badlogic
|
30afc61b8f
|
[ts][player] Fixed timeline slider and speed slider.
|
2018-11-19 16:03:39 +01:00 |
|
badlogic
|
30bd8ac751
|
[ts][player] Fixed canvas style to use display: block, because CSS was made by sadists.
|
2018-11-19 15:15:21 +01:00 |
|
badlogic
|
0053a14965
|
[ts][player] Better css, fixed showControls validation not working.
|
2018-11-19 15:12:31 +01:00 |
|
badlogic
|
896bdf913c
|
[ts][player] Integrated new spinner.
|
2018-11-19 14:44:21 +01:00 |
|
badlogic
|
238523d0fc
|
Updated assets in all runtime example projects except Unity and UE4.
|
2018-11-19 13:28:58 +01:00 |
|
badlogic
|
8945d209c5
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
|
2018-11-19 13:27:56 +01:00 |
|
badlogic
|
4c9913240b
|
Added 3.7 ready examples and their exports.
|
2018-11-19 13:27:49 +01:00 |
|
pharan
|
533a25286a
|
[unity] SpineEvent attribute audioOnly flag.
|
2018-11-19 11:07:24 +08:00 |
|
pharan
|
12e7ebf78f
|
[unity] SkeletonRenderer cleanup.
|
2018-11-19 11:06:50 +08:00 |
|
pharan
|
eccb124604
|
[unity] SpineAttributeDrawers formatting
|
2018-11-19 10:44:43 +08:00 |
|
pharan
|
b6c00a4880
|
[unity] SpineAttributes formatting.
|
2018-11-19 10:42:25 +08:00 |
|
badlogic
|
44552cd809
|
[ts] Rebuild artifacts.
|
2018-11-15 15:56:38 +01:00 |
|
badlogic
|
14a795e936
|
[ts][player] Made style sheet more robust against styles from embedding site.
|
2018-11-15 14:45:25 +01:00 |
|
badlogic
|
bd56277432
|
[ts][player] Fixed hover detection.
|
2018-11-15 14:39:28 +01:00 |
|
badlogic
|
bf00309ad1
|
Updated examples/ folder with the latest and greatest. Also updated export and runtime.sh scripts.
|
2018-11-15 11:01:47 +01:00 |
|
badlogic
|
939685f66c
|
Added new PMA samples.
|
2018-11-15 10:59:50 +01:00 |
|
badlogic
|
8eec72023a
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
|
2018-11-15 10:58:37 +01:00 |
|
badlogic
|
c95af40579
|
Updated all exports, using PMA now where possible in all examples. Did not update UE4 and Unity assets, these need to be updated manually.
|
2018-11-15 10:58:30 +01:00 |
|
pharan
|
3a96c22c3a
|
[unity] Fix mesh generator submesh buffer starting too large.
|
2018-11-15 11:30:48 +08:00 |
|
pharan
|
ff31888adf
|
[unity] Fix submesh count regression.
This also fixes tangents not being fully calculated when a skeleton uses no clipping and multiple submeshes.
|
2018-11-15 10:49:19 +08:00 |
|
badlogic
|
c5413d32d0
|
[ts] Updated build artifacts.
|
2018-11-14 14:33:44 +01:00 |
|
badlogic
|
94eec340c4
|
[ts][player] Fixed text selection on speed slider modification in FF, added snapping to speed slider, added hiding timeline if mouse doesn't move for 1 second except when popup is active or mouse is over controls, decided against popup centered over button, removed Show prefix from debug popup, added hiding buttons if there is only one skin/animation, fixed control bone not moving when paused.
|
2018-11-14 14:29:27 +01:00 |
|
pharan
|
8b49ad91cb
|
[unity] SkeletonRenderSeparator update when instantiated in edit mode.
|
2018-11-13 05:48:21 +08:00 |
|
pharan
|
1458f0eae1
|
[unity] SkeletonRenderSeparator fixes.
