Mario Zechner
|
4598da9a21
|
[ts] Temporarily use Physics.update everywhere
|
2023-11-26 12:58:14 +01:00 |
|
Nathan Sweet
|
f602177697
|
[libgdx] Fixed missing parenthesis when sorting physics constraints.
|
2023-11-24 22:57:19 -04:00 |
|
Harald Csaszar
|
ebdc26ce9f
|
[unity] Minor code cleanup.
|
2023-11-24 19:47:46 +01:00 |
|
Harald Csaszar
|
f029c1d4fd
|
[unity] Code and method signature cleanup (made ApplyAnimation and AfterAnimationApplied public virtual).
|
2023-11-24 19:32:11 +01:00 |
|
Harald Csaszar
|
ba54db2751
|
[unity] Increased package version for previous commit.
|
2023-11-24 18:11:53 +01:00 |
|
Harald Csaszar
|
fb2a76248f
|
[unity] Moved skeleton.Update to UpdateAnimationStatus.
|
2023-11-24 18:09:58 +01:00 |
|
Harald Csaszar
|
83796890a2
|
[csharp] Added changelog entry for breaking changes related to MixAttachmentThreshold. See commit 5d9b361.
|
2023-11-22 17:40:45 +01:00 |
|
Mario Zechner
|
cc60317e4d
|
[ts] Unsafed changes...
|
2023-11-22 17:33:55 +01:00 |
|
Harald Csaszar
|
549f19383d
|
[unity] Updated examples to use trackEntry.SetMixDuration(mixDuration, delay) instead of mixDuration.
|
2023-11-22 17:28:46 +01:00 |
|
Mario Zechner
|
a5f7d68d12
|
[ts] Clean-up sorting of physics constraints.
|
2023-11-22 16:57:39 +01:00 |
|
Mario Zechner
|
c7aac73dee
|
[ts] Port of physics constraints, SkeletonJson and SkeletonBinary incomplete.
|
2023-11-22 16:55:54 +01:00 |
|
Harald Csaszar
|
5d9b361b1c
|
[unity] Adjusted example scripts to renamed MixAttachmentThreshold changes (see commit 1c16ea33).
|
2023-11-22 16:53:27 +01:00 |
|
Harald Csaszar
|
91cf9c36d7
|
[csharp] Port of commits 40aca11 and 92a9b88. Added alphaAttachmentThreshold. Fixed attachment timelines not being applied on higher tracks.
|
2023-11-22 16:53:26 +01:00 |
|
Harald Csaszar
|
4c3c630e62
|
[csharp] Port of commit 1fcaba8. Fixed some physics constraint behavior when strength is 0.
|
2023-11-22 16:53:26 +01:00 |
|
Nathan Sweet
|
855cae6953
|
[libgdx] Cleaned up Skeleton#sortPhysicsConstraint.
|
2023-11-22 11:44:02 -04:00 |
|
Nathan Sweet
|
1fcaba8c85
|
[libgdx] Fixed some physics constraint behavior when strength is 0.
|
2023-11-21 20:59:08 -04:00 |
|
Nathan Sweet
|
92a9b88e00
|
[libgdx] Javadoc for AnimationState setMixDuration.
|
2023-11-21 11:17:44 -04:00 |
|
Nathan Sweet
|
40aca11ccd
|
[libgdx] Added alphaAttachmentThreshold. Fixed attachment timelines not being applied on higher tracks.
https://esotericsoftware.com/forum/d/25151
|
2023-11-21 10:51:46 -04:00 |
|
Harald Csaszar
|
5feb55d56e
|
[unity] Minor: Increased version numbers in package.json files to 4.2, corrected leftovers.
|
2023-11-21 14:43:26 +01:00 |
|
Harald Csaszar
|
bba61a9a09
|
Merge branch '4.1' into 4.2-beta
|
2023-11-21 14:35:50 +01:00 |
|
Harald Csaszar
|
7eea8ce8b3
|
[unity] On-demand loading: Fixed a bug of editor not always resetting textures when exiting play mode.
|
2023-11-21 14:34:37 +01:00 |
|
Harald Csaszar
|
97a03e059e
|
[unity] Minor fixed a typo in a documentation line.
|
2023-11-21 14:01:18 +01:00 |
|
Harald Csaszar
|
3a4d99d761
|
[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
|
2023-11-21 13:48:28 +01:00 |
|
Mario Zechner
|
54706aeea7
|
[godot] Closes #2421, fix check whether mesh indices changed in between frames.
