Nathan Sweet
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0b1d9448eb
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Merge pull request #251 from Furkanzmc/master
Static Cast RGBA Values to Avoid Compiler Warnings
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2014-07-22 09:19:45 +02:00 |
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Nathan Sweet
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f035c0d119
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Merge pull request #253 from Fenrisul/master
Added basic skeleton extension methods for Slot, Attachments, and Bone t...
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2014-07-22 09:19:18 +02:00 |
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Fenrisul
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599a3fa835
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Added basic skeleton extension methods for Slot, Attachments, and Bone to better integrate with Unity Color and Vector classes
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2014-07-21 20:48:18 -07:00 |
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NathanSweet
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6444e8e934
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IK constraints for spine-libgdx.
Note Spine doesn't yet export IK data, so spine-libgdx doesn't yet load it. Soon!
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2014-07-22 00:21:27 +02:00 |
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Furkan Üzümcü
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cbb775af97
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Static cast rgba value
Add static_cast to the rgba valuse to cast them to sf::Uint8, so that
compiler warnings can be avoided.
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2014-07-17 03:45:31 +03:00 |
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NathanSweet
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88f805a74e
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Update to latest libgdx.
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2014-06-11 14:09:39 +02:00 |
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NathanSweet
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9f87b95a67
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Debug mark for skeleton position.
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2014-06-09 20:20:18 +02:00 |
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NathanSweet
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da9de71fad
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Fixed array expansion.
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2014-06-04 12:09:20 +02:00 |
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NathanSweet
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68da7f72de
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Scale UVs since Starling mangles textures to POT size.
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2014-06-04 02:42:16 +02:00 |
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NathanSweet
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e648aa66ae
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Changed cocos2d-based runtimes to not apply contentScale.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2771
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2014-06-04 01:59:00 +02:00 |
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NathanSweet
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556afc3514
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Fixed examples resizing.
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2014-06-04 01:58:35 +02:00 |
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NathanSweet
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7f6abc8c00
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Fixed mixing from uninitialized slot vertices.
http://esotericsoftware.com/forum/viewtopic.php?f=9&t=2775
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2014-06-03 18:37:42 +02:00 |
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NathanSweet
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6b9d514ca7
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Meshes, FFD and skinning for spine-starling.
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2014-06-02 15:33:22 +02:00 |
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NathanSweet
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fb28ee1b49
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Triangles int -> uint.
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2014-06-02 12:12:39 +02:00 |
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NathanSweet
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968f408445
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Reload button and default mix time.
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2014-05-29 21:33:06 +02:00 |
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Nathan Sweet
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147c9bd763
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Merge pull request #227 from pharan/bonecomponent
Fixed BoneComponent Z-positioning.
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2014-05-29 21:14:43 +02:00 |
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NathanSweet
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634e7a3469
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Fixed switch warning.
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2014-05-29 20:36:58 +02:00 |
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NathanSweet
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6e162a2fe7
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Updated to 3.1 final.
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2014-05-29 20:34:40 +02:00 |
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NathanSweet
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8736bd6bcb
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Fixed pooling polygon FloatArrays.
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2014-05-29 19:53:58 +02:00 |
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NathanSweet
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292cd144fe
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Missing text file.
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2014-05-29 19:39:20 +02:00 |
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NathanSweet
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37c27ca3f9
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Don't clear VAO on each PolygonBatch flush.
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2014-05-29 19:34:09 +02:00 |
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NathanSweet
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be09165723
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Fixed path lookup.
closes #229
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2014-05-29 10:13:48 +02:00 |
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NathanSweet
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8b0aeaf9c5
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spine-csharp should not be committed under spine-tk2d!
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2014-05-25 20:10:48 +02:00 |
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NathanSweet
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ab15078b3e
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Fixes.
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2014-05-25 08:55:14 +02:00 |
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NathanSweet
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8887677cd7
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Missig function.
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2014-05-23 16:21:41 +02:00 |
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NathanSweet
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81ae526a7b
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Meshes, FFD and skinning for spine-lua.
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2014-05-23 12:37:55 +02:00 |
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NathanSweet
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c1a9b502bd
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Tabs, never spaces.
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2014-05-23 11:37:20 +02:00 |
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Nathan Sweet
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5c5505dfcb
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Merge pull request #228 from moberghammer/master
AttachmentLoader fixes
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2014-05-23 11:37:00 +02:00 |
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Carsten Moberg Hammer
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48398b4a6b
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AttachmentLoader fixes
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2014-05-23 11:31:30 +02:00 |
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NathanSweet
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cf41610f8a
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Minor fixes.
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2014-05-23 10:46:26 +02:00 |
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pharan
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e120ed382c
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Fixed BoneComponent Z-positioning.
New checkboxes to customize its behavior.
SkeletonRenderer property to safely reattach to a different SkeletonRenderer.
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2014-05-23 14:26:07 +08:00 |
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NathanSweet
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f71fb43552
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Various fixes.
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2014-05-22 15:20:11 +02:00 |
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NathanSweet
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9a7673c68a
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Support TK2D PNG atlases.
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2014-05-22 15:15:18 +02:00 |
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NathanSweet
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765452ce84
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Meshes, FFD and skinning for spine-js.
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2014-05-22 15:06:27 +02:00 |
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NathanSweet
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d043d8204c
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boundingBox -> getBoundingBox.
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2014-05-22 14:15:28 +02:00 |
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NathanSweet
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99df3bf619
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Updated boundingBox.
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2014-05-22 11:37:21 +02:00 |
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NathanSweet
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f8f9a2d80e
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Use getDisplayedOpacity.
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2014-05-22 11:09:00 +02:00 |
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NathanSweet
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c1cae3dccc
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Better example, no PMA.
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2014-05-21 22:40:34 +02:00 |
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NathanSweet
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d46ab513c8
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Brings spine-starling up to date with spine-as3.
No mesh rendering yet.
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2014-05-21 22:29:43 +02:00 |
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NathanSweet
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a80cd047cf
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Meshes, FFd and skinning for spine-as3.
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2014-05-21 22:29:23 +02:00 |
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NathanSweet
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01c0e1881f
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Minor changes.
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2014-05-21 22:28:50 +02:00 |
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NathanSweet
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9512e56a3d
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Fixed zero bone scale.
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2014-05-21 20:16:36 +02:00 |
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NathanSweet
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da960ae935
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Fixed leak.
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2014-05-21 20:08:17 +02:00 |
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NathanSweet
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cff77e7dea
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Fixed double free.
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2014-05-21 10:11:57 +02:00 |
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NathanSweet
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f1468c44e3
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Clean up.
Setting Attachment clears vertices count.
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2014-05-21 10:11:45 +02:00 |
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NathanSweet
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386134febe
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Removed unnecessary cast, property access.
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2014-05-21 10:11:16 +02:00 |
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NathanSweet
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45a1745449
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Unbind VAO.
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2014-05-20 16:59:08 +02:00 |
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NathanSweet
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7b1e4412b1
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Removed WIP.
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2014-05-19 21:36:21 +02:00 |
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NathanSweet
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3a506300eb
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Show using a lambda for callbacks.
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2014-05-19 21:19:43 +02:00 |
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NathanSweet
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305aabfc8a
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Always apply content scale.
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2014-05-19 21:19:33 +02:00 |
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