John
22e283ac6c
AnimationState.cs now fires events during mixing
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Not sure if the same "fix" needs to be applied to other runtimes, or if this was intended behavior at all. But someone in the forums was looking for this fix.
2015-01-20 01:01:52 +08:00
Nathan Sweet
a215d6097c
Update README.md
2015-01-18 02:10:39 +01:00
NathanSweet
b3b3b25a83
Added skin to tests project, for NormalMapTest.
2014-12-11 03:18:25 +01:00
NathanSweet
5d8e907b93
Merge remote-tracking branch 'origin/master'
2014-12-11 03:16:50 +01:00
NathanSweet
8da86d7f25
Fixed allocations.
2014-12-11 03:16:46 +01:00
NathanSweet
e9a9b15f34
No need to check mix == 1.
2014-12-11 03:15:39 +01:00
NathanSweet
71b41a60a4
Added getBounds method to get the bounds of the attachments for the current pose.
2014-12-11 03:15:13 +01:00
NathanSweet
61906bcf1f
Fixed premultiplied alpha.
2014-12-11 03:14:48 +01:00
Fenrisul
39ce4b2bd4
Merge pull request #336 from pharan/patch-1
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Fix 2D Projects breaking PMA atlases.
2.1.08
2014-12-05 20:46:46 -08:00
John
987f4a17d2
Fix 2D Projects breaking PMA atlases.
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Disable alphaIsTransparency by default.
This will prevent 2D projects from causing PMA atlases to bleed colors into transparent areas.
2014-12-06 11:59:49 +08:00
NathanSweet
3ed63ef028
Moar boxes.
2014-11-30 12:42:23 +01:00
NathanSweet
e38213fb67
Fixed NPE if file failed to load.
2014-11-24 02:16:38 +01:00
NathanSweet
9cb1a2852b
Added bone width to debug renderer.
2014-11-24 02:16:24 +01:00
NathanSweet
cad68f30ff
Organized spine-libgdx so tests and the skeleton viewer are separate.
2014-11-20 12:42:54 +01:00
NathanSweet
14c8484caa
Fixed null check.
2014-11-20 11:40:18 +01:00
NathanSweet
8dc8f8f9e8
Added null checks for add/set animation.
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closes #173
2014-11-19 18:02:14 +01:00
NathanSweet
60d724b7c4
Moved scheduleUpdate to onEnter, added unscheduleUpdate onExit.
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closes #230
2014-11-19 17:56:44 +01:00
NathanSweet
abb3782e27
Fixed opacity with cascadeOpacityEnabled.
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closes #237
2014-11-19 17:49:33 +01:00
NathanSweet
962321574c
Added missing ctor.
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closes #209
2014-11-19 17:40:22 +01:00
NathanSweet
fb214ee276
Updated spine-c struct definitions to allow for forward declarations.
2014-11-18 03:40:20 +01:00
NathanSweet
1fa410bb53
Fixed warnings.
2014-11-18 02:38:39 +01:00
NathanSweet
66dee75951
Fixed spine-lua IK timelines.
2014-11-17 23:06:52 +01:00
NathanSweet
97bc171bdd
Merge remote-tracking branch 'origin/master'
2014-11-17 19:41:56 +01:00
NathanSweet
63801b6f13
setSkin docs.
2014-11-17 19:41:50 +01:00
Nathan Sweet
7b804f4197
Merge pull request #289 from zhongfq/master
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Bugfixes in 64bit system
2014-11-17 14:26:00 +01:00
NathanSweet
7b3bc205fd
Minor clean up.
2014-11-16 03:06:08 +01:00
NathanSweet
7c065a76e2
IK for spine-lua, spine-corona, spine-love.
2014-11-16 03:05:46 +01:00
NathanSweet
c3e8058208
Removed test flip timeline.
2014-11-16 00:33:09 +01:00
NathanSweet
3dbc1c5565
Merge remote-tracking branch 'origin/master'
2014-11-16 00:13:59 +01:00
NathanSweet
ee1f13ab9c
Don't clear FFD if before first FFD key in animation.
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Didn't make any sense. Any existing FFD should remain until time passes a key.
2014-11-16 00:13:37 +01:00
NathanSweet
31848ad22a
Minor clean up.
2014-11-16 00:09:37 +01:00
NathanSweet
59204db7f8
Flip timelines for spine-lua, spine-corona, spine-love.
2014-11-16 00:05:01 +01:00
Nathan Sweet
8b870e3ae1
Merge pull request #299 from gadavid/master
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Makefile(Linux and MingW support) for spine-c
2014-11-14 01:57:20 +01:00
NathanSweet
631add64fb
Set spineboy as default.
2014-11-14 01:55:42 +01:00
NathanSweet
1ef7334c17
Merge remote-tracking branch 'origin/master'
2014-11-14 01:55:29 +01:00
NathanSweet
ecaace0f80
Many spine-js fixes, added hero example.
2014-11-14 01:48:42 +01:00
NathanSweet
9dcaeb6853
Clean up.
2014-11-14 01:47:39 +01:00
Nathan Sweet
5abfbe1200
Merge pull request #321 from ubiyf/master
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Fix Bug : Can not build android apk, if not set char* as const.
2014-11-14 00:06:22 +01:00
Nathan Sweet
9a7dca6230
Merge pull request #323 from wangjian1009/master
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load flipX flipY from json
2014-11-14 00:05:54 +01:00
NathanSweet
fbd9a2057e
Better scale.
2014-11-13 01:17:45 +01:00
NathanSweet
378a413863
Updated spine-turbulenz example.
2014-11-13 00:50:33 +01:00
Nathan Sweet
8e024e9623
Update README.md
2014-11-13 00:48:09 +01:00
Nathan Sweet
9a27f11816
Update README.md
2014-11-13 00:47:52 +01:00
Nathan Sweet
634a3b92c4
Update README.md
2014-11-13 00:47:33 +01:00
NathanSweet
cb011c8400
Bug fixes.
2014-11-12 23:59:25 +01:00
NathanSweet
11633a0b22
IK and flip timelines for spine-js.
2014-11-12 21:22:51 +01:00
NathanSweet
efae035f18
Flip timelines for spine-as3 and spine-starling.
2014-11-12 19:38:43 +01:00
NathanSweet
322d8ed0ab
Fixed first flip key not being applied.
2014-11-11 17:42:19 +01:00
NathanSweet
d04c80adb4
Pool skin keys to avoid allocation.
2014-11-11 17:41:48 +01:00
NathanSweet
14bd9e494a
Avoid allocation when bone cache size goes down then back up later.
2014-11-11 17:41:29 +01:00