badlogic
536e56ae05
Merge branch '4.0' into 4.1-beta
2021-10-20 00:27:18 +02:00
badlogic
12cd0d7c0b
[ts] Fix formatting.
2021-10-20 00:26:13 +02:00
badlogic
7ddf5b3e1b
[ts] Updated to version 4.1.2
2021-10-20 00:24:06 +02:00
badlogic
868c1bc4e4
Merge branch '4.0' into 4.1-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-10-20 00:20:34 +02:00
badlogic
248e4a9759
[ts] Update README.
2021-10-20 00:18:57 +02:00
badlogic
5a6b9fcae4
[ts] Updated to version 4.0.15
2021-10-20 00:15:27 +02:00
badlogic
93aa0ceed4
Fixed merge conflicts manually.
2021-10-20 00:12:22 +02:00
badlogic
ecbe087227
Merge branch '4.0' into 4.1-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/spine-threejs/package.json
2021-10-20 00:10:54 +02:00
badlogic
38cc19f16d
[ts][threejs] Added multi-page atlas and blend modes support
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Also updated to latest ThreeJS release and some clean-up.
2021-10-20 00:09:31 +02:00
Mario Zechner
ab4cdcacbf
[ts] Fix incorrect imports, update version to 4.1.1
2021-10-14 16:09:57 +02:00
Mario Zechner
e87757ef57
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
Mario Zechner
49f039fb6a
[ts] Fixed JSON parsing of SequenceTimeline
2021-10-13 23:53:13 +02:00
Mario Zechner
b48e2c33b8
[ts] More sequence fixes, see #1956
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Also fixed runtime exports script, must copy all dragon atlas pages.
2021-10-13 21:42:11 +02:00
badlogic
a0f1ed1b9b
[runtimes] Fixed and updated example exports with 4.1.04-beta
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- Fixed SkeletonBinary.ts
- Updated dragon example to use sequences
2021-10-13 17:52:34 +02:00
badlogic
308da950df
[ts] Fixed test-drawcalls asset paths.
2021-10-13 15:24:28 +02:00
Mario Zechner
81927051ff
[ts] Port of sequence attachments, see #1956
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SkeletonJson parsing of sequence timelines incomplete. Untested.
2021-10-13 01:14:58 +02:00
Mario Zechner
7876897c59
Merge branch '4.0' into 4.1-beta
2021-10-11 16:17:19 +02:00
Mario Zechner
d296fa3efa
[ts] Closes #1966 , PolygonBatcher does not flush if the blend mode has not changed.
2021-10-11 16:16:55 +02:00
Bastiaan
08dd033e51
SkeletonDebugRenderer fix in drawBones ( #1965 )
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skeleton.x and skeleton.y are already added in bone.worldX and
bone.worldY.
See Bone.ts => updateWorldTransformWith.
2021-10-11 15:27:08 +02:00
Mario Zechner
c4627294ed
Merge branch '4.0' into 4.1-beta
2021-09-28 09:21:13 +02:00
Mario Zechner
a3f463a416
[ts] Update package-lock.json.
2021-09-28 09:21:03 +02:00
jmlee2k
674f53cccc
[ts] Made AnimationStateListener functions optional ( #1955 )
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Co-authored-by: Jordan Lee <jordan.lee@aberrantsoftware.com>
2021-09-25 10:42:45 +02:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Mario Zechner
deeb845011
[ts] Removed logging from CameraController, update to version 4.0.14.
2021-09-20 21:16:52 +02:00
Mario Zechner
168bea6fdb
[ts] Updated to version 4.0.13
2021-09-18 23:20:30 +02:00
Mario Zechner
02e334942b
[ts] Formatting.
2021-09-18 23:14:07 +02:00
Mario Zechner
52b9d236a1
[ts] Updated to version 4.0.12
2021-09-18 23:12:34 +02:00
Mario Zechner
2d35cfa765
[ts] Add pinch zoom and mouse wheel support to Input
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Add CameraController for examples.
