Mario Zechner
5abed8a7f6
[godot] Closes #2489 , fix reference count of SpineAttachments
...
The SpineAttachment destructor would dereference the spine::Attachment. However, the set_spine_object() call doesn't increase the reference count. This can lead to the attachment being deallocated too early.
2024-05-21 13:15:46 +02:00
Mario Zechner
dc577acc8d
[godot] Take clipping into account in Skeleton.get_bounds()
2024-05-21 12:48:30 +02:00
Mario Zechner
25d55851e9
[godot] Closees #2530 , don't use preview skin/animation at runtime
2024-05-21 11:37:06 +02:00
Mario Zechner
5a462e9e21
[godot] Closes #2516 , memdelete instead of memfree on Control
2024-05-03 12:44:30 +02:00
Mario Zechner
a228adf684
[godot] Should close #2514 , needs testing.
2024-05-02 16:52:48 +02:00
Jason Knight
07f299434d
Dont do init transform if you dont need to. ( #2495 )
2024-04-30 10:44:14 +02:00
Mario Zechner
de6b411007
Formatting
2024-04-16 17:21:36 +02:00
Mario Zechner
eecca2bdfa
[godot] Add SkeletonData::set_reference_scale/get_reference_scale
2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519
[godot] Fix incorrect animation track setters/getters
2024-04-04 15:58:14 +02:00
Mario Zechner
e623140c99
[godot] Port 4.2 changes and expose in GDScript/C#
2024-04-04 15:26:48 +02:00
Mario Zechner
f68f5437d9
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2024-01-16 12:20:32 +01:00
Mario Zechner
068a2bb6d0
[godot] Closes #2447 , expose bone and sprite in SpineBoneNode
2024-01-12 13:10:57 +01:00
Mario Zechner
8878437c38
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-ts/index.html
# spine-ts/spine-player/src/PlayerEditor.ts
2023-12-08 01:04:14 +01:00
Mario Zechner
38fa8800f3
[godot] Fix for 4.0/4.1, different API.
2023-12-06 17:29:17 +01:00
Mario Zechner
0d282215bc
[godot] Fix compilation error with 4.2-stable
2023-12-06 17:16:47 +01:00
Harald Csaszar
bba61a9a09
Merge branch '4.1' into 4.2-beta
2023-11-21 14:35:50 +01:00
Mario Zechner
54706aeea7
[godot] Closes #2421 , fix check whether mesh indices changed in between frames.
2023-11-17 19:30:16 +01:00
Harald Csaszar
9999ea82ca
Merge branch '4.1' into 4.2-beta
2023-10-06 18:47:28 +02:00
Mario Zechner
f5caeacf0c
[godot] Fix compilation errors with 3.5.3, fix const correctness.
2023-10-06 11:15:21 +02:00
Mario Zechner
5f6b637d53
[godot] Make SpineAtlasResource::clear_native_data const.
2023-10-06 10:50:15 +02:00
Mario Zechner
b3e8821966
[godot] Fix const assignments in SpineAtlasResource::copy_from()
2023-10-05 20:51:50 +02:00
Mario Zechner
e8e0c29aa7
Merge branch '4.1' into 4.2-beta
2023-10-05 15:47:07 +02:00
Mario Zechner
b70aa0c9fb
[godot] Closes #2387 , reimport of skeleton and atlas files is reflect by referencing objects.
2023-10-05 15:46:58 +02:00
Mario Zechner
5c0bb6e36b
[godot] Fix error message when deleting a mix in a skeleton data asset.
2023-10-05 13:18:14 +02:00
Mario Zechner
961a865343
Merge branch '4.1' into 4.2-beta
2023-09-22 15:41:57 +02:00
Mario Zechner
57388824ca
[godot] Closes #2372 , fix UTF-8 texture atlas loading.
2023-09-22 15:41:36 +02:00
Mario Zechner
fb11c02be8
[godot] Closes #2373
...
The spine-godot renderer made assumptions about index data that didn't hold in case of clipping.
2023-09-22 14:42:05 +02:00
Mario Zechner
fa1fb09cb2
[godot] Closes #2381 , regression in SpineSlot::get_bone()
2023-09-22 11:15:25 +02:00
badlogic
c99535ed85
Merge branch '4.1' into 4.2-beta
2023-09-21 18:33:05 +02:00
badlogic
d9b640254a
[godot] Improve debug renderer.
