NathanSweet
579564906d
Simpler test.
2014-03-09 12:15:53 +01:00
NathanSweet
951fe77c09
Merge branch 'origin/master'
2014-03-09 12:15:23 +01:00
NathanSweet
aff250daf4
Allow a track to mix with the track below.
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http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
Nathan Sweet
86c4232538
Merge pull request #186 from Fraggle/patch-1
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Wrong type for rgba
2014-03-08 16:14:13 +01:00
Nathan Sweet
806d121e3d
Merge pull request #198 from pharan/patch-1
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Allow Skin.AddAttachment (C#) to overwrite safely
2014-03-08 16:12:44 +01:00
NathanSweet
3424f31f53
Fixed skeleton attachment position.
2014-03-08 00:20:43 +01:00
NathanSweet
211f82fedd
Clear the track before calling end on the listener.
2014-03-08 00:20:26 +01:00
NathanSweet
173bd1c8e1
Updated goblins example data.
2014-03-08 00:17:48 +01:00
NathanSweet
8b17257293
Update for latest libgdx, GL 1.x support is gone.
2014-03-07 14:37:26 +01:00
NathanSweet
8a66c3cd0a
Include algorithm for std::min/min.
2014-03-07 14:36:55 +01:00
NathanSweet
f14b2a5c53
Clear mesh deform in setToSetupPose, untested.
2014-03-06 20:40:49 +01:00
NathanSweet
f3c47d1c4f
Needed for editor.
2014-03-06 20:40:29 +01:00
NathanSweet
3ab08eadd2
Allow customizing file to load from CLI.
2014-03-06 20:40:15 +01:00
John
9e69a711b5
Allow Skin.AddAttachment to overwrite safely
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Allow Skin.AddAttachment to overwrite an existing attachment as intended.
( For more info, see the Remarks section of: http://msdn.microsoft.com/en-us/library/k7z0zy8k%28v=vs.110%29.aspx )
2014-03-04 05:12:49 +08:00
NathanSweet
fa52abc780
Fancier SkeletonTest for trying skeleton files, organized assets.
2014-02-27 19:41:07 +01:00
NathanSweet
7570e0a18c
Adjusted order objects are read.
2014-02-27 19:39:29 +01:00
NathanSweet
0365100f27
Merge branch 'origin/master'
2014-02-21 17:38:31 +01:00
NathanSweet
cc62e8ce39
Updated license to clarify how permission is typically granted.
2014-02-21 17:38:16 +01:00
Nathan Sweet
1597efb8d9
Merge pull request #185 from pharan/patch-1
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Faster BoneComponent
2014-02-20 15:53:09 +01:00
Sebastien Flory
70189a94cb
Wrong type for rgba
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Hi,
I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).
Thanks for the tool.
2014-02-20 10:30:22 +01:00
John
d50386a3a9
Faster BoneComponent
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Used a cached Transform reference instead of using the .transform property.
( This is recommended by Unity Tech. .transform is actually shorthand for a component lookup: GetComponent<Transform>() )
2014-02-20 13:59:33 +08:00
Nathan Sweet
453c4bcbb1
Update README.md
2014-02-13 19:23:30 +01:00
Nathan Sweet
dab32201c9
Update README.md
2014-02-13 19:22:19 +01:00
Nathan Sweet
f448fdef42
Update README.md
2014-02-13 19:20:28 +01:00
Nathan Sweet
34ae588e67
Update README.md
2014-02-13 19:10:36 +01:00
Nathan Sweet
ba03c323a7
Update README.md
2014-02-13 19:09:54 +01:00
Nathan Sweet
4e3f8ca974
Update README.md
2014-02-13 19:09:45 +01:00
Nathan Sweet
e64b0b00d0
Update README.md
2014-02-13 19:09:00 +01:00
Nathan Sweet
ae5e7d582d
Update README.md
2014-02-13 19:08:55 +01:00
NathanSweet
89b29177ba
Better color computation.
2014-02-13 12:25:38 +01:00
NathanSweet
e578531489
Merge branch 'origin/master'
2014-02-13 12:25:19 +01:00
NathanSweet
c9aabe4c63
zSpacing defaults to 0.
2014-02-13 12:25:12 +01:00
Nathan Sweet
264bf33776
Merge pull request #183 from rszalla/master
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Fix concatenation in errors
2014-02-12 00:01:40 +01:00
Roman Szalla
fe82c0d1e6
Fix concatenation in errors
2014-02-11 23:41:27 +01:00
NathanSweet
6e3a254aac
Comment.
2014-02-09 17:02:14 +01:00
NathanSweet
38e54e686d
Added BoneComponent.
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closes #166
2014-02-05 20:23:34 +01:00
NathanSweet
86093e7d0d
Clean up, added zSpacing.
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#166
2014-02-05 18:10:07 +01:00
NathanSweet
66a336e219
Adjusted line endings.
2014-02-05 18:09:16 +01:00
NathanSweet
37ee75a424
Merge branch 'origin/master'
2014-02-05 17:17:48 +01:00
NathanSweet
d4ae313c6b
Fixed submesh bug, improved Clear().
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closes #151
2014-02-05 17:17:41 +01:00
Nathan Sweet
29ff735384
Merge pull request #161 from tadas-miceika/master
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fix copy-paste error
2014-02-05 16:42:21 +01:00
NathanSweet
2e001c6440
Merge branch 'origin/master'
2014-02-05 16:39:47 +01:00
NathanSweet
1e313182e2
Various bug fixes.
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closes #176
2014-02-05 16:38:39 +01:00
Nathan Sweet
1567bba01e
Merge pull request #177 from pharan/patch-6
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AnimationState C# events subscription
2014-02-05 16:13:01 +01:00
NathanSweet
c570829d38
Null checks in Clear.
2014-02-04 12:32:01 +01:00
NathanSweet
f6805575d9
Don't hide SkeletonData asset errors.
2014-02-04 00:24:41 +01:00
NathanSweet
a9abb3155b
Fixed spSkeleton_setSlotsToSetupPose.
2014-02-03 22:28:11 +01:00
NathanSweet
b272808a2d
Use display.remove().
2014-02-01 02:07:50 +01:00
NathanSweet
9780af9524
Fixed premultiplied alpha.
2014-02-01 01:27:58 +01:00
NathanSweet
0e47b09706
Dispose texture, not bitmapdata.
2014-01-31 16:30:43 +01:00