10208 Commits

Author SHA1 Message Date
Davide Tantillo
1c60592511 [ts][phaser] Untrack erroneously added phaser-v3 dist folder. 2025-04-17 09:48:44 +02:00
Nathan Sweet
fff1606b6d [libgdx] Added Posed and other base classes. Renamed BoneLocal/Pose. Removed skeleton fields, prefer passing. 2025-04-16 23:14:08 -04:00
Davide Tantillo
18d275cfe4 [ts][phaser] Update ts examples with -v3 and -v4 versions. 2025-04-16 17:37:23 +02:00
Davide Tantillo
da0be9de63 [ts] Release 4.2.77 2025-04-16 17:32:06 +02:00
Davide Tantillo
27f8150e56 [ts] Fixed typo in examples index.html. 2025-04-16 17:24:38 +02:00
Davide Tantillo
f5fc3b9175 [ts] Updated build and publish script for phaser-v4. 2025-04-16 17:13:49 +02:00
Davide
b2c12b9d06
[ts][phaser-v3][phaser-v4] New runtime for phaser-v4. Moved phaser to phaser-v3 (#2815) 2025-04-16 17:01:53 +02:00
Harald Csaszar
4bb71296fd [unity] Updated readme files after promoting on-demand-loading and addressables UPM packages from experimental to regular package. 2025-04-16 15:05:32 +02:00
Nathan Sweet
a8c081dbb1 [libgdx] Optimized setting the applied pose. 2025-04-15 23:45:34 -04:00
Nathan Sweet
c8069fa852 [libgdx] Pose classes for all the remaining constraints. 2025-04-15 17:56:55 -04:00
Nathan Sweet
08af7407b3 [libgdx] Added IkConstraintPose and data classes use a setup pose field. 2025-04-15 14:39:51 -04:00
Nathan Sweet
cab5944663 [libgdx] SlotPose and other refactoring. 2025-04-15 12:09:40 -04:00
Harald Csaszar
58690b0bbd [unity] Promoted on-demand-loading and addressables UPM packages from experimental to regular package. 2025-04-15 16:49:16 +02:00
Davide Tantillo
f5d1f99974 [ts][core] Fix SceneRenderer missing checks. 2025-04-15 12:33:54 +02:00
Davide Tantillo
606a5e5a30 [ts][player] Fix Viewport type. 2025-04-15 12:21:33 +02:00
Mario Zechner
46c3583f76 [godot] Up emscripten version 2025-04-14 08:29:15 +02:00
Nathan Sweet
cab6f73396 [libgdx] BonePose/Applied classes. 2025-04-13 17:46:34 -04:00
Nathan Sweet
71ef2d5f98 [libgdx] Separate pose and applied for bones, slots, and constraints, sliders WIP. 2025-04-12 22:09:24 -04:00
Nathan Sweet
9424018102 [ts][player] Added viewport.clip and ResizeMode.FitClip. 2025-04-10 16:15:00 -04:00
Nathan Sweet
9710b0f08b [libgdx] Fixed transform constraint binary data offset x/y scale. 2025-04-10 16:02:19 -04:00
Nathan Sweet
1139e6ccd6 [ts] Use double quotes in dev* for Windows. 2025-04-10 14:58:15 -04:00
Nathan Sweet
b1bdfa7b3e [ts] Use double quotes in dev* for Windows. 2025-04-10 14:57:34 -04:00
Harald Csaszar
17cf530aa8 [unity] Updated example skeletons version to 4.3.14-beta. 2025-04-10 17:27:19 +02:00
Harald Csaszar
75a412d9d7 [csharp] port of commit 52b7423: Brought back transform constraint offset. Some changes for alignment with reference implementation. 2025-04-10 17:27:19 +02:00
Harald Csaszar
320a182c01 [csharp] port of commit 4a351ce: Fixed delay being negative, causing the track time to jump. 2025-04-10 17:27:19 +02:00
Mario Zechner
3cc43389b9 Formatting 2025-04-10 12:07:08 +02:00
Mario Zechner
fa30e51232 [godot] Fix preprocessor constructs 2025-04-10 12:03:27 +02:00
Mario Zechner
f4ba6a9346 [godot] Add 4.4 to extension build matrix 2025-04-10 11:34:59 +02:00
Mario Zechner
cd63b83fe4 [godot] Add Godot 4.4 to build matrix 2025-04-10 11:33:12 +02:00
Mario Zechner
c5c71da28c [godot] Fix 3.5 build 2025-04-10 11:31:32 +02:00
Byeong Gwan
f04382bacd
expose multiplatform spine-engine target (#2806) 2025-04-10 11:28:34 +02:00
Byeong Gwan
88230582c2
[iOS] merge shader header and disable cpp-interp in example project (#2808)
* [iOS] disable objc-interp in example project & reuse struct header inside shader