2023-09-20 14:43:58 +02:00
Mario Zechner
db914b023f
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-09-05 22:45:21 +02:00
Mario Zechner
3acbc2ab7a
Formatting
2023-09-05 22:36:04 +02:00
Mario Zechner
d60d6e58f8
Merge branch '4.1' into 4.2-beta
2023-09-04 11:00:02 +02:00
Jordan Schidlowsky
96e25be436
Squashed commit of the following: ( #2332 )
...
commit 646078160b26979bc32093035602b7de12d9406b
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Mon Aug 7 15:34:37 2023 -0600
revert SCsub
commit 6f388c3d4ce86944b3801fbd418bfc8a1dfe4e02
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:56 2023 -0600
rename
commit 20eeeb5743a6687c189f61a91f14fcfcd179d0d8
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:11:11 2023 -0600
fix
commit 6ef0c3d0698c851349f1cd5b44e06296cfc90011
Merge: 26c02da4a 94d043b56
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Aug 4 13:09:54 2023 -0600
Merge branch '4.1' into feature4.1/godot-performance-improvements
commit 26c02da4af1f7d518bbdc8c63a6c42f864b781b0
Merge: 0ce2ab656 002276351
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 15:57:49 2023 -0600
Merge remote-tracking branch 'upstream/4.1' into feature4.1/godot-performance-improvements
commit 0ce2ab656364fde29063b8b8ccee36dd7f4583fd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Aug 3 12:11:51 2023 -0600
Performance improvement using SNAME, caches for find_bone find_slot, temporary string buffer support.
commit 8082dfcef08cd5fab0c6247410c9177f0d6aa3bd
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Tue Jun 6 06:10:07 2023 -0600
Support audio path in SpineEventData
commit bf864c7ff1e03bb8c8826b6766d09958d0ee36e0
Merge: da5b318ee 0a14457f3
Author: Jason Knight <jason@winterpixel.com>
Date: Tue Nov 29 14:01:17 2022 -0600
Merge branch 'upstream-4.1' into winterpixel-main
commit da5b318eea0881f2cc9656fcf09a355fe7b05392
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Fri Nov 25 14:02:09 2022 -0600
fix incorrect ordering issue when applying custom materials to slot nodes
commit 000d22c5a8b160846c7742f181d9c7c6d816dd2a
Merge: 718643afc 8c3533835
Author: Brian Semrau <brian@winterpixel.com>
Date: Thu Nov 24 16:02:30 2022 -0500
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 718643afc14b5f049961a4ec7b34ba9e8a3c6533
Merge: 2b743bd1d d8396435d
Author: Brian Semrau <brian@winterpixel.com>
Date: Tue Oct 25 16:03:10 2022 -0400
Merge remote-tracking branch 'upstream/4.1' into winterpixel-main
commit 2b743bd1dfa63f72169a36f2c43e43a2e2038f26
Author: Jordan Schidlowsky <jordanschidlowsky@gmail.com>
Date: Thu Oct 13 12:37:04 2022 -0600
Adding .o to ignore
commit 6ad70aaf162b7423c935b2baaff11c8bfbf2120b
Author: Brian Semrau <brian@winterpixel.com>
Date: Wed Oct 12 13:59:32 2022 -0400
Allow building by just adding to a modules folder
2023-09-04 10:58:43 +02:00
Mario Zechner
74b7882efa
Merge branch '4.1' into 4.2-beta
2023-07-31 13:29:29 +02:00
Mario Zechner
4047f1ba07
Updated license headers.
2023-07-31 13:29:16 +02:00
Mario Zechner
1170d6c07b
Merge branch '4.1' into 4.2-beta
2023-07-31 13:28:45 +02:00
Mario Zechner
61835faa78
[godot] Fix runtime license header.
2023-07-31 13:04:22 +02:00
Harald Csaszar
2bb2a12feb
Merge branch '4.1' into 4.2-beta
2023-07-17 17:02:02 +02:00
Mario Zechner
15b61f3101
[godot] Fix compilation error in SpineSprite, add 4.1 GitHub workflow.
2023-07-14 13:46:20 +02:00
Harald Csaszar
f87e507cbd
Merge branch '4.1' into 4.2-beta
2023-06-09 19:16:10 +02:00
Jordan Schidlowsky
9be78dbd20
Support audio path in SpineEventData ( #2303 )
2023-06-07 13:52:43 +02:00
Mario Zechner
983220d3bc
[godot] Fix refactoring compilation errors.
2023-02-17 16:50:20 +01:00
Mario Zechner
e5a481770d
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-cpp/spine-cpp/src/spine/SkeletonBinary.cpp
2023-02-17 11:27:28 +01:00
Mario Zechner
55b6f43d9b
[godot] Added mesh based renderer, slower than cavvas_item_add_triangle_array due to no batching.
2023-02-17 11:17:15 +01:00
Mario Zechner
b1426e3b04
Merge branch '4.1' into 4.2-beta
2023-02-16 13:51:18 +01:00
Mario Zechner
b80b57b380
[godot] FIx 4.0 compilation errors.
2023-02-16 13:51:00 +01:00
badlogic
89412eeada
Merge branch '4.1' into 4.2-beta
2023-02-14 15:38:07 +01:00
badlogic
1aed9a2aa4
[godot] Fix 3.5 compilation after renderer reworking.
2023-02-14 15:37:21 +01:00
badlogic
fe8f51810a
Merge branch '4.1' into 4.2-beta
2023-02-14 13:44:36 +01:00