2118 Commits

Author SHA1 Message Date
Harald Csaszar
a740fae009 [unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358. 2023-09-07 13:28:56 +02:00
Harald Csaszar
238818dd13 [unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358. 2023-09-07 13:14:04 +02:00
Harald Csaszar
c2f7c7e0fc Merge branch '4.1' into 4.2-beta 2023-08-29 21:12:46 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
85f97a721d Merge branch '4.1' into 4.2-beta 2023-08-29 20:09:45 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
2914b106e9 Merge branch '4.1' into 4.2-beta 2023-08-28 21:16:29 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce [unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670. 2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4 [unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304. 2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec [unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame. 2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f [unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability. 2023-08-28 18:57:01 +02:00
SR
1553b95863 Add a component that allows playing the skeleton even in Edit Mode in Unity. 2023-08-28 09:46:56 +09:00
Harald Csaszar
22770247c0 Merge branch '4.1' into 4.2-beta 2023-08-21 18:56:44 +02:00
Harald Csaszar
076e4e9e94 [unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346. 2023-08-21 18:55:10 +02:00
Harald Csaszar
65d063276b Merge branch '4.1' into 4.2-beta 2023-08-21 17:53:04 +02:00
Harald Csaszar
4239912146 [unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well. 2023-08-21 17:50:47 +02:00
Harald Csaszar
597af11179 [unity] Minor: Increased officially compatible Unity version to 2023.1. 2023-08-21 16:59:23 +02:00
Harald Csaszar
a3cc68d077 [unity] Updated more license files to the latest license. 2023-08-18 12:26:21 +02:00
Harald Csaszar
7c37565520 Merge branch '4.1' into 4.2-beta 2023-08-14 20:20:54 +02:00
Harald Csaszar
d9d836d5e5 [unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343. 2023-08-14 20:14:38 +02:00
Harald Csaszar
cc6c428e32 Merge branch '4.1' into 4.2-beta 2023-08-02 18:24:01 +02:00
Harald Csaszar
1a6ccff401 [unity] URP Shaders: Increased UPM package version for preceding commit c9952ef. 2023-08-02 18:21:49 +02:00
Harald Csaszar
c5afe7be35 [unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script). 2023-08-02 18:11:51 +02:00
Harald Csaszar
c9952ef71d [unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X. 2023-08-02 17:00:23 +02:00
Mario Zechner
74b7882efa Merge branch '4.1' into 4.2-beta 2023-07-31 13:29:29 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Harald Csaszar
55e8cf5e78 [unity] Fixed preceding merge commit, shader DepthNormals pass section was added twice due to existing 4.2-beta code. 2023-07-24 20:50:27 +02:00
Harald Csaszar
ea16621fb1 Merge branch '4.1' into 4.2-beta 2023-07-24 20:46:11 +02:00
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
1a7e76bab4 Merge branch '4.1' into 4.2-beta 2023-07-20 18:07:31 +02:00
Harald Csaszar
76d220b3d1 [unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318. 2023-07-20 18:03:31 +02:00
Harald Csaszar
afd4eb32a1 Merge branch '4.1' into 4.2-beta 2023-07-19 18:16:52 +02:00
Harald Csaszar
8900377a89 [unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation. 2023-07-19 18:06:47 +02:00
Harald Csaszar
7b37dd5f7b [unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324. 2023-07-19 17:53:07 +02:00
Harald Csaszar
39a957c91f [unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset. 2023-07-19 11:39:52 +02:00
Harald Csaszar
2bb2a12feb Merge branch '4.1' into 4.2-beta 2023-07-17 17:02:02 +02:00
Harald Csaszar
0ca3c8e507 [unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316. 2023-07-17 16:44:28 +02:00
Harald Csaszar
379c0ee6c3 Merge branch '4.1' into 4.2-beta 2023-07-11 17:55:43 +02:00
Harald Csaszar
d4cc16315f [unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started. 2023-07-11 17:42:10 +02:00
Harald Csaszar
74819b6c59 Merge branch '4.1' into 4.2-beta 2023-07-11 13:27:32 +02:00
Harald Csaszar
ccc41337f6 [unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312. 2023-07-04 18:36:42 +02:00
Harald Csaszar
5635f31053 [unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311. 2023-07-03 20:55:19 +02:00
Harald Csaszar
102f3e044b Merge branch '4.1' into 4.2-beta 2023-06-27 15:17:23 +02:00
Harald Csaszar
f3379d4766 [unity] Increased package version number for preceding commit 3d2b6e50. 2023-06-27 15:08:45 +02:00
Harald Csaszar
3d2b6e50f3 [unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310. 2023-06-27 15:06:53 +02:00
Harald Csaszar
92906f5ab8 Merge branch '4.1' into 4.2-beta 2023-06-20 17:40:46 +02:00
Harald Csaszar
d75f2d1568 [unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes. 2023-06-20 17:37:30 +02:00
Harald Csaszar
9b35c03e03 Merge branch '4.1' into 4.2-beta 2023-06-14 16:01:29 +02:00
Harald Csaszar
a2e3870129 [unity] Minor: Increased package version for previous commit. 2023-06-14 16:00:10 +02:00