1501 Commits

Author SHA1 Message Date
Harald Csaszar
6b84079a08 [unity] Fixed more fragment shader output declarations (from COLOR to SV_Target), fixes ps4 shader compile error. Related to commit e229dab. See #1374. 2019-09-03 20:03:26 +02:00
Harald Csaszar
df81d607cb [unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem. 2019-09-03 14:52:28 +02:00
Harald Csaszar
3e55e5396e [unity] Minor: improved warning message for incorrect material setup, added object reference so that you can jump to the respective object that caused the problem. 2019-09-03 14:52:12 +02:00
Harald Csaszar
8fd7eb7659 [unity] Minor: Improved material settings warning text to be more precise. 2019-09-03 12:39:47 +02:00
Harald Csaszar
40e69c9164 [unity] Minor: Improved material settings warning text to be more precise. 2019-09-03 12:39:32 +02:00
Harald Csaszar
b1165da709 [unity] Fixed a bug where non-spine json files were reporting false errors. 2019-09-03 12:24:05 +02:00
Harald Csaszar
af3d657a11 [unity] Fixed a bug where non-spine json files were reporting false errors. 2019-09-03 12:23:20 +02:00
Harald Csaszar
69291da7f7 [unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473. 2019-08-29 16:43:14 +02:00
Harald Csaszar
dbfceec061 [unity] Fixed exception when .atlas1.txt files found amoung assets. Closes #1473. 2019-08-29 16:42:26 +02:00
Harald Csaszar
38d0204e72 [unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463. 2019-08-28 17:41:11 +02:00
NathanSweet
45362e60bf [all] Source clean up, formatting, and tabs for indentation. 2019-08-28 17:36:51 +02:00
Harald Csaszar
1a34ed59d5 [unity] Providing error dialog and verbose error log message in case of version mismatch. Also providing error description when viewing skeletonData in inspector. Closes #1463. 2019-08-28 17:30:35 +02:00
NathanSweet
842dffbd83 [all] Source clean up, formatting, and tabs for indentation. 2019-08-27 15:57:14 +02:00
Harald Csaszar
7f81f6debf [unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example. 2019-08-23 15:25:25 +02:00
Harald Csaszar
47033fa10a [unity] Minor changes: Spine Examples cleanup, removed a misleading unused component in Freezeboy example. 2019-08-23 15:23:51 +02:00
Harald Csaszar
94c528a62e [unity] Fixed activating and deactivating asmdef files for 2D Toolkit. 2019-08-23 14:01:03 +02:00
Harald Csaszar
f45e13b40d [unity] Fixed activating and deactivating asmdef files for 2D Toolkit. 2019-08-23 14:00:41 +02:00
Harald Csaszar
660e0f3af6 [unity] Fixed a compile error in 2D Toolkit compilation branch. 2019-08-23 13:41:31 +02:00
Harald Csaszar
dabe0456bc [unity] Fixed a compile error in 2D Toolkit compilation branch. 2019-08-23 13:40:51 +02:00
Harald Csaszar
687b53d15d [unity] Fixed SkeletonGraphic not updating the canvas renderer texture after skin changes (e.g. when calling GetRepackedSkin). Closes #1459. 2019-08-20 15:23:58 +02:00
Harald Csaszar
5c203ee2db [unity] Fixed SkeletonGraphic not updating the canvas renderer texture after skin changes (e.g. when calling GetRepackedSkin). Closes #1459. 2019-08-20 15:23:18 +02:00
Harald Csaszar
0207da7493 [unity] Fixed one more occurrance where a default skin was assumed to exist (which is no longer the case). Related to ae4790b. See #1453. 2019-08-20 11:07:36 +02:00
Harald Csaszar
0d79a4b7c8 [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:05:28 +02:00
Harald Csaszar
a487d6d0d6 [unity] Fixed one more occurrance where a default skin was assumed to exist (which is no longer the case). Related to ae4790b. See #1453. 2019-08-20 11:04:27 +02:00
Harald Csaszar
bf052f9a4e [unity] Improved yield instructions for animation track events such as End, Complete, Interrupt. Added a generic version to wait for any combination of events. Closes #1457 2019-08-20 11:04:27 +02:00
Harald Csaszar
7cdef0529b [unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455. 2019-08-19 15:53:59 +02:00
Harald Csaszar
