Harald Csaszar
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90444cc226
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Merge branch '3.7' into 3.8-beta
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2019-07-11 15:32:25 +02:00 |
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badlogic
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e5b88aa4c0
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[cocos2dx] Temporarily enable culling by default.
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2019-07-11 15:05:29 +02:00 |
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badlogic
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727b3866d3
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Merge branch 'feature/socialpoint_custom_changes' of https://github.com/socialpoint/spine-runtimes into socialpoint
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2019-07-11 14:56:56 +02:00 |
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badlogic
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b22420b03b
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[cocos2dx] Fixed mix-and-match example.
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2019-07-11 14:32:14 +02:00 |
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badlogic
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f020c2ceba
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[cpp] Closes #1404, add define SPINE_USE_STD_FUNCTION. When set, the animation state callback can be a std::function.
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2019-07-11 14:29:42 +02:00 |
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badlogic
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8172d8c98b
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[cocos2dx] Closes #1406, set renderer object on track entry to NULL after track entry disposal.
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2019-07-11 14:26:35 +02:00 |
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badlogic
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3432d16374
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[cocos2dx] Closes #1406, set renderer object on track entry to NULL after track entry disposal.
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2019-07-11 14:24:41 +02:00 |
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Harald Csaszar
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e229dab539
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[unity] Fixed fragment shader output (from COLOR to SV_Target), fixes ps4 shader compile error. Closes #1374.
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2019-07-10 12:43:08 +02:00 |
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Harald Csaszar
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a96a059faf
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[unity] Fixed fragment shader output (from COLOR to SV_Target), fixes ps4 shader compile error. Closes #1374.
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2019-07-10 12:38:21 +02:00 |
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Harald Csaszar
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8532d3a929
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[unity] for 3.7 branch only: added a non-behaviour changing implementation of SettingsProvider for Unity 2018.3+. In case of merge conflicts to 3.8-beta branch discard this commit's changes, 3.8 already contains a full-fledged SettingsProvider implementation. Closes #1405
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2019-07-10 11:58:44 +02:00 |
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Harald Csaszar
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713e24c0a0
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[unity] Example assets: updated stretchyman normal and emission maps, adapted to changed atlas layout of diffuse texture.
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2019-07-09 17:32:05 +02:00 |
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Harald Csaszar
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6799d6f06d
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[unity] Runtime example src files: updated stretchyman normal and emission maps, adapted to changed atlas layout.
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2019-07-09 17:28:33 +02:00 |
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badlogic
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ae6892cdfd
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[ts][player] Improved check if only one skin/animation should be allowed and display buttons accordingly.
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2019-07-09 16:58:24 +02:00 |
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badlogic
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7f9617a50b
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-07-09 13:47:12 +02:00 |
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badlogic
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f8f495524e
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Updated example exports, fixed up example projects with mix-and-match skin api demo.
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2019-07-09 13:47:05 +02:00 |
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Nathan Sweet
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5b0d446b1f
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[spine-player] Tabs, not spaces.
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2019-07-09 00:07:41 +02:00 |
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Harald Csaszar
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2a361cd46d
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[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
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2019-07-08 16:48:54 +02:00 |
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Harald Csaszar
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2d5cc4a460
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[unity] Changed default sRGBTexture attribute at spine atlas texture import back to true. This creates consistent and correct look in linear and gamma color space which is more important than rare mipmap problems. The potential problem of incorrectly generated mipmaps at pma textures will be reported by warning message, no longer prevented via default settings.
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2019-07-08 16:30:33 +02:00 |
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badlogic
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abc33713d8
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-07-08 14:15:11 +02:00 |
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badlogic
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416710db45
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Updated mix-and-match example project file.
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2019-07-08 14:15:05 +02:00 |
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NathanSweet
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12fc3d2823
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[libgdx] Fixed Skeleton Viewer not allow deselection of animations or skins.
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2019-07-07 00:16:06 +02:00 |
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NathanSweet
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e915776665
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[libgdx] Javadoc.
