pharan
|
57fb0ee0be
|
[unity] Update some shader things.
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2017-11-25 15:18:35 +08:00 |
|
pharan
|
a0cf9badb9
|
[unity] Extra SkeletonDataAssetInspector info.
|
2017-11-25 15:17:47 +08:00 |
|
pharan
|
164678163d
|
[unity] Allow TextField fallback for attributes.
|
2017-11-25 15:14:28 +08:00 |
|
John
|
ad55ab9736
|
[unity] Handle SkeletonAnimator edit mode pose.
|
2017-11-23 14:09:33 +08:00 |
|
John
|
017b65198f
|
[unity] Fix some OnValidate behavior.
|
2017-11-20 08:26:27 +08:00 |
|
John
|
54c20904fd
|
[unity] Fix editor Drag-and-Drop tooltip.
|
2017-11-14 04:37:56 +08:00 |
|
John
|
06a18da27b
|
[unity] Fix Repacking caching.
|
2017-10-31 21:07:09 +08:00 |
|
John
|
b502aa3c23
|
[unity] Handle null preview texture in editor.
|
2017-10-25 20:30:23 +08:00 |
|
John
|
7c29b9573a
|
[unity] Fix SkeletonGraphic shader alpha.
|
2017-10-24 18:29:01 +08:00 |
|
pharan
|
92a5faba58
|
[unity] Use UnityObjectViewPos in Sprite shader.
|
2017-10-20 17:30:53 +08:00 |
|
pharan
|
652506df0c
|
[unity] Handle playModeStateChanged API change (2017.2).
|
2017-10-20 17:30:07 +08:00 |
|
pharan
|
6659902457
|
[unity] Add rotation param to RegionAttachment creation.
|
2017-10-20 17:29:33 +08:00 |
|
John
|
bdb97a023f
|
[unity] Fix UI TintBlack shader.
|
2017-10-20 16:51:10 +08:00 |
|
pharan
|
af7471f5f4
|
Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
|
2017-10-19 16:10:03 +08:00 |
|
pharan
|
f51b1abf0e
|
[unity] Match clipping behavior with editor.
|
2017-10-19 16:09:06 +08:00 |
|
Kleber Lopes da Silva
|
f336b9f6f5
|
[unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
|
2017-10-18 11:38:48 +08:00 |
|
pharan
|
4f119dbdc6
|
[unity] New Asset Icons.
|
2017-10-16 23:14:39 +08:00 |
|
pharan
|
ba02df87bd
|
[unity] GetRepackedAttachments
|
2017-10-16 21:42:39 +08:00 |
|
John
|
bc6132b051
|
[unity] Assign default struct values.
This prevents compiler errors with certain settings. Reproed in Unity 2017.3 beta
based on dddc1d3c67
@dorisugita
|
2017-10-07 00:49:08 +08:00 |
|
badlogic
|
d0cc44bfdb
|
Fixed URLs in READMEs, replaced most with relative links, so URLs point to correct branch.
|
2017-10-04 15:08:22 +02:00 |
|
pharan
|
be753eb672
|
[unity] Minor cleanup of SkeletonBaker code.
|
2017-09-30 20:39:24 +08:00 |
|
pharan
|
4b3710abae
|
[unity] Update SkeletonExtensions.
|
2017-09-30 20:38:22 +08:00 |
|
pharan
|
145d1b6aef
|
[unity] Minor doc.
|
2017-09-30 20:37:59 +08:00 |
|
pharan
|
c7017067ea
|
[unity] Fix Tint and TintBlack shaders ignoring alpha.
|
2017-09-30 20:37:31 +08:00 |
|
pharan
|
33dda6cd1f
|
[unity] Mipmap bias settings.
|
2017-09-13 09:38:42 +08:00 |
|
John
|
017d224cb6
|
[unity] Handle empty slots after separators.