|
2023-11-17 19:30:16 +01:00 |
|
Harald Csaszar
|
626e661ecf
|
[csharp] Fixed compile error on e.g. Unity version 2017.1 not supporting 0b111 litterals.
|
2023-11-17 17:52:59 +01:00 |
|
Harald Csaszar
|
b900fdc63c
|
[unity] Fixed compile error in one version branch (FreeMoveHandle).
|
2023-11-17 17:32:55 +01:00 |
|
Harald Csaszar
|
9c7bb840f4
|
[examples] Adjusted runtimes copy script to 4.2-beta skeleton output and modified dir structures.
|
2023-11-17 17:21:17 +01:00 |
|
Harald Csaszar
|
f8352dce0a
|
[unity] Ported 4.2-beta physics. Updated skeleton assets.
|
2023-11-17 17:18:18 +01:00 |
|
Harald Csaszar
|
fe53638f69
|
[csharp] Ported 4.2-beta physics.
|
2023-11-17 17:18:18 +01:00 |
|
Nathan Sweet
|
ad263d48be
|
[libgdx] Physics data loading fixes.
|
2023-11-16 12:21:14 -04:00 |
|
Mario Zechner
|
60c0b3ed95
|
Merge branch '4.1' into 4.2-beta
|
2023-11-15 15:54:07 +01:00 |
|
Mario Zechner
|
094d3cbda7
|
[godot] Update to 4.1.3
|
2023-11-15 15:53:10 +01:00 |
|
Harald Csaszar
|
0b287f9a0a
|
Merge branch '4.1' into 4.2-beta
|
2023-11-13 15:46:23 +01:00 |
|
Harald Csaszar
|
f9bf739498
|
[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
|
2023-11-13 15:40:35 +01:00 |
|
Nathan Sweet
|
7f89281d57
|
[libgdx] Added global physics timelines.
|
2023-11-12 19:46:41 -04:00 |
|
Nathan Sweet
|
c2906998ad
|
Fixed physics reset leaving some state.
|
2023-11-12 11:01:22 -04:00 |
|
Nathan Sweet
|
1c3eaafb95
|
[libgdx] setToSetupPose doesn't reset physics.
|
2023-11-11 13:04:57 -04:00 |
|
Nathan Sweet
|
f7c8c6deb1
|
[libgdx] Physics reset timelines data loading. Fixed physics rotate/shear.
|
2023-11-10 21:17:41 -04:00 |
|
Nathan Sweet
|
7fae9e54ae
|
[libgdx] Added physics reset timeline.
|
2023-11-10 17:22:43 -04:00 |
|
Nathan Sweet
|
e00fb24ea3
|
[libgdx] Float instead of boolean for physics properties.
|
2023-11-10 14:44:25 -04:00 |
|
Nathan Sweet
|
a4efb66d74
|
[libgdx] Fixed physics scaleX when the bone world scale is 0.
|
2023-11-10 08:37:33 -04:00 |
|
Nathan Sweet
|
4b7f5b0a96
|
Fixed sequence timelines being off by 1 frame in some cases.
closes EsotericSoftware/spine-editor#759
|
2023-11-08 21:14:07 -04:00 |
|
Nathan Sweet
|
24b307eac2
|
[libgdx] Removed debug physics checkbox from Skeleton Viewer.
|
2023-11-08 20:04:54 -04:00 |
|
Nathan Sweet
|
1d45f50ef3
|
[libgdx] Removed debug physics checkbox from Skeleton Viewer.
|
2023-11-08 19:04:57 -04:00 |
|
Nathan Sweet
|
4f58767740
|
[libgdx] Added bone and slot visibility nonessential data.
|
2023-11-08 18:46:21 -04:00 |
|
Nathan Sweet
|
d4452009ae
|
[libgdx] Fixed physics massInverse from JSON.
|
2023-11-08 17:50:52 -04:00 |
|
Nathan Sweet
|
c30e5828d1
|
[libgdx] Load physics constraints from JSON.
|
2023-11-08 17:39:41 -04:00 |
|
Nathan Sweet
|
3541d005a7
|
[libgdx] Physics mass -> massInverse. Timeline is not inverted.
|
2023-11-08 14:15:49 -04:00 |
|
Nathan Sweet
|
043a8ea9ae
|
[libgdx] Removed last bits of friction.
|
2023-11-08 09:28:45 -04:00 |
|
Nathan Sweet
|
e894b10802
|
[libgdx] Added skin color to nonessential data.
|
2023-11-08 09:28:31 -04:00 |
|