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2019-07-05 19:21:46 +02:00 |
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badlogic
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ec903efb2e
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[ts] Closes #1401, JIT bug in Safari on iOS 9.
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2019-07-05 15:41:42 +02:00 |
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unknown
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16c2437d70
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Fix breaking changes
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2019-07-04 14:24:08 +02:00 |
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unknown
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c71736792b
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Formatting
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2019-07-03 12:56:51 +02:00 |
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unknown
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90f2968865
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Clean ups
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2019-07-03 12:49:10 +02:00 |
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unknown
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99c08fced6
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Port more features
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2019-07-02 17:51:47 +02:00 |
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unknown
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9745e3779c
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Revert some changes and fix formatting
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2019-07-02 12:36:52 +02:00 |
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unknown
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7f4343d65c
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Fix solution
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2019-07-02 11:50:11 +02:00 |
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unknown
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9df2c28768
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ported more changes
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2019-07-02 11:47:45 +02:00 |
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unknown
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c8a34cdbd5
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Ported my fixes and optimization to spine stable
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2019-07-01 17:15:03 +02:00 |
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badlogic
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f6f3ed9542
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[ue4] SpineSkeletonRendererComponent explicitely generates normals now. Added SpineLitNormalMaterial, a masked material for use with UE4s lighting.
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2019-06-26 16:19:58 +02:00 |
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badlogic
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a28eafaac1
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-06-26 13:53:18 +02:00 |
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badlogic
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bbce5b915d
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Updated README.mds.
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2019-06-26 13:53:12 +02:00 |
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Harald Csaszar
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ee61fe3b8f
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[unity] updated 3.7 CHANGELOG with one minor entry.
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2019-06-25 16:40:33 +02:00 |
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Harald Csaszar
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c3d7335ed0
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[unity] updated CHANGELOG after changes by commit d1cc499e.
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2019-06-25 16:37:58 +02:00 |
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badlogic
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d1cc499e2b
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Updated CHANGELOG.
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2019-06-25 15:02:17 +02:00 |
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badlogic
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942e1c722a
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-06-24 16:18:32 +02:00 |
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badlogic
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f5632c4ef1
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[c][cpp] Using -Werror, both C and C++ runtime compiles without warnings now. Fixes #1391.
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2019-06-24 16:18:24 +02:00 |
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Harald Csaszar
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bad82f81be
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[unity] Adapted spine-unity to commit 73fc786 "Made Skeleton.scaleX/scaleY private".
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2019-06-24 15:21:28 +02:00 |
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badlogic
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73fc7867d8
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[csharp] Made Skeleton.scaleX/scaleY private, Skeleton.ScaleY getter takes Bone.yDown into account. Fixes #1386.
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2019-06-24 14:12:18 +02:00 |
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badlogic
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80971172ef
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-06-24 13:46:20 +02:00 |
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badlogic
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2fee7b4bdf
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[love2d] Fixed vertex color multiplier. We support both the old 0-255 and the new 0-1 RGBA range. Closes #1392.
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2019-06-24 13:46:12 +02:00 |
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badlogic
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585b0f0093
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[xna][monogame] Rewrote example project, added mix-and-match example, see #1375.
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2019-06-21 18:01:57 +02:00 |
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badlogic
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a1c3cf269d
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Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta
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2019-06-21 17:50:24 +02:00 |
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badlogic
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04644caf70
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[xna][monogame] Updated examples used in XNA/Monogame example project.
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2019-06-21 17:50:16 +02:00 |
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badlogic
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ae1ba0d9c4
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[ue4] Updated assets to use latest format.
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2019-06-21 16:55:56 +02:00 |
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badlogic
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49dd7c97d0
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[c][cpp] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:39:29 +02:00 |
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badlogic
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ea60082019
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[lua] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:37:24 +02:00 |
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badlogic
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355097821a
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[as3] Scale IK constraint and timeline data. See #1383.
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2019-06-20 10:35:39 +02:00 |
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