Mario Zechner
77acce777c
[godot] Attempt to fix Windows build on GitHub.
2024-05-22 15:55:15 +02:00
Mario Zechner
aaa9b81628
Formatting
2024-05-21 13:17:23 +02:00
Mario Zechner
5abed8a7f6
[godot] Closes #2489 , fix reference count of SpineAttachments
...
The SpineAttachment destructor would dereference the spine::Attachment. However, the set_spine_object() call doesn't increase the reference count. This can lead to the attachment being deallocated too early.
2024-05-21 13:15:46 +02:00
Mario Zechner
dc577acc8d
[godot] Take clipping into account in Skeleton.get_bounds()
2024-05-21 12:48:30 +02:00
Mario Zechner
25d55851e9
[godot] Closees #2530 , don't use preview skin/animation at runtime
2024-05-21 11:37:06 +02:00
Mario Zechner
a911384e67
Re-export examples and copy to runtimes
2024-05-16 16:08:40 +02:00
Mario Zechner
f41bb231e1
[godot] Do not generate vsproj
2024-05-10 13:58:57 +02:00
Mario Zechner
5a462e9e21
[godot] Closes #2516 , memdelete instead of memfree on Control
2024-05-03 12:44:30 +02:00
Davide Tantillo
b3435430b8
[examples] Updated mix-and-match not inheriting rotation on feet
2024-05-03 09:24:01 +02:00
Mario Zechner
a228adf684
[godot] Should close #2514 , needs testing.
2024-05-02 16:52:48 +02:00
Jason Knight
07f299434d
Dont do init transform if you dont need to. ( #2495 )
2024-04-30 10:44:14 +02:00
Mario Zechner
de6b411007
Formatting
2024-04-16 17:21:36 +02:00
Mario Zechner
072c2c0965
Update README.mds, preprare spine-flutter for publication
2024-04-16 15:33:55 +02:00
Harald Csaszar
49350d1174
Merge branch '4.1' into 4.2-beta
2024-04-11 18:46:29 +02:00
Mario Zechner
ff9a6cde8b
[godot] Fix runtime.sh and export.sh scripts. Reexport all assets with latest editor version.
2024-04-09 11:03:10 +02:00
Misaki Eymard
439991e3eb
4.2 physics example for the spine-godot and the spine-ue runtime ( #2497 )
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* Add a new example level '10-physics' and assets of celestial-circus
* Fixed typos and grammatical errors in comments
* Add a new example scene to example-v4
* Add a new example scene to example-v4-charp
* Add a new example scene to example
2024-04-09 10:43:56 +02:00
Mario Zechner
eecca2bdfa
[godot] Add SkeletonData::set_reference_scale/get_reference_scale
2024-04-04 16:39:32 +02:00
Mario Zechner
236bc61519
[godot] Fix incorrect animation track setters/getters
2024-04-04 15:58:14 +02:00
Mario Zechner
113f6871d4
[godot] Update v4 samples
2024-04-04 15:32:24 +02:00
Mario Zechner
e623140c99
[godot] Port 4.2 changes and expose in GDScript/C#
2024-04-04 15:26:48 +02:00
Mario Zechner
32952de12d
[cpp] Fixed parsing, physics, re-exported all assets and copied to runtime examples.
2024-04-02 17:51:14 +02:00
Mario Zechner
5cdedfa845
[godot] Update setup.sh doc string with latest stable version.
2024-03-19 22:06:11 +01:00
Mario Zechner
dcb73ec24e
Updated example exports
2024-03-19 10:04:06 +01:00
Nathan Sweet
ecbc6329a9
Updated example exports to 4.2.32-beta.
2024-03-07 22:41:09 -04:00
Mario Zechner
4fb96bb24f
[godot] Make repository url configurable in setup.sh, see #2463
2024-02-27 12:18:54 +01:00
Mario Zechner
8e1d3ca898
[godot] Make repository url configurable in setup.sh, see #2463
2024-02-27 10:14:50 +01:00
Mario Zechner
f68f5437d9
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-phaser/package.json
# spine-ts/spine-pixi/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2024-01-16 12:20:32 +01:00
Mario Zechner
068a2bb6d0
[godot] Closes #2447 , expose bone and sprite in SpineBoneNode
2024-01-12 13:10:57 +01:00
Mario Zechner
8878437c38
Merge branch '4.1' into 4.2-beta
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# Conflicts:
# spine-ts/index.html
# spine-ts/spine-player/src/PlayerEditor.ts
2023-12-08 01:04:14 +01:00
Mario Zechner
c61ff7ee93
[godot] Add MoltenVK framework to iOS export template, closes #2377
2023-12-07 14:05:39 +01:00
Mario Zechner
38fa8800f3
[godot] Fix for 4.0/4.1, different API.
2023-12-06 17:29:17 +01:00
Mario Zechner
0d282215bc
[godot] Fix compilation error with 4.2-stable
2023-12-06 17:16:47 +01:00
Mario Zechner
02773518b1
[ts] Fix physics!
2023-12-05 15:10:38 +01:00
Mario Zechner
2eb1033b65
Update example exports to 4.2.09-beta
2023-12-01 17:04:11 +01:00
Harald Csaszar
bba61a9a09
Merge branch '4.1' into 4.2-beta
2023-11-21 14:35:50 +01:00
Mario Zechner
54706aeea7
[godot] Closes #2421 , fix check whether mesh indices changed in between frames.
2023-11-17 19:30:16 +01:00
Harald Csaszar
6a6ac5bda9
Merge branch '4.1' into 4.2-beta
2023-10-16 22:12:16 +02:00
badlogic
5b3aaee94b
[godot] Updated NuGet packages
2023-10-13 11:54:38 +02:00
badlogic
1c9b263955
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
2023-10-13 11:34:07 +02:00
Harald Csaszar
9999ea82ca
Merge branch '4.1' into 4.2-beta
2023-10-06 18:47:28 +02:00
Mario Zechner
f5caeacf0c
[godot] Fix compilation errors with 3.5.3, fix const correctness.
2023-10-06 11:15:21 +02:00
Mario Zechner
5f6b637d53
[godot] Make SpineAtlasResource::clear_native_data const.
2023-10-06 10:50:15 +02:00
Mario Zechner
b3e8821966
[godot] Fix const assignments in SpineAtlasResource::copy_from()
2023-10-05 20:51:50 +02:00
Mario Zechner
e8e0c29aa7
Merge branch '4.1' into 4.2-beta
2023-10-05 15:47:07 +02:00
Mario Zechner
b70aa0c9fb
[godot] Closes #2387 , reimport of skeleton and atlas files is reflect by referencing objects.
2023-10-05 15:46:58 +02:00
Mario Zechner
5c0bb6e36b
[godot] Fix error message when deleting a mix in a skeleton data asset.
2023-10-05 13:18:14 +02:00
Mario Zechner
361639ed75
Merge branch '4.1' into 4.2-beta
2023-10-05 11:58:46 +02:00
Mario Zechner
b8eda5e27b
[godot] Use GD.Print instead of Console.WriteLine.
2023-10-05 11:52:58 +02:00
badlogic
fe7d7b1e8a
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
2023-09-22 16:59:49 +02:00
Mario Zechner
961a865343
Merge branch '4.1' into 4.2-beta
2023-09-22 15:41:57 +02:00