|
2018-11-13 05:47:47 +08:00 |
|
pharan
|
235391d81e
|
[unity] Remove primary Skin.RemoveAttachment extension.
|
2018-11-13 05:47:11 +08:00 |
|
pharan
|
495321e6af
|
[unity] SkeletonGraphic runtime instantiation requires Material.
|
2018-11-13 05:46:45 +08:00 |
|
pharan
|
aa0dcee09a
|
[unity] SkeletonUtility method for delaying its update order forward.
|
2018-11-13 05:46:22 +08:00 |
|
pharan
|
1b95de7ac4
|
[unity] Formatting and docs.
|
2018-11-13 05:45:47 +08:00 |
|
pharan
|
5ab16f6ba7
|
[unity] Fix SkeletonUtility not following IK bone positions.
|
2018-11-13 05:45:11 +08:00 |
|
pharan
|
4fd1743d87
|
[csharp] Add docs again.
|
2018-11-13 05:42:27 +08:00 |
|
pharan
|
35896e52a4
|
[csharp] Add Skin#removeAttachment.
|
2018-11-13 05:38:35 +08:00 |
|
pharan
|
afde649c28
|
[csharp] Some formatting and docs.
|
2018-11-13 05:37:55 +08:00 |
|
NathanSweet
|
b194dbf2c8
|
[libgdx] Added Skin#removeAttachment.
|
2018-11-12 01:41:15 +01:00 |
|
badlogic
|
3c61589312
|
[ts][player] more clean-up.
|
2018-11-08 17:44:12 +01:00 |
|
badlogic
|
7d039344fe
|
[ts][player] Renamed spine-player.css to spine-widget.css
|
2018-11-08 17:40:34 +01:00 |
|
badlogic
|
bf29fcee11
|
[ts][player] Cleaned up and documented config object. Added separate .css file for player styles.
|
2018-11-08 17:38:19 +01:00 |
|
badlogic
|
49ba1d2bd9
|
[ts][player] Added controllable bones to player.
|
2018-11-08 16:00:23 +01:00 |
|
badlogic
|
fe44bece46
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
|
2018-11-07 18:07:26 +01:00 |
|
badlogic
|
5bd37ca739
|
Added almost all player features for V1, missing mouse/touch zoom and pan and controllable bones.
|
2018-11-07 18:03:37 +01:00 |
|
badlogic
|
f7a6b81f0f
|
Fixes #1200, spColor_setFromFloats clamps the values now.
|
2018-11-06 18:43:48 +01:00 |
|
badlogic
|
d937d432d8
|
Style changes for new player.
|
2018-11-06 18:40:38 +01:00 |
|
NathanSweet
|
42e5222cbf
|
[libgdx] Simpler hashcode.
|
2018-11-04 04:29:58 +01:00 |
|
badlogic
|
2597e11ee0
|
[ts][widget] Added fullscreen capabilities.
|
2018-11-02 17:20:10 +01:00 |
|
badlogic
|
c0f1f24a34
|
[ts][widget] First iteration of new Spine Player complete.
|
2018-11-02 16:59:48 +01:00 |
|
badlogic
|
11f00040f5
|
Slider, loading done.
|
2018-11-02 10:14:15 +01:00 |
|
badlogic
|
2dd812cb5f
|
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
|
2018-11-01 15:52:11 +01:00 |
|
badlogic
|
d1622c0dab
|
Beginnings of a Spine player that's more advanced than the existing widget.
|
2018-11-01 15:51:03 +01:00 |
|
badlogic
|
e4ab2c63f3
|
[c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
|
2018-10-30 17:11:23 +01:00 |
|
badlogic
|
471f054ae8
|
Updated CHANGELOG to reflect breaking changes from #1194.
|
2018-10-30 16:59:41 +01:00 |
|
badlogic
|
11e24df981
|
[c][cpp] Ported new fix for 0 timeScale not returning to setup pose. See #1194.
|
2018-10-30 16:56:10 +01:00 |
|