badlogic
|
57eab37e11
|
[as3] Fixed deform timelines not mixing from/to setup pose. #920
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2017-06-04 11:06:22 +02:00 |
|
badlogic
|
63459d8531
|
[c] Fixed deform timelines not mixing from/to setup pose. #920
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2017-06-04 11:05:07 +02:00 |
|
badlogic
|
2b5058f020
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[ts] Fixed deform timelines not mixing from/to setup pose. #920
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2017-06-04 11:03:13 +02:00 |
|
badlogic
|
3e8f3be0e4
|
[lua] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 11:01:04 +02:00 |
|
badlogic
|
061d0d26b2
|
[c] AnimationState#apply returns boolean indicating if any timeline was applied. #919
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2017-06-04 10:59:02 +02:00 |
|
badlogic
|
b14b5d805d
|
Updated CHANGELOG
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2017-06-04 10:56:01 +02:00 |
|
badlogic
|
0eaf8fcfa0
|
[as3] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:55:35 +02:00 |
|
badlogic
|
b5e08f59e1
|
[ts] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:53:09 +02:00 |
|
John
|
3c194a5c9d
|
[csharp] Fixed deform timelines not mixing to/from setup pose.
ef6ccb84d3
|
2017-06-02 21:59:45 +08:00 |
|
John
|
8fa441e284
|
[csharp] Return true from AnimationState#apply if any animation was applied.
|
2017-06-02 21:59:00 +08:00 |
|
NathanSweet
|
464e9b3362
|
[libgdx] Removed sysouts.
Dang amateurs!
|
2017-06-02 00:09:59 +02:00 |
|
NathanSweet
|
ef6ccb84d3
|
[libgdx] Fixed deform timelines not mixing to/from setup pose.
|
2017-06-01 23:44:09 +02:00 |
|
NathanSweet
|
7e75c7c5b1
|
[libgdx] SkeletonViewer keeps loop state for tracks playing.
|
2017-06-01 23:43:30 +02:00 |
|
NathanSweet
|
3b6b0f52e2
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-06-01 21:15:00 +02:00 |
|
NathanSweet
|
1b4ac3ba8e
|
[libgdx] SkeletonViewer clean up.
|
2017-06-01 21:14:49 +02:00 |
|
NathanSweet
|
088a870463
|
[libgdx] Return true from AnimationState#apply if any animation was applied.
Makes it easier to know when you don't need to call updateWorldTransform.
|
2017-06-01 21:14:34 +02:00 |
|
NathanSweet
|
787170fa46
|
[libgdx] Don't need an immediate mode renderer.
|
2017-06-01 16:48:04 +02:00 |
|
John
|
6e234f7935
|
[unity] Fix Tint Black shader alpha.
|
2017-06-01 19:25:48 +08:00 |
|
John
|
e781ad9ccd
|
[unity] Fix default mesh bounds check.
|
2017-05-30 21:52:45 +08:00 |
|
pharan
|
da0132b333
|
[unity] Update CHANGELOG.md
|
2017-05-30 19:25:13 +08:00 |
|
pharan
|
a7f03b1587
|
[unity] Skeleton shader property inspector now says "Main Texture"
|
2017-05-30 19:22:12 +08:00 |
|
pharan
|
dfddf15d0a
|
[unity] SkeletonLit shader no longer requires mesh normals.
|
2017-05-30 19:21:24 +08:00 |
|
pharan
|
5fcb77eb1a
|
[unity] Match pre-initialized buffer size of submesh indices.
|
2017-05-30 19:20:39 +08:00 |
|
pharan
|
d288fab664
|
[unity] Handle TextAssets not found.
|
2017-05-30 19:20:06 +08:00 |
|
badlogic
|
928f4b8e14
|
[c] Incorrect deallocation order, closes #913
|
2017-05-29 11:45:19 +02:00 |
|
NathanSweet
|
ac72220dc0
|
[libgdx] Made Skin lookup object non-static.
closes #911
|
2017-05-28 23:15:58 +02:00 |
|
NathanSweet
|
b8da5a1d44
|
Clean up.
|
2017-05-27 17:54:24 +02:00 |
|
NathanSweet
|
42fa637508
|
[libgdx] Added vertex effects.
|
2017-05-27 17:43:18 +02:00 |
|
badlogic
|
73cb6299de
|
[csharp] Ported IKConstraint fix.
|
2017-05-24 17:37:00 +02:00 |
|
badlogic
|
5f1431c397
|
[lua] Ported IKConstraint fix.
|
2017-05-24 17:35:00 +02:00 |
|
badlogic
|
75041ab65e
|
[as3] Ported IKConstraint fix.
|
2017-05-24 17:33:31 +02:00 |
|
badlogic
|
087bcfc43b
|
[ts] Ported IKConstraint fix.
|
2017-05-24 17:31:33 +02:00 |
|
badlogic
|
d91d1691fc
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
|
2017-05-24 17:23:41 +02:00 |
|
badlogic
|
81f5b3fa79
|
[monogame] Added two color tinting.
|
2017-05-24 17:23:30 +02:00 |
|
NathanSweet
|
326ffb6140
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-05-24 17:14:46 +02:00 |
|
NathanSweet
|
d7c9feb0b5
|
[libgdx, c] Avoid relying on NaN behavior.
#903
|
2017-05-24 17:14:33 +02:00 |
|
badlogic
|
77291132df
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
|
2017-05-24 17:05:38 +02:00 |
|
badlogic
|
8fd8cfbf46
|
[xna] Added two color tinting, support for arbitrary Effects to be set on SkeletonRenderer
|
2017-05-24 16:31:37 +02:00 |
|
pharan
|
791e955caf
|
[unity] Apply SkeletonRenderer.initialFlip with Skeleton constructor.
|
2017-05-24 20:51:49 +08:00 |
|
pharan
|
8cb99365cd
|
[unity] Add initialFlip fields for SkeletonGraphic.
|
2017-05-24 20:49:26 +08:00 |
|
pharan
|
f62b6b2326
|
[unity] Minor cleanup in editors and formatting.
|
2017-05-24 19:43:18 +08:00 |
|
pharan
|
6b27e295b7
|
Merge branch '3.6-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.6-beta
|
2017-05-24 19:31:21 +08:00 |
|
pharan
|
ba45ab5ef9
|
[csharp] Minor formatting and scope.
|
2017-05-24 19:30:50 +08:00 |
|
pharan
|
a00c45f8e0
|
[csharp] Ported IKConstraint simplification, see #907
|
2017-05-24 19:28:00 +08:00 |
|
badlogic
|
b7efbb74eb
|
Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
|
2017-05-24 13:25:29 +02:00 |
|
badlogic
|
55df62ce5f
|
[lua] Ported Animation State changes, see #908
|
2017-05-24 13:25:23 +02:00 |
|
badlogic
|
ea3cfdc643
|
[ts] Ported Animation State changes, see #908
|
2017-05-24 13:14:06 +02:00 |
|
John
|
cb134ef279
|
[csharp] Fix Triangulator. Labeled break port.
|
2017-05-24 19:13:15 +08:00 |
|
badlogic
|
679a1997c0
|
[as3] Ported Animation State changes, see #908
|
2017-05-24 12:59:49 +02:00 |
|
badlogic
|
7593da8cb8
|
[c] Ported Animation State changes, see #908
|
2017-05-24 12:53:40 +02:00 |
|