2118 Commits

Author SHA1 Message Date
Harald Csaszar
1237174712 [unity] Added support for BlendModeMaterials to runtime instantiation from files. Closes #2542. 2024-06-05 21:41:57 +02:00
Harald Csaszar
c79f89b1eb [unity] Improved readme.md documentation of Addressables extension module. 2024-06-04 16:12:13 +02:00
Harald Csaszar
96797adeb5 [unity] Fixed physics inheritance ignoring transform rotation. Closes #2538. 2024-05-31 18:09:59 +02:00
Harald Csaszar
63dc7d1bb8 [unity] SkeletonRenderTexture classes not displaying on Vulkan. Fixed negative viewport offsets for ortho and perspective projections. Closes #2535. 2024-05-29 17:08:30 +02:00
Harald Csaszar
68688a7c94 [unity] All Outline shaders provide Width in Screen Space parameter for constant screen-space outline width at differently scaled attachments. Closes #1615. 2024-05-23 15:36:53 +02:00
Harald Csaszar
986ab71c66 [unity] Fixed URP/2D/Skeleton Lit shader incorrectly displaying Additive slots. Closes #2533. 2024-05-23 14:44:45 +02:00
Harald Csaszar
330e646c08 [unity] Fixed SkeletonRenderSeparator mesh being broken with slot alpha 0. Closes #2532. 2024-05-21 21:38:29 +02:00
Harald Csaszar
98a9deb5df [unity] Fixed SkeletonRenderTexture and SkeletonGraphicRenderTexture issues when mesh is empty. Closes #2529. 2024-05-17 12:36:24 +02:00
Harald Csaszar
345448a079 [unity] Updated example skeleton assets to 4.2.22. 2024-05-16 08:42:12 +02:00
Harald Csaszar
a177da9611 [unity] Fixed keyword not being set for SkeletonGraphicRenderTexture quad material. See #2520. 2024-05-07 16:53:38 +02:00
Harald Csaszar
773d27c398 [unity] Fixed SkeletonGraphicRenderTexture incorrect alpha blending. Closes #2520. 2024-05-07 16:28:15 +02:00
Harald Csaszar
77e859cb31 [unity] Improved UpdateWhenInvisible logic for SkeletonRenderSeparator. Closes #2519. 2024-05-06 20:46:14 +02:00
Harald Csaszar
9904398400 Merge branch '4.1' into 4.2 2024-05-06 19:44:37 +02:00
Harald Csaszar
24074454d1 [unity] Fixed UpdateWhenInvisible being incorrect when using SkeletonRenderSeparator. See #2519. 2024-05-06 19:40:19 +02:00
Davide Tantillo
b3435430b8 [examples] Updated mix-and-match not inheriting rotation on feet 2024-05-03 09:24:01 +02:00
Harald Csaszar
c6a01d7a5f [csharp][unity] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed. 2024-05-02 20:22:50 +02:00
Harald Csaszar
bab69e243a [unity] Fixed SkeletonGraphicRenderTexture RenderTexture being distorted. Closes #2513. Minor breaking: Changed type and name of protected member RawImage quadRawImage to SkeletonSubmeshGraphic quadMaskableGraphic. 2024-04-30 18:12:22 +02:00
Harald Csaszar
98706929d0 [unity] SkeletonRenderTexture example components now provide a shaderPasses parameter. 2024-04-29 16:48:33 +02:00
Mario Zechner
072c2c0965 Update README.mds, preprare spine-flutter for publication 2024-04-16 15:33:55 +02:00
Harald Csaszar
49350d1174 Merge branch '4.1' into 4.2-beta 2024-04-11 18:46:29 +02:00
Harald Csaszar
1274c9ca84 [unity] Fixed exception when SkeletonRenderSeparator causes null material with mask materials. Closes #2499. 2024-04-11 18:44:51 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Harald Csaszar
11c0bf8bbe [unity] Fixed Parallel Import not applying preset atlas texture settings. Closes #2496. 2024-04-04 20:39:27 +02:00
Harald Csaszar
05135df2eb [unity] Examples: Added pot and sack to Physics Constraints example scene. 2024-04-03 18:02:29 +02:00
