NathanSweet
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5ed73c8a94
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Use field for Skeleton Viewer version.
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2020-02-24 00:47:19 +01:00 |
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NathanSweet
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b5bf674a64
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Fixed path spacing/position timelines being swapped, more efficient reading of color times.
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2020-02-22 18:51:43 +01:00 |
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Harald Csaszar
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6defe69d72
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Merge branch '3.8' into 3.9-beta
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2020-02-20 19:44:01 +01:00 |
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Harald Csaszar
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8558aa6258
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[xna] Added ZSpacing parameter at SkeletonRenderer.
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2020-02-20 19:43:20 +01:00 |
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Harald Csaszar
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3a17f791d9
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Merge branch '3.8' into 3.9-beta
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2020-02-18 20:02:27 +01:00 |
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Harald Csaszar
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1d824358d1
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[xna] Added example SpineEffectOutline.fx to show how to achieve outlines in xna.
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2020-02-18 20:01:55 +01:00 |
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Harald Csaszar
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6fa46fbbae
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Merge branch '3.8' into 3.9-beta
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2020-02-17 17:55:48 +01:00 |
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Harald Csaszar
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844d08b2a4
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[unity] Fixed ToAtlasRegionPMAClone() methods, led to undefined behaviour when ApplyPMA followed CopyTexture. Now joined to one method call, thus also improved efficiency. Closes #1616.
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2020-02-17 17:50:15 +01:00 |
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Harald Csaszar
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9312cf5080
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Merge branch '3.8' into 3.9-beta
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2020-02-17 16:22:02 +01:00 |
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Harald Csaszar
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68595c439d
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[unity] Fixed clipping masks not always working on additional atlas pages, when clipping end slot is first submesh attachment. Closes #1618.
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2020-02-17 16:21:29 +01:00 |
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NathanSweet
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73f90ebc66
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Removed unnecessary SuppressWarnings.
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2020-02-13 22:26:16 +01:00 |
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NathanSweet
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cbfff6e9ba
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Use libgdx Null annotation. Updated Eclipse project files.
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2020-02-13 20:20:07 +01:00 |
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NathanSweet
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53068fc7f1
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Use annotation for null analysis rather than javadoc.
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2020-02-13 15:32:12 +01:00 |
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Harald Csaszar
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d386bcc466
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Merge branch '3.8' into 3.9-beta
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2020-02-12 16:03:18 +01:00 |
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Harald Csaszar
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405628baca
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[unity] Fixed Hierarchy drag-and-drop instantiation not working on empty area. Fixes #1614.
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2020-02-12 16:01:14 +01:00 |
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Harald Csaszar
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eabd76c746
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[unity] Updated changelog.md 3.9 section regarding previous commit's 3.8 changes as well.
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2020-02-06 20:52:42 +01:00 |
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Harald Csaszar
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3295192379
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Merge branch '3.8' into 3.9-beta
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2020-02-06 20:51:42 +01:00 |
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Harald Csaszar
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aa46627a52
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[unity] Unity versions 2018.3+ now use TextureImporter Preset assets instead of template Texture2D assets. Closes #1524.
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2020-02-06 20:48:07 +01:00 |
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Harald Csaszar
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85560ef305
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[unity] Added 3.8 changelog.md sections of previous two added features to 3.9 changelog section as well.
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2020-02-06 19:05:08 +01:00 |
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Harald Csaszar
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d8af0d3d24
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Merge branch '3.8' into 3.9-beta
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2020-02-06 19:02:43 +01:00 |
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Harald Csaszar
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6d3e63acf7
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[unity] Minor bugfixes regarding Spine texture atlas importer reference assets. See #1524.
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2020-02-06 19:01:16 +01:00 |
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Harald Csaszar
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6c205f666f
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Merge branch '3.8' into 3.9-beta
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2020-02-05 20:26:10 +01:00 |
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Harald Csaszar
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804d1156da
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[unity] Spine Preferences now provide an Atlas Texture Reference Settings parameter for applying customizable texture import settings at all newly imported Spine atlas textures. Materials Straight Alpha Texture parameter is also configured accordingly. Closes #1410, closes #1524.
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2020-02-05 20:24:50 +01:00 |
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Harald Csaszar
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d9f26b7dbd
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Merge branch '3.8' into 3.9-beta
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2020-02-04 18:21:21 +01:00 |
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Harald Csaszar
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0ecc597a17
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[unity] Preventing errors due to accidentally enabling TK2D defines via Spine Preferences, now only showing preferences section when TK2D is installed. Closes #1612.
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2020-02-04 18:18:27 +01:00 |
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Mario Zechner
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29146937fd
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Merge branch '3.8' into 3.9-beta
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2020-02-03 15:53:07 +01:00 |
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Mario Zechner
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90c2a19364
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[cocos2dx] Updated windows build for cocos2d-x v4.