2021-09-18 22:43:28 +02:00
badlogic
c19d84f194
[ts] Disable alpha in WebGL context.
2021-09-18 02:16:20 +02:00
badlogic
cda5c0f052
[ts] Added CameraController, drag & drop example
2021-09-18 01:58:14 +02:00
badlogic
f7b4036daf
[ts] Updated to version 4.0.11
2021-09-17 02:53:07 +02:00
badlogic
2f55c53ee8
[ts] Update version to 4.0.10
2021-09-17 02:32:07 +02:00
badlogic
a884dd4c0d
[ts] Inline source maps, fix Downloader for raw data URIs.
2021-09-17 02:29:08 +02:00
Nathan Sweet
77774608bf
[as3][c][cpp][csharp][libgdx][lua][ts] Fixed updateAppliedTransform for the root bone.
2021-09-16 17:00:10 -06:00
Nathan Sweet
f4021177f9
[as3][c][cpp][csharp][libgdx][lua][ts] Don't treat scale sign as an instant transition when applying a timeline additively.
2021-09-15 00:28:43 -06:00
Mario Zechner
634e041ed8
[ts] Version 4.0.9.
2021-09-14 02:13:49 +02:00
Mario Zechner
579cae1c8d
[ts] Include source content in sourcemaps of es6 module dist files.
2021-09-14 02:12:26 +02:00
Mario Zechner
81ffa13d2d
[ts] Version 4.0.8.
2021-09-14 02:05:28 +02:00
Mario Zechner
2201af6ab0
[ts] Version 4.0.8.
2021-09-14 02:05:02 +02:00
Mario Zechner
cd83e9ad35
[ts] Fix typo in SkeletonJson.ts.
2021-09-14 02:04:38 +02:00
Mario Zechner
cd5f561739
[runtimes] Fix formatting.
2021-09-14 01:58:39 +02:00
Mario Zechner
c41cc94008
[runtime] Revert changes to owl-pro.spine
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Conversion to 4.0.31 and export breaks additive blending even more.
2021-09-14 00:44:00 +02:00
Mario Zechner
67c0d39eab
[runtimes] Fixed owl example project, export and runtime scripts
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The owl example project was not keying the control bone, leading to incorrect additive blending. The export.sh and runtimes.sh script in example/export did not account for the folder structure change in spine-ts.
2021-09-14 00:02:04 +02:00
Nathan Sweet
dc9a6ebe7f
[as3][c][cpp][csharp][libgdx][lua][ts] Fixed loading transform constraint timelines from JSON data.
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* Fixed SkeletonJson not allocating enough memory for curves (maximum of 6 curves/key, not 4). Fixes email: FMfcgzGkbDfvckWcFxWlsTWzFhMXsTDw
* Removed SkeletonData and Skeleton methods: findBoneIndex, findSlotIndex. Bones and slots have an index field that should be used instead.
* Removed SkeletonData and Skeleton methods: find*ConstraintIndex. Only SkeletonJson needed these, they don't need to be in the public API.
* Used a local for number of frames where it was used many times.
2021-09-12 18:15:19 -06:00
Mario Zechner
a8da830de2
[ts] Clean-up of dress-up example.
2021-09-07 21:15:30 +02:00
Mario Zechner
21fa3c3e5f
[ts] Updated spine-ts version to 4.0.7
2021-09-07 21:09:34 +02:00
Mario Zechner
9521e9243d
[ts] Remove null-coalescing operator, esbuld keeps it, but won't work in old browsers.
2021-09-07 21:08:19 +02:00
Mario Zechner
0dc66e2e5a
[ts] Updated spine-ts version to 4.0.6
2021-09-07 21:04:46 +02:00
Mario Zechner
8d309ce899
[ts] Fix css and resizing issue in dress-up example.
2021-09-07 20:53:27 +02:00
Mario Zechner
babe296157
[ts] Formatting
2021-09-07 15:49:37 +02:00