jpoag
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ff07eb02d8
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* Allow memory tracking inside spine
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2014-05-08 10:49:46 -04:00 |
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Nathan Sweet
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39a5229a7f
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Merge pull request #216 from smaren/master
Fixed instances of AttachmentType.boundingbox to be lowercase everywhere
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2014-05-08 12:40:08 +02:00 |
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smaren
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2a8327d6b1
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Merge remote-tracking branch 'upstream/master'
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2014-05-08 12:27:48 +02:00 |
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NathanSweet
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f597ad5d6a
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timeScale can't be negative.
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2014-05-08 12:13:51 +02:00 |
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smaren
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4865f288f3
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attachment type bounding box should be lower case
Fixed all occurences of spine.AttachmentType.boundingBox to be
lowercase.
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2014-05-08 12:13:25 +02:00 |
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NathanSweet
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9c403565e0
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Fixed timeScale bug. Added timeScale to inspector.
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2014-05-08 12:11:26 +02:00 |
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smaren
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564025d955
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Revert "fixed boundingbox typo"
This reverts commit 2715e2409fd2db16ffa1e05e57cf0fdb48c1c0a7.
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2014-05-08 12:10:01 +02:00 |
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NathanSweet
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cc89e1a3a6
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Fixed Skeleton#setAttachment.
closes #215
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2014-05-08 12:02:34 +02:00 |
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smaren
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2715e2409f
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fixed boundingbox typo
BoundingBox was boundingbox and boundingBox different places, now it is
boundingBox everywhere
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2014-05-08 11:20:11 +02:00 |
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smaren
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9e2c588734
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fixed skeletons setAttachment using getAttachment
getAttachment does not exist, now uses getAttachmentBySlotIndex
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2014-05-08 11:19:05 +02:00 |
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NathanSweet
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0a275f0ac7
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Added includes to spine.h.
closes #214
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2014-05-07 15:03:10 +02:00 |
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NathanSweet
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0295b0c169
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Read new atlas format that has width and height for each page.
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2014-05-06 19:15:48 +02:00 |
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NathanSweet
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3729bc1c88
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Read new atlas format that has width and height for each page.
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2014-05-06 18:48:52 +02:00 |
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NathanSweet
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21eade668b
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Fixed intersectsSegment that takes a polygon.
closes #213
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2014-05-06 14:09:32 +02:00 |
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NathanSweet
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f6cbff942f
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ANSI C is fun!
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2014-05-05 21:31:59 +02:00 |
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NathanSweet
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4346db1f31
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Fixed atlas rendererObject not being set.
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2014-05-05 21:23:52 +02:00 |
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NathanSweet
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bdc78db207
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Removed updateOffset from setRegion.
People can call updateOffset if they change the region or other RegionAttachment properties.
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2014-05-05 19:20:14 +02:00 |
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NathanSweet
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d1b87c04a8
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setToSetupPose and setSlotsToSetupPose should revert the draw order.
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2014-05-05 15:14:27 +02:00 |
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NathanSweet
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83be769cc5
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Read new atlas format that has width and height for each page.
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2014-05-05 15:07:53 +02:00 |
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NathanSweet
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d4e9923385
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Open .atlas.txt files.
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2014-05-05 15:07:40 +02:00 |
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NathanSweet
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79c11424f4
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Pre-increment for consistency.
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2014-05-05 15:07:28 +02:00 |
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NathanSweet
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22c58fd8dc
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Fixed reading FFD.
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2014-05-05 15:06:34 +02:00 |
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NathanSweet
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cc472d134f
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Renamed spAtlas constructor methods to match others. Added void* to spAtlas constructors.
Inside _spAtlasPage_createTexture you can use `self->atlas->rendererObject` to get the void* specified at atlas creation.
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2014-05-02 17:55:54 +02:00 |
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NathanSweet
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3910298c91
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SFML requires images without premultiplied alpha.
