08:00 |
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NathanSweet
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1fafe6bd40
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[ts] Changed pause/play button.
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2016-09-07 22:48:30 +02:00 |
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NathanSweet
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aba57b2ad2
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[ts] Added note about CORS.
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2016-09-07 11:07:42 +02:00 |
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NathanSweet
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1806ec6c72
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[ts] Stretchyman demo upgrade.
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2016-09-07 10:38:39 +02:00 |
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NathanSweet
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1dd775f5d6
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Changed default colors.
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2016-09-06 21:13:09 +02:00 |
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NathanSweet
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4a2ba83aa4
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[ts] Demo refactoring.
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2016-09-06 12:46:25 +02:00 |
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NathanSweet
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44f542935d
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[ts] Fixed JS filename case.
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2016-09-06 10:37:07 +02:00 |
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NathanSweet
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3b3cef5bda
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Merge remote-tracking branch 'origin/master'
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2016-09-05 19:53:16 +02:00 |
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NathanSweet
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b1d92aecf8
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[ts] Demo CSS upgrade.
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2016-09-05 19:52:48 +02:00 |
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badlogic
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48568cda2f
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[cocos2dx] Updated to cocos2dx 3.13
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2016-09-05 15:40:39 +02:00 |
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badlogic
|
030a28022a
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[cocos2dx] Fixed GL context attribute initialization for iOS
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2016-09-05 15:32:29 +02:00 |
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badlogic
|
cb949715f3
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[cocos2dx] Added dependency on CoreText to iOS example
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2016-09-05 15:27:26 +02:00 |
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badlogic
|
763cc18816
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[c] Call configure attachment on mesh attachments in binary loader. Thanks @boruis
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2016-09-05 15:17:45 +02:00 |
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badlogic
|
eb3cb8a700
|
Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
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2016-09-05 15:05:23 +02:00 |
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badlogic
|
684f6dcf3e
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[c] Closes #690, resetting old locale should work now
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2016-09-05 14:49:10 +02:00 |
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badlogic
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1f9649e7df
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Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-05 14:43:23 +02:00 |
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badlogic
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65a6d37f5a
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[c] Closes #686, reading weighted path vertices set the wrong vertexCount on the path attachment
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2016-09-05 14:43:17 +02:00 |
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NathanSweet
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603d48aaa3
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[ts] Adjusted tank camera.
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2016-09-05 13:56:10 +02:00 |
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NathanSweet
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058b440dd1
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[examples] Fixed export for Windows (with Cygwin).
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2016-09-05 11:39:42 +02:00 |
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badlogic
|
ec7510b0b5
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-09-05 11:36:27 +02:00 |
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badlogic
|
7c2e7e5083
|
Mario is still an idiot, re-added example exports
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2016-09-05 11:36:00 +02:00 |
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NathanSweet
|
9a521966df
|
Merge remote-tracking branch 'origin/master'
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2016-09-05 11:32:56 +02:00 |
|
NathanSweet
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f4286b9fe0
|
[ts] Adjust touch detection size, transitions demo timing.
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2016-09-05 11:32:51 +02:00 |
|
badlogic
|
c92b6f2363
|
Mario is an idiot
|
2016-09-05 11:31:57 +02:00 |
|
badlogic
|
9aad7da2ca
|
Made Bash export script work on Windows (cygwin) and macOS
|
2016-09-05 11:29:44 +02:00 |
|
badlogic
|
1ef1afc890
|
Added Bash-based export script, Spine binary path hardcoded for macOS
|
2016-09-05 11:23:31 +02:00 |
|
badlogic
|
2f300f7f01
|
[ts] Updated spine-ts build artifacts
|
2016-09-05 11:06:41 +02:00 |
|
John
|
5da73d9f1b
|
[unity] SpriteAttacher basic SkeletonGraphic support.
|
2016-09-05 13:58:10 +08:00 |
|
John
|
f539742300
|
[unity] SpriteAttacher better PMA behavior.
|
2016-09-05 13:34:08 +08:00 |
|
NathanSweet
|
65d0014827
|
[ts] Moar demo love.
|
2016-09-04 23:22:47 +02:00 |
|
NathanSweet
|
e8227537ba
|
[ts] Various demo improvements.
|
2016-09-04 17:14:12 +02:00 |
|
NathanSweet
|
cf08ed3293
|
[ts] Use CSS transformX instead of left for performance.
|
2016-09-04 13:51:09 +02:00 |
|
badlogic
|
40f192de43
|
[ts] Resizing spritesheet demo
|
2016-09-04 11:51:48 +02:00 |
|
NathanSweet
|
e56afe7673
|
[ts] Raptor jump/roar.
|
2016-09-04 11:47:44 +02:00 |
|
NathanSweet
|
a0a9bfe140
|
[ts] Force bounds for tank demo.
|
2016-09-03 18:16:11 +02:00 |
|
NathanSweet
|
1e650a70ac
|
[ts] Adjusted skeleton positions.
|
2016-09-03 17:18:31 +02:00 |
|
NathanSweet
|
7646c28f9d
|
[ts] Little more refactoring.
|
2016-09-03 16:35:42 +02:00 |
|
NathanSweet
|
681fd1df58
|
[ts] Fixed demos to use new slider.
|
2016-09-03 16:31:54 +02:00 |
|
badlogic
|
35d8598fe3
|
[ts] Visibility check is only done on scroll events, saves some CPU
|
2016-09-03 14:25:49 +02:00 |
|
badlogic
|
b112ef10d3
|
[ts] Fixed slider updates so we don't burn up CPUs
|
2016-09-03 13:20:58 +02:00 |
|
NathanSweet
|
e05eaef52f
|
[ts] New sliders.
|
2016-09-03 12:08:49 +02:00 |
|
NathanSweet
|
968b020888
|
[ts] Added resize() to spritesheet.js
|
2016-09-03 10:38:04 +02:00 |
|
badlogic
|
73b5617b81
|
[ts] Refactored the way we render multiple demos. All rendering is coalesced into a single rendering loop. Eats less CPU
|
2016-09-03 01:13:02 +02:00 |
|
badlogic
|
8faba2cdec
|
[ts] Demos, a never ending story
|
2016-09-03 00:00:06 +02:00 |
|
badlogic
|
4995371c41
|
[ts] fixed animation mixing demo, moved spineboy up. Fixed spritesheet demo, raptor jumps on click
|
2016-09-02 23:29:53 +02:00 |
|
NathanSweet
|
ee833b3043
|
Removed swing animations on tracks > 0.
|
2016-09-02 23:07:05 +02:00 |
|
badlogic
|
99a5f43aca
|
[ts] center loading screen logo + spinner
|
2016-09-02 16:55:15 +02:00 |
|
badlogic
|
ea66b3578d
|
[ts] Removed shooting
|
2016-09-02 16:46:32 +02:00 |
|
badlogic
|
18b0463669
|
[ts] Demos done
|
2016-09-02 16:45:35 +02:00 |
|
badlogic
|
c06d62bae8
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
|
2016-09-02 16:45:02 +02:00 |
|