Mario Zechner
08a46ff1e8 [ue] Rewire examples to use file names for atlas and skeleton files with differnt suffixes. 2024-04-03 16:05:56 +02:00
Harald Csaszar
a62ce5dc0e [unity] Fixed SpineSkin Attribute ignoring includeNone=true. Changes existing Inspector GUI behaviour. Closes #2494. 2024-04-02 19:00:04 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Harald Csaszar
79db4fc912 [unity] Updated Physics Constraints example scene. 2024-03-28 18:19:51 +01:00
Harald Csaszar
ce0669a77c [unity] Updated/added physics example skeletons celestial-circus, snowglobe and cloud-pot. 2024-03-28 17:31:28 +01:00
Harald Csaszar
04667ae67c [unity] Fixed URP Skeleton Lit shader secondary lights not displayed in build. Closes #2493. 2024-03-27 19:15:22 +01:00
Harald Csaszar
e630d1bda7 [csharp] Port of commit f4f22cd. Added bone transform inheritance timeline. Renamed TransformMode to Inherit. 2024-03-27 17:28:29 +01:00
Harald Csaszar
94d8a3a387 [unity] SkeletonGraphic: avoid unnecessary redundant mesh update at color change (necessary after commit c36f847). See #2049. 2024-03-19 17:46:28 +01:00
Harald Csaszar
94eb64ae94 [unity] Minor formatting change. 2024-03-19 17:08:35 +01:00
Harald Csaszar
2d405d9119 [unity] Minor: increased package version after merge. 2024-03-19 16:39:24 +01:00
Mario Zechner
f1052e2906 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-flutter/CHANGELOG.md
#	spine-flutter/example/pubspec.lock
#	spine-flutter/pubspec.yaml
#	spine-unity/Assets/Spine/package.json
2024-03-19 16:28:30 +01:00
Harald Csaszar
c36f847319 [unity] SkeletonGraphic: re-joined Rebuild and MeshUpdate to fix IndexOutOfRangeException. Closes #2487. 2024-03-19 16:14:22 +01:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Harald Csaszar
86a320afc2 Merge branch '4.1' into 4.2-beta 2024-03-18 17:22:28 +01:00
Harald Csaszar
3167747d73 [unity] Fixed SkeletonGraphic Invalid AABB when instantiating in editor with no active attachments via drag and drop. Closes #2486. 2024-03-18 17:16:40 +01:00
Harald Csaszar
6376daf61d [unity] SkeletonGraphic: Added auto-detect functionality for settings and materials. Renamed CanvasGroupTintBlack param to CanvasGroup Compatible (breaking change). 2024-03-15 11:02:06 +01:00
Harald Csaszar
ae315f555b [unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64. 2024-03-15 10:39:15 +01:00
Harald Csaszar
41ee663279 [unity] Fixed SkeletonGraphic TintBlack shader with PMA Vertex Color and CanvasGroup Compatible looking incorrect. Closes #2483. 2024-03-13 11:56:45 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Harald Csaszar
e3c98b8a62 Merge branch '4.1' into 4.2-beta 2024-03-07 17:22:59 +01:00
Harald Csaszar
b9b6e0d352 [unity] Fixed Leftover AnimationState applied when calling Initialize(true). Closes #2475. 2024-03-07 17:20:44 +01:00
Harald Csaszar
651611b573 Merge branch '4.1' into 4.2-beta 2024-03-07 16:06:59 +01:00
Harald Csaszar
795fb92080 [unity] Fixed SkeletonBinary hash {" accidentally being detected as json. Closes #2474. 2024-03-07 16:05:10 +01:00
Harald Csaszar
f4c0f64f0d [unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets. 2024-03-05 18:31:20 +01:00
Harald Csaszar
f906fb0733 Merge branch '4.1' into 4.2-beta 2024-02-26 18:53:59 +01:00
Harald Csaszar
804605972b [unity] Hiding properties of SkeletonSubmeshGraphic in Inspector since they are controlled by parent SkeletonGraphic. 2024-02-26 18:42:33 +01:00