400 Commits

Author SHA1 Message Date
Mario Zechner
77acce777c [godot] Attempt to fix Windows build on GitHub. 2024-05-22 15:55:15 +02:00
Mario Zechner
aaa9b81628 Formatting 2024-05-21 13:17:23 +02:00
Mario Zechner
5abed8a7f6 [godot] Closes #2489, fix reference count of SpineAttachments
The SpineAttachment destructor would dereference the spine::Attachment. However, the set_spine_object() call doesn't increase the reference count. This can lead to the attachment being deallocated too early.
2024-05-21 13:15:46 +02:00
Mario Zechner
dc577acc8d [godot] Take clipping into account in Skeleton.get_bounds() 2024-05-21 12:48:30 +02:00
Mario Zechner
25d55851e9 [godot] Closees #2530, don't use preview skin/animation at runtime 2024-05-21 11:37:06 +02:00
Mario Zechner
a911384e67 Re-export examples and copy to runtimes 2024-05-16 16:08:40 +02:00
Mario Zechner
f41bb231e1 [godot] Do not generate vsproj 2024-05-10 13:58:57 +02:00
Mario Zechner
5a462e9e21 [godot] Closes #2516, memdelete instead of memfree on Control 2024-05-03 12:44:30 +02:00
Davide Tantillo
b3435430b8 [examples] Updated mix-and-match not inheriting rotation on feet 2024-05-03 09:24:01 +02:00
Mario Zechner
a228adf684 [godot] Should close #2514, needs testing. 2024-05-02 16:52:48 +02:00
Jason Knight
07f299434d Dont do init transform if you dont need to. (#2495) 2024-04-30 10:44:14 +02:00
Mario Zechner
de6b411007 Formatting 2024-04-16 17:21:36 +02:00
Mario Zechner
072c2c0965 Update README.mds, preprare spine-flutter for publication 2024-04-16 15:33:55 +02:00
Harald Csaszar
49350d1174 Merge branch '4.1' into 4.2-beta 2024-04-11 18:46:29 +02:00
Mario Zechner
ff9a6cde8b [godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version. 2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime (#2497)
* Add a new example level '10-physics' and assets of celestial-circus

* Fixed typos and grammatical errors in comments

* Add a new example scene to example-v4

* Add a new example scene to example-v4-charp

* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Mario Zechner
eecca2bdfa [godot] Add SkeletonData::set_reference_scale/get_reference_scale 2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519 [godot] Fix incorrect animation track setters/getters 2024-04-04 15:58:14 +02:00
Mario Zechner
113f6871d4 [godot] Update v4 samples 2024-04-04 15:32:24 +02:00
Mario Zechner
e623140c99 [godot] Port 4.2 changes and expose in GDScript/C# 2024-04-04 15:26:48 +02:00
Mario Zechner
32952de12d [cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples. 2024-04-02 17:51:14 +02:00
Mario Zechner
5cdedfa845 [godot] Update setup.sh doc string with latest stable version. 2024-03-19 22:06:11 +01:00
Mario Zechner
dcb73ec24e Updated example exports 2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9 Updated example exports to 4.2.32-beta. 2024-03-07 22:41:09 -04:00
Mario Zechner
4fb96bb24f [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 12:18:54 +01:00
Mario Zechner
8e1d3ca898 [godot] Make repository url configurable in setup.sh, see #2463 2024-02-27 10:14:50 +01:00
Mario Zechner
f68f5437d9 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-phaser/package.json
#	spine-ts/spine-pixi/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2024-01-16 12:20:32 +01:00
Mario Zechner
068a2bb6d0 [godot] Closes #2447, expose bone and sprite in SpineBoneNode 2024-01-12 13:10:57 +01:00
Mario Zechner
8878437c38 Merge branch '4.1' into 4.2-beta
# Conflicts:
#	spine-ts/index.html
#	spine-ts/spine-player/src/PlayerEditor.ts
2023-12-08 01:04:14 +01:00
Mario Zechner
c61ff7ee93 [godot] Add MoltenVK framework to iOS export template, closes #2377 2023-12-07 14:05:39 +01:00
Mario Zechner
38fa8800f3 [godot] Fix for 4.0/4.1, different API. 2023-12-06 17:29:17 +01:00
Mario Zechner
0d282215bc [godot] Fix compilation error with 4.2-stable 2023-12-06 17:16:47 +01:00
Mario Zechner
02773518b1 [ts] Fix physics! 2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65 Update example exports to 4.2.09-beta 2023-12-01 17:04:11 +01:00
Harald Csaszar
bba61a9a09 Merge branch '4.1' into 4.2-beta 2023-11-21 14:35:50 +01:00
Mario Zechner
54706aeea7 [godot] Closes #2421, fix check whether mesh indices changed in between frames. 2023-11-17 19:30:16 +01:00
Harald Csaszar
6a6ac5bda9 Merge branch '4.1' into 4.2-beta 2023-10-16 22:12:16 +02:00
badlogic
5b3aaee94b [godot] Updated NuGet packages 2023-10-13 11:54:38 +02:00
badlogic
1c9b263955 Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-10-13 11:34:07 +02:00
Harald Csaszar
9999ea82ca Merge branch '4.1' into 4.2-beta 2023-10-06 18:47:28 +02:00
Mario Zechner
f5caeacf0c [godot] Fix compilation errors with 3.5.3, fix const correctness. 2023-10-06 11:15:21 +02:00
Mario Zechner
5f6b637d53 [godot] Make SpineAtlasResource::clear_native_data const. 2023-10-06 10:50:15 +02:00
Mario Zechner
b3e8821966 [godot] Fix const assignments in SpineAtlasResource::copy_from() 2023-10-05 20:51:50 +02:00
Mario Zechner
e8e0c29aa7 Merge branch '4.1' into 4.2-beta 2023-10-05 15:47:07 +02:00
Mario Zechner
b70aa0c9fb [godot] Closes #2387, reimport of skeleton and atlas files is reflect by referencing objects. 2023-10-05 15:46:58 +02:00
Mario Zechner
5c0bb6e36b [godot] Fix error message when deleting a mix in a skeleton data asset. 2023-10-05 13:18:14 +02:00
Mario Zechner
361639ed75 Merge branch '4.1' into 4.2-beta 2023-10-05 11:58:46 +02:00
Mario Zechner
b8eda5e27b [godot] Use GD.Print instead of Console.WriteLine. 2023-10-05 11:52:58 +02:00
badlogic
fe7d7b1e8a Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2023-09-22 16:59:49 +02:00
Mario Zechner
961a865343 Merge branch '4.1' into 4.2-beta 2023-09-22 15:41:57 +02:00