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2020-02-03 15:52:50 +01:00 |
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badlogic
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0dd2db2627
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[cocos2dx] Improve CMake build for cocos2d-x v3 and v4 example projects, based on PR #1572.
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2020-02-03 14:57:29 +01:00 |
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badlogic
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a0f33bb0c0
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Merge branch '3.8' into 3.9-beta
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2020-02-03 14:43:36 +01:00 |
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badlogic
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acee8d0bd4
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[cocos2dx] Disable BUILD_EDITOR_SPINE in example project, so our sources in tree get used.
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2020-02-03 14:43:19 +01:00 |
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badlogic
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49a7de9a7f
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Merge branch '3.8' into 3.9-beta
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2020-02-03 14:21:53 +01:00 |
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badlogic
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2b879f9b7d
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[lua] Fixed wrong frame array length calculation in TransformConstraintTimeline. Updated spine-love README.md with instructions for debugging the example project with IntelliJ IDEA and EmmyLua. Closes #1611.
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2020-02-03 14:21:36 +01:00 |
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Harald Csaszar
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98393ad244
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Merge branch '3.8' into 3.9-beta
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2020-01-30 17:05:57 +01:00 |
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Harald Csaszar
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3a7aff7a5c
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[unity] Improved SkeletonGraphic's "Match RectTransform with Mesh Bounds" features: providing a button in the Inspector, automatically called when instantiated in Editor. Closes #1607.
Improved general drag and drop behaviour of SkeletonDataAssets, they are now parented to the drop mouse-over target.
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2020-01-30 17:02:25 +01:00 |
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Harald Csaszar
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e611c8c82e
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Merge branch '3.8' into 3.9-beta
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2020-01-27 12:03:43 +01:00 |
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Harald Csaszar
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ed40731684
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[unity] Fixed unnecessary additional GC allocation of JSON deserializer in Editor (always caused allocation for version check). Closes #1608.
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2020-01-27 12:02:16 +01:00 |
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Harald Csaszar
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66da4e4282
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Merge branch '3.8' into 3.9-beta
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2020-01-24 13:59:33 +01:00 |
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Harald Csaszar
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d252df7ece
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[unity] Fixed some compiler warnings when building for platforms instead of editor. Closes #1604.
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2020-01-24 13:55:45 +01:00 |
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Harald Csaszar
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1185c62ea3
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Merge branch '3.8' into 3.9-beta
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2020-01-24 13:11:26 +01:00 |
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Harald Csaszar
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e62c42c041
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[csharp] Fixed precision problems when inherit rotation is disabled and parent rotated by disabling sin/cos/atan2 look up table based implementation. Define can manually be enabled in code in case anyone really receives any measuarable performance impact (which I did not). Closes #1606.
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2020-01-24 12:56:23 +01:00 |
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Harald Csaszar
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f4408185f7
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Merge branch '3.8' into 3.9-beta
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2020-01-21 13:44:43 +01:00 |
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Harald Csaszar
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c568169821
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[unity] Fixed BoneFollowerGraphic throwing null reference exception if it has no Canvas parent. Closes #1603.
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2020-01-21 13:41:26 +01:00 |
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Harald Csaszar
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28ab23d6d0
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[unity] minor - fixed method comment closing tag.
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2020-01-18 16:57:21 +01:00 |
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Harald Csaszar
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5a29e12fc4
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Merge branch '3.8' into 3.9-beta
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2020-01-18 16:55:20 +01:00 |
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Harald Csaszar
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ec7f79d460
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[unity] Fixed color space of normalmap result when calling GetRepackedSkin() in Linear color space project. Providing additional parameter to specify additional texture layer color space now. Closes #1602.
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2020-01-18 16:31:21 +01:00 |
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Harald Csaszar
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729f9b7cec
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Merge branch '3.8' into 3.9-beta
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2020-01-17 14:58:16 +01:00 |
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Harald Csaszar
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1c9bd11aa1
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[unity] Added Unity version compatibility info to README.md file.
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2020-01-17 14:57:04 +01:00 |
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Harald Csaszar
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661f773e14
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Merge branch '3.8' into 3.9-beta
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2020-01-14 19:28:14 +01:00 |
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Harald Csaszar
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9acf99e763
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[unity] Fixed shader compilation error on PS4 platform related to static const in function. Closes #1600.
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2020-01-14 19:26:45 +01:00 |
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Harald Csaszar
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3cf66670cc
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[unity] Fixed SkinUtilities.GetClonedSkin performing shallow copy at Attachment key. Closes #1599.
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2020-01-14 18:54:04 +01:00 |
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