a232f6ee7f [unity] Fixed incorrect region after GetRepackedSkin when maxAtlasSize leads to downscaling. Previous commit be77b0c let this problem surface more often. Closes #1455. 2019-08-19 15:49:03 +02:00
Harald Csaszar
a2393e8a12 [unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453. 2019-08-19 11:53:29 +02:00
Harald Csaszar
ae4790b85c [unity] Fixed code where a default skin was assumed to exist (which is no longer the case). Fixes an error at SkeletonDataAsset inspector -> show slots -> show attachments. Closes #1453. 2019-08-19 11:48:16 +02:00
Harald Csaszar
be77b0c93d [unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399. 2019-08-15 14:15:01 +02:00
Harald Csaszar
7a789752ac [unity] Fixed GetRepackedSkin ignoring whitespace stripping. Closes #1399. 2019-08-15 14:12:55 +02:00
Harald Csaszar
a6273e2a3f [unity] BoneFollower now has an additional option to not follow xy position (to follow rotation only). Closes #1451. 2019-08-14 18:03:24 +02:00
Harald Csaszar
68f0c2f9f3 [unity] BoneFollower now has an additional option to not follow xy position (to follow rotation only). Closes #1451. 2019-08-14 18:02:02 +02:00
Harald Csaszar
1d39ac5194 [unity] Spine LWRP shaders package: Added LWRP version of "Spine/Skeleton" shader. The normal shader no longer worked in LWRP setting on Unity 2019.1.6+ on Android GLES 3.0 (due to instancing problems). Closes #1446. 2019-08-13 19:08:13 +02:00
Harald Csaszar
2ef2e70210 [unity] Spine LWRP shaders package: Added LWRP version of "Spine/Skeleton" shader. The normal shader no longer worked in LWRP setting on Unity 2019.1.6+ on Android GLES 3.0 (due to instancing problems). Closes #1446. 2019-08-13 19:07:45 +02:00
badlogic
56c45856de Merge branch '3.8' into 3.9-beta 2019-08-12 14:02:49 +02:00
Harald Csaszar
b151e2e610 [unity] Fixed SkeletonData asset inspector animation playback preview for Unity 2018 and 2019. Closes #1440. 2019-08-09 17:33:42 +02:00
badlogic
312f7a8828 Merge branch '3.8' into 3.9-beta 2019-08-09 14:53:27 +02:00
Harald Csaszar
b763cc0256 [unity] Cosmetic change - updated settings label to "Mecanim Bake Settings" to avoid confusion. 2019-08-07 19:07:53 +02:00
Harald Csaszar
9c331fcf4f [unity] Fixed Mecanim events for folders. Added preferences entry whether folder name shall be added to called method name or omitted. 2019-08-07 18:55:16 +02:00
Harald Csaszar
ed95732bf2 [csharp] Changed Skin.Attachment type to generic OrderedDictionary. Cleaned up related code. Closes #1433. 2019-08-07 14:42:15 +02:00
Harald Csaszar
e8c7d61058 [unity] Updated version numbers in compatibility code checks and version.txt file. 2019-08-06 19:24:57 +02:00
Harald Csaszar
7a4626ab2a [unity] minor cleanup, removed meta files of no longer existing directories. 2019-08-06 11:46:35 +02:00
Harald Csaszar
39a45060a3 [unity] Fixed potential (non-critical) error messages on first import due to import order. Related to commit regarding GUI icon loading: bc85618. 2019-08-06 11:45:58 +02:00
Harald Csaszar
ed43c70bd1 [unity] minor cleanup, removed meta files of no longer existing directories. 2019-08-06 11:45:17 +02:00
Harald Csaszar
ae73a452bb [unity] Fixed potential (non-critical) error messages on first import due to import order. Related to commit regarding GUI icon loading: bc85618. 2019-08-06 11:35:01 +02:00
Harald Csaszar
bac735f7ed [unity] Fixed warnings about obsolete prefab method calls (missing #if branch for Unity 2018.4). Closes #1428. 2019-08-05 19:03:42 +02:00
Harald Csaszar
024d413e9f [unity] Fixed warnings about obsolete prefab method calls (missing #if branch for Unity 2018.4). Closes #1428. 2019-08-05 19:02:11 +02:00
badlogic
f2be7423da Updated README.mds to specify correct Spine Editor version compatibility. 2019-08-05 14:54:07 +02:00
Harald Csaszar
bc856187d3 [unity] Fixed loading Editor icons, directory was assumed at wrong location after assets have been moved. 2019-08-01 16:05:37 +02:00