8555 Commits

Author SHA1 Message Date
Mario Zechner
3b66796bb7 Merge branch '4.1' into 4.2-beta 2023-09-04 10:56:38 +02:00
Mario Zechner
600e43de24 Formatting 2023-09-04 10:56:28 +02:00
Mario Zechner
3ef522896e [ts] Release 4.2.19 2023-09-04 10:55:36 +02:00
Mario Zechner
42959e0e72 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-phaser/src/SpinePlugin.ts
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-09-04 10:54:21 +02:00
Mario Zechner
a64a81f96f [phaser] Remove superfluous assignment. 2023-09-04 10:52:47 +02:00
Mario Zechner
603ef985da [ts] Release 4.1.38 2023-09-04 10:51:12 +02:00
Mario Zechner
4af059f326 [phaser] Minor clean-up. 2023-09-04 10:49:38 +02:00
Mario Zechner
99f6aa5ced [phaser] Backport of #2337 2023-09-04 10:47:27 +02:00
Phaser Editor 2D
4892bceb66
[Phaser] Adds Asset Pack support (#2337)
* [Phaser] Adds Asset Pack support.

In Phaser you can use an Asset Pack manifest json file for loading the assets.

This PR adds Asset Pack support to the SpinePlugin.

* [Phaser] Update SpinePlugin.ts. Fixes code indentation.

Fixes code indentation of the previous commit.

* [Phaser] Uses typescript interface for loader file configurations.
2023-09-04 10:43:00 +02:00
spayton
07c05431bf
split webgl blendmodes into separate destination color/alpha values (#2347) 2023-09-04 10:40:16 +02:00
Misaki Eymard
d041e9e39c
Changed variable animation -> animationComponent in SpineboyCppPawn.cpp (#2344) 2023-09-04 10:38:06 +02:00
Mario Zechner
6ec9637ed6 [phaser] Closes #2333, users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html. 2023-09-04 10:35:24 +02:00
Mario Zechner
e404d0bede [phaser] Closes #2348, SpineGameObject.willRender() didn't reset state correctly in case an object is inside a container. 2023-09-04 10:23:38 +02:00
Mario Zechner
c56c9b5cef [threejs] Fix color in fragment shader of log depth buffer example. 2023-09-04 09:54:50 +02:00
Mario Zechner
8e84ad990d |threejs] Add logarithmic depth buffer example. 2023-09-04 09:54:05 +02:00
Harald Csaszar
c2f7c7e0fc Merge branch '4.1' into 4.2-beta 2023-08-29 21:12:46 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
85f97a721d Merge branch '4.1' into 4.2-beta 2023-08-29 20:09:45 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
2914b106e9 Merge branch '4.1' into 4.2-beta 2023-08-28 21:16:29 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce [unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670. 2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4 [unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304. 2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec [unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame. 2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f [unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability. 2023-08-28 18:57:01 +02:00
Harald Csaszar
012736700e
Merge pull request #2351 from sr4dev/feature/add_editskeletonplayer
[Unity]Add a component that allows playing the skeleton even in Edit Mode
2023-08-28 17:35:45 +02:00
SR
1553b95863 Add a component that allows playing the skeleton even in Edit Mode in Unity. 2023-08-28 09:46:56 +09:00
Harald Csaszar
22770247c0 Merge branch '4.1' into 4.2-beta 2023-08-21 18:56:44 +02:00
Harald Csaszar
076e4e9e94 [unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346. 2023-08-21 18:55:10 +02:00
Harald Csaszar
65d063276b Merge branch '4.1' into 4.2-beta 2023-08-21 17:53:04 +02:00
Harald Csaszar
4239912146 [unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well. 2023-08-21 17:50:47 +02:00
Harald Csaszar
597af11179 [unity] Minor: Increased officially compatible Unity version to 2023.1. 2023-08-21 16:59:23 +02:00
Harald Csaszar
a3cc68d077 [unity] Updated more license files to the latest license. 2023-08-18 12:26:21 +02:00
Harald Csaszar
7c37565520 Merge branch '4.1' into 4.2-beta 2023-08-14 20:20:54 +02:00
Harald Csaszar
d9d836d5e5 [unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343. 2023-08-14 20:14:38 +02:00
Mario Zechner
2a54d87109 Merge branch '4.1' into 4.2-beta 2023-08-08 13:42:12 +02:00
Mario Zechner
5a7360d39c [ue] Update runtime export script. 2023-08-08 13:41:45 +02:00
Mario Zechner
849bd5555f [ue] Add new demo maps. 2023-08-08 13:35:07 +02:00
Mario Zechner
ddcdc429b7 [ts] Release 4.2.18 2023-08-06 03:11:02 +02:00
Mario Zechner
38aa1b0d61 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2023-08-06 03:10:04 +02:00
Mario Zechner
2c79b368fb [ts] Release 4.1.37 2023-08-06 03:09:27 +02:00
Mario Zechner
cd538a381f [godot] Fix S3 upload name of mono templates 2023-08-06 03:01:01 +02:00
Mario Zechner
4c3e3178bc [phaser] Fix PMA parsing. 2023-08-06 03:00:37 +02:00
Mario Zechner
6d4cf1433e [godot] Fix upload names of non-mono artifacts. 2023-08-05 15:08:11 +02:00
Mario Zechner
94d043b566 [godot] Build the latest 4.x versions. 2023-08-04 15:18:08 +02:00
Mario Zechner
1f9530facb [godot] Final fix to workflow. 2023-08-04 14:37:36 +02:00
Mario Zechner
dd0b802487 [godot] Another fix to the GH workflow 2023-08-04 12:29:15 +02:00
Mario Zechner
8be54cb804 [godot] Use a different way to show directory contents in the GW workflow 2023-08-04 10:30:19 +02:00
Mario Zechner
d7434324ad [godot] Try to figure out why the macOS ZIP isn't uploaded by the GH workflow 2023-08-04 10:27:32 +02:00
Mario Zechner
002276351a [godot] Fix artifact download urls in upload-to-s3-mono job 2023-08-03 16:11:04 +02:00