9571 Commits

Author SHA1 Message Date
NathanSweet
7b1e4412b1 Removed WIP. 2014-05-19 21:36:21 +02:00
NathanSweet
3a506300eb Show using a lambda for callbacks. 2014-05-19 21:19:43 +02:00
NathanSweet
305aabfc8a Always apply content scale. 2014-05-19 21:19:33 +02:00
NathanSweet
df78473cf7 Fixed spine-cocos2d for v3.0. Removed short names. 2014-05-19 16:23:20 +02:00
NathanSweet
57b68c78e8 Docs. 2014-05-19 16:19:56 +02:00
NathanSweet
2157915a22 Removed short names. Better project setup. 2014-05-19 16:19:48 +02:00
NathanSweet
4424a41411 Use short indices. 2014-05-19 15:35:45 +02:00
Nathan Sweet
efb778a9e3 Merge pull request #224 from kalo/cc2dv3.0
bind VAO 0 to clear the current vao context
2014-05-19 11:15:36 +02:00
JOHN VU
8a0d11b44f bind VAO 0 to clear the current vao context
reference to post on cocos2d forums: http://forum.cocos2d-iphone.org/t/spine-runtime-for-3-0-problems/13504
2014-05-18 20:24:40 -04:00
NathanSweet
790a46868b Disable debug lines for now. 2014-05-18 21:58:23 +02:00
NathanSweet
01c684dfd6 Docs. 2014-05-18 21:56:19 +02:00
NathanSweet
46f24bbe6a Spine runtime for cocos2d-iphone v3.0 >>BROKEN<< WIP, not ready for use. 2014-05-18 21:53:44 +02:00
NathanSweet
a62b1ff0f2 Warning. 2014-05-18 21:51:42 +02:00
NathanSweet
d5a52177f3 Docs. 2014-05-18 18:41:45 +02:00
NathanSweet
066fa3dcae Fixed TrackEntry leak. 2014-05-17 23:21:22 +02:00
NathanSweet
b0279701e4 Meshes, FFD and skinning for spine-cocos2d-iphone.
Also, AnimationState listeners are done using blocks.

This is for cocos2d 2.1.0. Version 3.0 and 3.1 is coming soon.
2014-05-17 22:28:24 +02:00
NathanSweet
d0c417e850 Docs. 2014-05-17 22:26:39 +02:00
NathanSweet
315319b5a7 Updated Unity version. 2014-05-17 21:53:01 +02:00
NathanSweet
6c0eecc4c2 Clean up. 2014-05-17 21:49:36 +02:00
NathanSweet
68fcaed97d Fixed atlas. 2014-05-17 20:50:00 +02:00
NathanSweet
4a95547d98 No PMA for cocos2dx v2 (cocos2dx does it). 2014-05-17 20:48:41 +02:00
NathanSweet
bbfcd99e8e Docs. 2014-05-17 20:47:33 +02:00
NathanSweet
78e4222341 Clean up. 2014-05-17 20:47:28 +02:00
NathanSweet
cedf16751f Fixed memory leak. 2014-05-17 20:19:50 +02:00
NathanSweet
8cdb2062c7 Warning clean up. 2014-05-17 17:25:46 +02:00
NathanSweet
1d85ad6bd6 Docs. 2014-05-17 14:42:10 +02:00
NathanSweet
3a2c986fd1 Rearranged directories so it is easier to copy Unity runtimes into your own Unity project. 2014-05-17 14:41:59 +02:00
NathanSweet
07d92bfde4 Updated line ending so Unity stops complaining. 2014-05-17 14:37:08 +02:00
NathanSweet
11055a22e4 Fixed mesh attachment using the slot vertices length. 2014-05-16 19:43:57 +02:00
NathanSweet
001b61f140 Docs. 2014-05-16 16:36:51 +02:00
NathanSweet
e68c830876 cocos2d-x support for: 2.2.4, 3.0, 3.1alpha1 2014-05-16 16:33:30 +02:00
NathanSweet
4defc3146a Return the texture while Spine is using it. 2014-05-16 12:10:27 +02:00
Nathan Sweet
3ba9994652 Merge pull request #223 from sbrednikhin/master
vector and matrix names fixed
2014-05-16 10:08:43 +02:00
sbrednikhin
0dd179b4b4 vector and matrix names fixed
Vector -> Vec2
Matrix -> Mat4
according to cocos 2dx 3.1 alpha branch
2014-05-16 10:54:38 +03:00
NathanSweet
2e266127a0 Carry over remaining time when playing queued animations.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2633
2014-05-15 20:11:09 +02:00
NathanSweet
df312f4d24 Deleted forward declaration. 2014-05-15 19:50:00 +02:00
NathanSweet
638830a73e Start bones in setup pose. 2014-05-15 19:05:13 +02:00
Nathan Sweet
6b7ed29684 Merge pull request #192 from reaver/master
Update Corona Runtime for the new Graphics 2.0
2014-05-15 18:49:06 +02:00
NathanSweet
df959cb646 Meshes, FFD and skinning for cocos2d-x. 2014-05-14 21:49:35 +02:00
NathanSweet
72a4ad4cc1 Minor refactoring. 2014-05-14 21:49:15 +02:00
NathanSweet
1a06c9fdde Handle file being deleted. 2014-05-13 18:12:34 +02:00
NathanSweet
6606ca1e4b setPosition method. 2014-05-13 18:08:19 +02:00
NathanSweet
27ec8d12ac Better reloading. 2014-05-13 18:04:52 +02:00
NathanSweet
1ea3a3d9e2 Updated GUID. 2014-05-13 13:56:26 +02:00
Nathan Sweet
6980525d73 Merge pull request #220 from coeing/fix-SkeletonAnimation-meta
FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid...
2014-05-13 13:45:23 +02:00
Christian Oeing
383a3ee515 FIXED: spine-unity - Reverted meta file of SkeletonAnimation.cs to avoid loosing references in prefabs. 2014-05-13 12:45:16 +02:00
Nathan Sweet
557f935ba1 Merge pull request #219 from coeing/fix-project-file
FIXED: spine-csharp.csproj - Added missing files to project.
2014-05-13 12:02:11 +02:00
Christian Oeing
6169ad1e88 FIXED: spine-csharp.csproj - Added missing files to project. 2014-05-13 11:30:36 +02:00
NathanSweet
7af43142b9 No console window for SFML. 2014-05-12 23:29:32 +02:00
NathanSweet
c9e4d55309 Use static SFML libs. 2014-05-12 23:13:09 +02:00