badlogic
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bcee8a7245
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[godot] Closes #2068, don't memdelete and queue_delete container.
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2022-06-07 11:52:35 +02:00 |
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Mario Zechner
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4239af0a1a
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[godot] Fix up formatter.
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2022-05-31 12:29:25 +02:00 |
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Mario Zechner
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11910df2ab
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[godot] Make compilation work for 4.0 again.
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2022-05-30 13:53:10 +02:00 |
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badlogic
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7fe9e7cbdf
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[godot] (u)int64_t -> int
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2022-04-26 13:34:03 +02:00 |
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badlogic
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a09e765c33
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[godot] Added SpineAnimationTrack to sequence Spine animations with AnimationPlayer, see examples/08-annimation-player
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2022-04-24 20:05:22 +02:00 |
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Mario Zechner
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ccc43a3864
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[godot] 4.x compatibility.
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2022-04-21 02:40:26 +02:00 |
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Mario Zechner
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2ec5d44ed3
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[godot] Fix all clang-tidy issues.
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2022-04-20 15:10:00 +02:00 |
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Mario Zechner
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e0d4fbc34a
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[godot] Ensure proper parameter names for objects in bound methods.
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2022-04-20 14:33:30 +02:00 |
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Mario Zechner
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32a5fd05b6
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[godot] Clean-up includes.
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2022-04-20 14:07:25 +02:00 |
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badlogic
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4394b8d32b
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[godot] Add undo/redo support for animation mixes.
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2022-04-15 15:20:56 +02:00 |
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badlogic
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8472ca8a25
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[godot] Fix property editor not returning true on handling animation mixes.
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2022-04-15 10:36:48 +02:00 |
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badlogic
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ef6e4aa559
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[godot] Fix animation mixes layout.
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2022-04-15 01:51:34 +02:00 |
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badlogic
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60a1ca98d9
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[godot] More work on animation mixes inspector.
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2022-04-15 00:05:47 +02:00 |
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badlogic
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22c0f2a9eb
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[godot] SpineSkeletonDataResource animation mixes UI functional.
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2022-04-13 21:28:46 +02:00 |
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badlogic
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91a7a1f3cc
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[godot] More animation mixes UI Work.
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2022-04-13 17:03:07 +02:00 |
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Mario Zechner
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935c7b463b
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[godot| Animation mixes editor property beginnings.
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2022-04-13 13:54:29 +02:00 |
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Mario Zechner
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5b9385e185
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[godot] Beginnings of making animation mixes nicely inspector editable
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2022-04-12 23:26:56 +02:00 |
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badlogic
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00f83a1317
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[godot] Clean-up SpineEditorPlugin.
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2022-04-12 14:13:14 +02:00 |
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Mario Zechner
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8bf0525020
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[godot] Move spine_godot outside the Godot source tree.
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2022-04-09 17:56:41 +02:00 |
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