Mario Zechner
3b66796bb7
Merge branch '4.1' into 4.2-beta
2023-09-04 10:56:38 +02:00
Mario Zechner
600e43de24
Formatting
2023-09-04 10:56:28 +02:00
Mario Zechner
3ef522896e
[ts] Release 4.2.19
2023-09-04 10:55:36 +02:00
Mario Zechner
42959e0e72
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-phaser/src/SpinePlugin.ts
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-09-04 10:54:21 +02:00
Mario Zechner
a64a81f96f
[phaser] Remove superfluous assignment.
2023-09-04 10:52:47 +02:00
Mario Zechner
603ef985da
[ts] Release 4.1.38
2023-09-04 10:51:12 +02:00
Mario Zechner
4af059f326
[phaser] Minor clean-up.
2023-09-04 10:49:38 +02:00
Mario Zechner
99f6aa5ced
[phaser] Backport of #2337
2023-09-04 10:47:27 +02:00
Phaser Editor 2D
4892bceb66
[Phaser] Adds Asset Pack support ( #2337 )
...
* [Phaser] Adds Asset Pack support.
In Phaser you can use an Asset Pack manifest json file for loading the assets.
This PR adds Asset Pack support to the SpinePlugin.
* [Phaser] Update SpinePlugin.ts. Fixes code indentation.
Fixes code indentation of the previous commit.
* [Phaser] Uses typescript interface for loader file configurations.
2023-09-04 10:43:00 +02:00
spayton
07c05431bf
split webgl blendmodes into separate destination color/alpha values ( #2347 )
2023-09-04 10:40:16 +02:00
Misaki Eymard
d041e9e39c
Changed variable animation -> animationComponent in SpineboyCppPawn.cpp ( #2344 )
2023-09-04 10:38:06 +02:00
Mario Zechner
6ec9637ed6
[phaser] Closes #2333 , users can set the name of the game object factory function via window.SPINE_GAME_OBJECT_TYPE, see custom-spine-object-type.html.
2023-09-04 10:35:24 +02:00
Mario Zechner
e404d0bede
[phaser] Closes #2348 , SpineGameObject.willRender() didn't reset state correctly in case an object is inside a container.
2023-09-04 10:23:38 +02:00
Mario Zechner
c56c9b5cef
[threejs] Fix color in fragment shader of log depth buffer example.
2023-09-04 09:54:50 +02:00
Mario Zechner
8e84ad990d
|threejs] Add logarithmic depth buffer example.
2023-09-04 09:54:05 +02:00
Harald Csaszar
c2f7c7e0fc
Merge branch '4.1' into 4.2-beta
2023-08-29 21:12:46 +02:00
Harald Csaszar
c9fb1c372c
[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311 . See commit 5635f31.
2023-08-29 21:00:26 +02:00
Harald Csaszar
85f97a721d
Merge branch '4.1' into 4.2-beta
2023-08-29 20:09:45 +02:00
Harald Csaszar
062303a419
[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353 .
2023-08-29 19:37:08 +02:00
Harald Csaszar
2914b106e9
Merge branch '4.1' into 4.2-beta
2023-08-28 21:16:29 +02:00
Harald Csaszar
f44490b1f3
[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351 , commit 01273670.
2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce
[unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351 , commit 01273670.
2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4
[unity] Finalizing changes after pull request #2351 , commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304 .
2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec
[unity] Further improved upon pull request #2351 , commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f
[unity] Improved upon pull request #2351 , commit 01273670. Coding style adaptations, added robustness and configurability.
2023-08-28 18:57:01 +02:00
Harald Csaszar
012736700e
Merge pull request #2351 from sr4dev/feature/add_editskeletonplayer
...
[Unity]Add a component that allows playing the skeleton even in Edit Mode
2023-08-28 17:35:45 +02:00
SR
1553b95863
Add a component that allows playing the skeleton even in Edit Mode in Unity.
2023-08-28 09:46:56 +09:00
Harald Csaszar
22770247c0
Merge branch '4.1' into 4.2-beta
2023-08-21 18:56:44 +02:00
Harald Csaszar
076e4e9e94
[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346 .
2023-08-21 18:55:10 +02:00
Harald Csaszar
65d063276b
Merge branch '4.1' into 4.2-beta
2023-08-21 17:53:04 +02:00
Harald Csaszar
4239912146
[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
2023-08-21 17:50:47 +02:00
Harald Csaszar
597af11179
[unity] Minor: Increased officially compatible Unity version to 2023.1.
2023-08-21 16:59:23 +02:00
Harald Csaszar
a3cc68d077
[unity] Updated more license files to the latest license.
2023-08-18 12:26:21 +02:00
Harald Csaszar
7c37565520
Merge branch '4.1' into 4.2-beta
2023-08-14 20:20:54 +02:00
Harald Csaszar
d9d836d5e5
[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343 .
2023-08-14 20:14:38 +02:00
Mario Zechner
2a54d87109
Merge branch '4.1' into 4.2-beta
2023-08-08 13:42:12 +02:00
Mario Zechner
5a7360d39c
[ue] Update runtime export script.
2023-08-08 13:41:45 +02:00
Mario Zechner
849bd5555f
[ue] Add new demo maps.
2023-08-08 13:35:07 +02:00
Mario Zechner
ddcdc429b7
[ts] Release 4.2.18
2023-08-06 03:11:02 +02:00
Mario Zechner
38aa1b0d61
Merge branch '4.1' into 4.2-beta
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2023-08-06 03:10:04 +02:00
Mario Zechner
2c79b368fb
[ts] Release 4.1.37
2023-08-06 03:09:27 +02:00
Mario Zechner
cd538a381f
[godot] Fix S3 upload name of mono templates
2023-08-06 03:01:01 +02:00
Mario Zechner
4c3e3178bc
[phaser] Fix PMA parsing.
2023-08-06 03:00:37 +02:00
Mario Zechner
6d4cf1433e
[godot] Fix upload names of non-mono artifacts.
2023-08-05 15:08:11 +02:00
Mario Zechner
94d043b566
[godot] Build the latest 4.x versions.
2023-08-04 15:18:08 +02:00
Mario Zechner
1f9530facb
[godot] Final fix to workflow.
2023-08-04 14:37:36 +02:00
Mario Zechner
dd0b802487
[godot] Another fix to the GH workflow
2023-08-04 12:29:15 +02:00
Mario Zechner
8be54cb804
[godot] Use a different way to show directory contents in the GW workflow
2023-08-04 10:30:19 +02:00
Mario Zechner
d7434324ad
[godot] Try to figure out why the macOS ZIP isn't uploaded by the GH workflow
2023-08-04 10:27:32 +02:00
Mario Zechner
002276351a
[godot] Fix artifact download urls in upload-to-s3-mono job
2023-08-03 16:11:04 +02:00