806 Commits

Author SHA1 Message Date
NathanSweet
579564906d Simpler test. 2014-03-09 12:15:53 +01:00
NathanSweet
951fe77c09 Merge branch 'origin/master' 2014-03-09 12:15:23 +01:00
NathanSweet
aff250daf4 Allow a track to mix with the track below.
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
Nathan Sweet
86c4232538 Merge pull request #186 from Fraggle/patch-1
Wrong type for rgba
2014-03-08 16:14:13 +01:00
Nathan Sweet
806d121e3d Merge pull request #198 from pharan/patch-1
Allow Skin.AddAttachment (C#) to overwrite safely
2014-03-08 16:12:44 +01:00
NathanSweet
3424f31f53 Fixed skeleton attachment position. 2014-03-08 00:20:43 +01:00
NathanSweet
211f82fedd Clear the track before calling end on the listener. 2014-03-08 00:20:26 +01:00
NathanSweet
173bd1c8e1 Updated goblins example data. 2014-03-08 00:17:48 +01:00
NathanSweet
8b17257293 Update for latest libgdx, GL 1.x support is gone. 2014-03-07 14:37:26 +01:00
NathanSweet
8a66c3cd0a Include algorithm for std::min/min. 2014-03-07 14:36:55 +01:00
NathanSweet
f14b2a5c53 Clear mesh deform in setToSetupPose, untested. 2014-03-06 20:40:49 +01:00
NathanSweet
f3c47d1c4f Needed for editor. 2014-03-06 20:40:29 +01:00
NathanSweet
3ab08eadd2 Allow customizing file to load from CLI. 2014-03-06 20:40:15 +01:00
John
9e69a711b5 Allow Skin.AddAttachment to overwrite safely
Allow Skin.AddAttachment to overwrite an existing attachment as intended.
( For more info, see the Remarks section of: http://msdn.microsoft.com/en-us/library/k7z0zy8k%28v=vs.110%29.aspx )
2014-03-04 05:12:49 +08:00
NathanSweet
fa52abc780 Fancier SkeletonTest for trying skeleton files, organized assets. 2014-02-27 19:41:07 +01:00
NathanSweet
7570e0a18c Adjusted order objects are read. 2014-02-27 19:39:29 +01:00
NathanSweet
0365100f27 Merge branch 'origin/master' 2014-02-21 17:38:31 +01:00
NathanSweet
cc62e8ce39 Updated license to clarify how permission is typically granted. 2014-02-21 17:38:16 +01:00
Nathan Sweet
1597efb8d9 Merge pull request #185 from pharan/patch-1
Faster BoneComponent
2014-02-20 15:53:09 +01:00
Sebastien Flory
70189a94cb Wrong type for rgba
Hi,

I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).

Thanks for the tool.
2014-02-20 10:30:22 +01:00
John
d50386a3a9 Faster BoneComponent
Used a cached Transform reference instead of using the .transform property.
( This is recommended by Unity Tech. .transform is actually shorthand for a component lookup: GetComponent<Transform>() )
2014-02-20 13:59:33 +08:00
Nathan Sweet
453c4bcbb1 Update README.md 2014-02-13 19:23:30 +01:00
Nathan Sweet
dab32201c9 Update README.md 2014-02-13 19:22:19 +01:00
Nathan Sweet
f448fdef42 Update README.md 2014-02-13 19:20:28 +01:00
Nathan Sweet
34ae588e67 Update README.md 2014-02-13 19:10:36 +01:00
Nathan Sweet
ba03c323a7 Update README.md 2014-02-13 19:09:54 +01:00
Nathan Sweet
4e3f8ca974 Update README.md 2014-02-13 19:09:45 +01:00
Nathan Sweet
e64b0b00d0 Update README.md 2014-02-13 19:09:00 +01:00
Nathan Sweet
ae5e7d582d Update README.md 2014-02-13 19:08:55 +01:00
NathanSweet
89b29177ba Better color computation. 2014-02-13 12:25:38 +01:00
NathanSweet
e578531489 Merge branch 'origin/master' 2014-02-13 12:25:19 +01:00
NathanSweet
c9aabe4c63 zSpacing defaults to 0. 2014-02-13 12:25:12 +01:00
Nathan Sweet
264bf33776 Merge pull request #183 from rszalla/master
Fix concatenation in errors
2014-02-12 00:01:40 +01:00
Roman Szalla
fe82c0d1e6 Fix concatenation in errors 2014-02-11 23:41:27 +01:00
NathanSweet
6e3a254aac Comment. 2014-02-09 17:02:14 +01:00
NathanSweet
38e54e686d Added BoneComponent.
closes #166
2014-02-05 20:23:34 +01:00
NathanSweet
86093e7d0d Clean up, added zSpacing.
#166
2014-02-05 18:10:07 +01:00
NathanSweet
66a336e219 Adjusted line endings. 2014-02-05 18:09:16 +01:00
NathanSweet
37ee75a424 Merge branch 'origin/master' 2014-02-05 17:17:48 +01:00
NathanSweet
d4ae313c6b Fixed submesh bug, improved Clear().
closes #151
2014-02-05 17:17:41 +01:00
Nathan Sweet
29ff735384 Merge pull request #161 from tadas-miceika/master
fix copy-paste error
2014-02-05 16:42:21 +01:00
NathanSweet
2e001c6440 Merge branch 'origin/master' 2014-02-05 16:39:47 +01:00
NathanSweet
1e313182e2 Various bug fixes.
closes #176
2014-02-05 16:38:39 +01:00
Nathan Sweet
1567bba01e Merge pull request #177 from pharan/patch-6
AnimationState C# events subscription
2014-02-05 16:13:01 +01:00
NathanSweet
c570829d38 Null checks in Clear. 2014-02-04 12:32:01 +01:00
NathanSweet
f6805575d9 Don't hide SkeletonData asset errors. 2014-02-04 00:24:41 +01:00
NathanSweet
a9abb3155b Fixed spSkeleton_setSlotsToSetupPose. 2014-02-03 22:28:11 +01:00
NathanSweet
b272808a2d Use display.remove(). 2014-02-01 02:07:50 +01:00
NathanSweet
9780af9524 Fixed premultiplied alpha. 2014-02-01 01:27:58 +01:00
NathanSweet
0e47b09706 Dispose texture, not bitmapdata. 2014-01-31 16:30:43 +01:00