* [iOS] support sharing Shader Header on both cocoapods and SPM
2025-04-10 11:27:24 +02:00
少年买瓜吗
e10a9f04c5
Update CMakeLists.txt (#2811) 2025-04-10 11:26:35 +02:00
Nathan Sweet
52b7423b23 [libgdx] Brought back transform constraint offset. 2025-04-09 17:14:28 -04:00
Nathan Sweet
ead468332c [libgdx] Fixed binary data loader scale for transform constraint, clean up. 2025-04-09 15:35:19 -04:00
Nathan Sweet
4a351ceb2d [libgdx] Fixed delay being negative, causing the track time to jump. 2025-04-09 14:17:50 -04:00
Harald Csaszar
0b6828adb6 [csharp] Updated version numbers in csharp tests. 2025-04-09 19:49:31 +02:00
Harald Csaszar
3e779a90df [unity] Updated custom unittest asset. 2025-04-09 18:36:38 +02:00
Harald Csaszar
dc21334dcd [unity] Updated version numbers in package.json and similar files to 4.3. 2025-04-09 17:23:33 +02:00
Harald Csaszar
7fe96af60f [unity] Adjusted runtime example copy script to deleted LWRP package and added ui-toolkit package. 2025-04-09 17:23:33 +02:00
Harald Csaszar
e4ba6e58f7 [unity] Removed obsolete LWRP shaders package (long succeeded by URP). 2025-04-09 17:23:33 +02:00
Luke Ingram
84d785c664 [c][cpp] Port of commit f1e0f0f (#2807)
* [c][cpp] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. #2786

* [c][cpp] Format.

---------

Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2025-04-09 16:08:23 +02:00
Davide Tantillo
cb28aeeedc [flutter] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. 2025-04-09 16:02:08 +02:00
Harald Csaszar
8f17f545d3 [unity] Updated example skeletons to latest 4.3-beta version. 2025-04-09 15:52:10 +02:00
Harald Csaszar
60a34ef995 [csharp] Fix Transform constraint import scale. 2025-04-09 15:52:10 +02:00
Harald Csaszar
90bfdba422 [csharp][unity] Port of Transform constraint property mapping and cumulated 4.3 changes. Excluding import scale fixes. 2025-04-09 15:52:06 +02:00
Harald Csaszar
0ab3a8251a [unity] Updated compatible version and example skeletons version to 4.3. 2025-04-09 15:50:44 +02:00
Luke Ingram
23233222f9
[c][cpp] Port of commit f1e0f0f (#2807)
* [c][cpp] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. #2786

* [c][cpp] Format.

---------

Co-authored-by: Davide Tantillo <iamdjj@gmail.com>
2025-04-09 15:13:39 +02:00
Mario Zechner
092e82d7ae [flutter] Closes #2809, update web_ffi 2025-04-09 15:10:19 +02:00
Mario Zechner
8e35cb8b6b [flutter] Update to emscripten 4.0.6, fix build script 2025-04-09 12:52:22 +02:00