1265 Commits

Author SHA1 Message Date
John
22e283ac6c AnimationState.cs now fires events during mixing
Not sure if the same "fix" needs to be applied to other runtimes, or if this was intended behavior at all. But someone in the forums was looking for this fix.
2015-01-20 01:01:52 +08:00
Nathan Sweet
a215d6097c Update README.md 2015-01-18 02:10:39 +01:00
NathanSweet
b3b3b25a83 Added skin to tests project, for NormalMapTest. 2014-12-11 03:18:25 +01:00
NathanSweet
5d8e907b93 Merge remote-tracking branch 'origin/master' 2014-12-11 03:16:50 +01:00
NathanSweet
8da86d7f25 Fixed allocations. 2014-12-11 03:16:46 +01:00
NathanSweet
e9a9b15f34 No need to check mix == 1. 2014-12-11 03:15:39 +01:00
NathanSweet
71b41a60a4 Added getBounds method to get the bounds of the attachments for the current pose. 2014-12-11 03:15:13 +01:00
NathanSweet
61906bcf1f Fixed premultiplied alpha. 2014-12-11 03:14:48 +01:00
Fenrisul
39ce4b2bd4 Merge pull request #336 from pharan/patch-1
Fix 2D Projects breaking PMA atlases.
2.1.08
2014-12-05 20:46:46 -08:00
John
987f4a17d2 Fix 2D Projects breaking PMA atlases.
Disable alphaIsTransparency by default.
This will prevent 2D projects from causing PMA atlases to bleed colors into transparent areas.
2014-12-06 11:59:49 +08:00
NathanSweet
3ed63ef028 Moar boxes. 2014-11-30 12:42:23 +01:00
NathanSweet
e38213fb67 Fixed NPE if file failed to load. 2014-11-24 02:16:38 +01:00
NathanSweet
9cb1a2852b Added bone width to debug renderer. 2014-11-24 02:16:24 +01:00
NathanSweet
cad68f30ff Organized spine-libgdx so tests and the skeleton viewer are separate. 2014-11-20 12:42:54 +01:00
NathanSweet
14c8484caa Fixed null check. 2014-11-20 11:40:18 +01:00
NathanSweet
8dc8f8f9e8 Added null checks for add/set animation.
closes #173
2014-11-19 18:02:14 +01:00
NathanSweet
60d724b7c4 Moved scheduleUpdate to onEnter, added unscheduleUpdate onExit.
closes #230
2014-11-19 17:56:44 +01:00
NathanSweet
abb3782e27 Fixed opacity with cascadeOpacityEnabled.
closes #237
2014-11-19 17:49:33 +01:00
NathanSweet
962321574c Added missing ctor.
closes #209
2014-11-19 17:40:22 +01:00
NathanSweet
fb214ee276 Updated spine-c struct definitions to allow for forward declarations. 2014-11-18 03:40:20 +01:00
NathanSweet
1fa410bb53 Fixed warnings. 2014-11-18 02:38:39 +01:00
NathanSweet
66dee75951 Fixed spine-lua IK timelines. 2014-11-17 23:06:52 +01:00
NathanSweet
97bc171bdd Merge remote-tracking branch 'origin/master' 2014-11-17 19:41:56 +01:00
NathanSweet
63801b6f13 setSkin docs. 2014-11-17 19:41:50 +01:00
Nathan Sweet
7b804f4197 Merge pull request #289 from zhongfq/master
Bugfixes in 64bit system
2014-11-17 14:26:00 +01:00
NathanSweet
7b3bc205fd Minor clean up. 2014-11-16 03:06:08 +01:00
NathanSweet
7c065a76e2 IK for spine-lua, spine-corona, spine-love. 2014-11-16 03:05:46 +01:00
NathanSweet
c3e8058208 Removed test flip timeline. 2014-11-16 00:33:09 +01:00
NathanSweet
3dbc1c5565 Merge remote-tracking branch 'origin/master' 2014-11-16 00:13:59 +01:00
NathanSweet
ee1f13ab9c Don't clear FFD if before first FFD key in animation.
Didn't make any sense. Any existing FFD should remain until time passes a key.
2014-11-16 00:13:37 +01:00
NathanSweet
31848ad22a Minor clean up. 2014-11-16 00:09:37 +01:00
NathanSweet
59204db7f8 Flip timelines for spine-lua, spine-corona, spine-love. 2014-11-16 00:05:01 +01:00
Nathan Sweet
8b870e3ae1 Merge pull request #299 from gadavid/master
Makefile(Linux and MingW support) for spine-c
2014-11-14 01:57:20 +01:00
NathanSweet
631add64fb Set spineboy as default. 2014-11-14 01:55:42 +01:00
NathanSweet
1ef7334c17 Merge remote-tracking branch 'origin/master' 2014-11-14 01:55:29 +01:00
NathanSweet
ecaace0f80 Many spine-js fixes, added hero example. 2014-11-14 01:48:42 +01:00
NathanSweet
9dcaeb6853 Clean up. 2014-11-14 01:47:39 +01:00
Nathan Sweet
5abfbe1200 Merge pull request #321 from ubiyf/master
Fix Bug : Can not build android apk, if not set char* as const.
2014-11-14 00:06:22 +01:00
Nathan Sweet
9a7dca6230 Merge pull request #323 from wangjian1009/master
load flipX flipY from json
2014-11-14 00:05:54 +01:00
NathanSweet
fbd9a2057e Better scale. 2014-11-13 01:17:45 +01:00
NathanSweet
378a413863 Updated spine-turbulenz example. 2014-11-13 00:50:33 +01:00
Nathan Sweet
8e024e9623 Update README.md 2014-11-13 00:48:09 +01:00
Nathan Sweet
9a27f11816 Update README.md 2014-11-13 00:47:52 +01:00
Nathan Sweet
634a3b92c4 Update README.md 2014-11-13 00:47:33 +01:00
NathanSweet
cb011c8400 Bug fixes. 2014-11-12 23:59:25 +01:00
NathanSweet
11633a0b22 IK and flip timelines for spine-js. 2014-11-12 21:22:51 +01:00
NathanSweet
efae035f18 Flip timelines for spine-as3 and spine-starling. 2014-11-12 19:38:43 +01:00
NathanSweet
322d8ed0ab Fixed first flip key not being applied. 2014-11-11 17:42:19 +01:00
NathanSweet
d04c80adb4 Pool skin keys to avoid allocation. 2014-11-11 17:41:48 +01:00
NathanSweet
14bd9e494a Avoid allocation when bone cache size goes down then back up later. 2014-11-11 17:41:29 +01:00