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2014-05-02 10:21:40 +02:00 |
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NathanSweet
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b7a788bc1e
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Fixed memory errors.
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2014-05-02 10:21:16 +02:00 |
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NathanSweet
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99a8de4bb4
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FFD for spine-c and spine-sfml.
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2014-04-29 20:28:27 +02:00 |
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NathanSweet
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6432e43ea2
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Clean up.
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2014-04-29 20:27:31 +02:00 |
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NathanSweet
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17c03bf44a
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Skinning for spine-sfml.
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2014-04-29 00:48:23 +02:00 |
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NathanSweet
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23d4d0558c
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Fixed bug loading skinned meshes.
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2014-04-29 00:48:12 +02:00 |
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NathanSweet
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82ea243dbb
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Meshes for spine-sfml.
No FFD or skinning yet.
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2014-04-29 00:32:19 +02:00 |
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NathanSweet
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e782b6effa
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Cleaning up.
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2014-04-29 00:31:24 +02:00 |
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NathanSweet
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03c957f55e
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Fixed additive blending for meshes.
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2014-04-28 23:08:57 +02:00 |
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NathanSweet
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3ff8661670
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Updated example.
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2014-04-28 17:57:52 +02:00 |
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NathanSweet
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b1f851a246
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Meshes, FFD and skinning for spine-c.
Untested since rendering hasn't yet been done for a runtime that extends spine-c.
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2014-04-28 17:52:01 +02:00 |
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NathanSweet
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5623631026
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Clean up.
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2014-04-28 17:51:17 +02:00 |
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NathanSweet
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04c0fec844
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Fixed NPE.
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2014-04-28 17:51:07 +02:00 |
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NathanSweet
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c1c12677ba
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API improvements.
Before I get too many damned runtimes done. ;)
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2014-04-28 16:49:20 +02:00 |
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NathanSweet
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efff26ebc9
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Open .txt as JSON.
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2014-04-28 16:08:28 +02:00 |
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NathanSweet
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df971f7c70
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Fixed skinned meshes with FFD.
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2014-04-28 16:08:17 +02:00 |
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NathanSweet
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03291be259
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Updated examples.
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2014-04-28 13:30:56 +02:00 |
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NathanSweet
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a76c396528
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Separated updateRegions() from setMesh() to facilitate lazy loading atlas regions.
Moved setting path into SkeletonJson.
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2014-04-28 13:29:06 +02:00 |
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NathanSweet
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fc60d4d6de
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Added back mesh.RecalculateBounds().
Because who really knows what is going on, anyway.
http://esotericsoftware.com/forum/viewtopic.php?p=12481#p12481
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2014-04-27 23:58:10 +02:00 |
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NathanSweet
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a180398975
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Added SP_ prefix to enums.
Super fun. Don't forget you can use SPINE_SHORT_NAMES.
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2014-04-27 23:23:13 +02:00 |
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NathanSweet
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b44bca68d9
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Fixing things up.
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2014-04-27 22:18:31 +02:00 |
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NathanSweet
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ca9274539e
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setSkin should attach setup pose attachments if there was no old skin.
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2014-04-27 22:02:51 +02:00 |
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NathanSweet
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cf9a3a4109
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Per attachment color.
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2014-04-27 22:02:44 +02:00 |
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NathanSweet
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55c98fc7f1
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Fix AnimationState to use previous.timeScale when mixing.
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2014-04-27 22:02:17 +02:00 |
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NathanSweet
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afe0817811
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Fix color timeline mixing when animation is after the last frame.
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2014-04-27 22:02:08 +02:00 |
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NathanSweet
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1306384a8c
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Immutable triangles optimization, better inspectors.
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2014-04-27 13:21:17 +02:00 |
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NathanSweet
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10fb67a79c
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Fixed skeletons being flipped when using the same atlas.
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2014-04-27 11:10:22 +02:00 |
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