|
2017-09-04 22:47:03 +08:00 |
|
Serhii Yolkin
|
c9722319de
|
[unity] SkeletonAnimator and Animation optimizations (#977)
* + SkeletonAnimator: optimizations, remove per-frame GC allocations on Unity 2017.1
+ Minor ScaleTimeline optimization
* [unity] Check + formatting SkeletonAnimator 2017.1
|
2017-09-01 17:56:18 +08:00 |
|
Serhii Yolkin
|
ad1279a71f
|
[unity] Handle null pool in SkeletonGhost.OnDestroy() (#979)
|
2017-09-01 16:26:53 +08:00 |
|
John
|
78d7d91e18
|
[unity] Update SkeletonRenderSeparator runtime API
|
2017-08-25 16:35:31 +08:00 |
|
John
|
d082bfe2d0
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-25 11:53:02 +08:00 |
|
John
|
b39ff7863c
|
[unity] Don't clear empty prefab MeshFilters.
|
2017-08-24 17:47:49 +08:00 |
|
pharan
|
4d89539b1b
|
[unity] SkeletonRenderer.SetMeshSettings
|
2017-08-23 18:36:05 +08:00 |
|
pharan
|
3a1b77871f
|
[unity] Bone.SetPositionSkeletonSpace
|
2017-08-23 18:35:17 +08:00 |
|
pharan
|
a96d92d27d
|
[unity] Make SkeletonRenderer invalid when destroying.
|
2017-08-23 18:34:05 +08:00 |
|
John
|
6b0f88cb7d
|
[unity] Add warnings for renamed atlas pages.
|
2017-08-23 09:32:41 +08:00 |
|
Moritz Wundke
|
5d8b1b4b26
|
[unity] Handle PreviewUtility API in Unity2017.1 (#961)
* Minor fixes for Unity2017
* [unity] Handle PreviewUtility API in Unity2017.1
|
2017-08-03 17:02:43 +08:00 |
|
John
|
0f620d9c6c
|
[unity] Handle Unity Animator warning in edit mode
|
2017-07-28 15:23:01 +08:00 |
|
pharan
|
998a1b1d94
|
[unity] Updated examples.
|
2017-07-20 14:31:15 +08:00 |
|
pharan
|
46c6bc3211
|
[unity] Repacking now caches texture clones. This improves multiple subsequent repacking performance, but requires calling SpriteAtlasRegionExtensions.ClearCache to clean up.
|
2017-07-20 14:29:56 +08:00 |
|
pharan
|
fcb9980a4b
|
[unity] Fix runtime AtlasAsset generation.
|
2017-07-20 14:22:41 +08:00 |
|
pharan
|
972e72848a
|
[unity] Clean up BuildTargetGroup check.
|
2017-07-20 14:22:06 +08:00 |
|
pharan
|
e4baef5622
|
[unity] Allow 3.5 jsons.
|
2017-07-20 14:21:38 +08:00 |
|
John
|
1ddaa81272
|
[unity] Minor rename of local.
|
2017-07-20 13:54:17 +08:00 |
|
John
|
c6f362f6d7
|
[unity] Update SpriteAttacher example code.
|
2017-07-17 18:48:04 +08:00 |
|
badlogic
|
3be988e12f
|
Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
|
John
|
f3e544319d
|
[unity] Fix SkeletonGraphic texture updating.
|
2017-07-11 12:47:23 +08:00 |
|
Shinsuke Sugita
|
5ad6934fd1
|
null check
atlas may become null
|
2017-07-10 10:13:26 +09:00 |
|
pharan
|
9d242ea90a
|
[unity] Cleanup BoundingBoxFollower support for active skin.
|
2017-07-06 06:43:05 +08:00 |
|
pharan
|
90789b130c
|
[unity] Minor cleanup.
|
2017-07-06 06:42:23 +08:00 |
|
pharan
|
16821f0bf7
|
[unity] BoneFollowerGraphic Component.
|
2017-07-06 06:42:00 +08:00 |
|