Harald Csaszar
77b677bc02
[unity] Fixed PMA BlendModeMaterials templates having 'Straight alpha texture' set (likely due to changed shader default). See commit d4aae74, see #2928 .
2025-09-26 14:31:38 +02:00
Harald Csaszar
1c0a7008b4
[unity] Minor: Fixed incorrect param documentation. Closes #2937 .
2025-09-26 10:25:33 +02:00
Harald Csaszar
1531c15505
[unity] Fixed one more example scene to use SkeletonGraphic straight alpha texture settings. See #2928 .
2025-09-22 21:09:02 +02:00
Harald Csaszar
2dc94a282c
[unity] Fixed more example scenes to straight alpha textures. See #2928 .
2025-09-22 18:20:04 +02:00
Harald Csaszar
d4aae74fbb
[unity] Adjusted shader parameter defaults to straight alpha texture defaults. See #2928 .
2025-09-19 16:38:01 +02:00
Harald Csaszar
e04f55bdb5
[unity] Fixed "Apply Additive Material" incorrectly set based on atlas workflow, added Spine Preferences setting instead. Closes #2908 .
2025-09-18 14:29:36 +02:00
Harald Csaszar
611031beab
[unity] Added warnings for PMA vs straight alpha mismatch between import settings and atlas.txt content. See #2928 .
2025-09-17 21:31:21 +02:00
Harald Csaszar
d83dfd2194
[unity] Added Spine Preferences atlas texture PMA/straight-alpha workflow switching buttons. See #2928 .
2025-09-17 18:26:24 +02:00
Harald Csaszar
d543b22f92
[unity] Increased package versions. See #2928 .
2025-09-17 15:23:28 +02:00
Harald Csaszar
346c4386fc
[unity] Fixed SkeletonGraphic straight alpha settings in Render Texture FadeOut example scene.
2025-09-16 20:49:46 +02:00
Harald Csaszar
7f822b458a
[unity] Updated SkeletonGraphic materials and blend modes sample scene for SkeletonGraphic after switching from PMA to straight alpha for better compatibility with Linear color space.
2025-09-16 20:37:37 +02:00
Harald Csaszar
f490c7bf48
[unity] Changed default texture import settings from using PMA to straight alpha for better compatibility with Linear color space.
2025-09-16 20:37:36 +02:00
Harald Csaszar
62458fa09e
[unity] More skeleton asset updates: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
2025-09-16 20:37:36 +02:00
Harald Csaszar
9b246edd2d
[unity] Material and texture settings: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
2025-09-16 20:37:36 +02:00
Harald Csaszar
c3e41214cf
[unity] Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
2025-09-16 20:37:36 +02:00
Harald Csaszar
8bcadb454e
[unity] Moved Spine Examples to main spine-unity package, now installed via Package Manager Samples tab. Closes #2926 .
2025-09-16 11:50:02 +02:00
Harald Csaszar
6a77c6dbf2
[unity] Fixed compile error after merging 4.2 commit.
2025-09-02 14:03:37 +02:00
Harald Csaszar
92db076394
[unity] Fixed render separator broken with slot alpha 0. Slot alpha 0 now skips attachments at multiple submeshes as well. Closes #2920 .
2025-09-02 13:25:40 +02:00
Harald Csaszar
78f9e63420
[unity] Added option to BoneFollower components to follow attachment Z spacing offset. Defaults to false to maintain existing behaviour.
2025-08-13 23:10:43 +02:00
Harald Csaszar
38bc30cf54
[unity] Keep manually placed AnimationClip Events when updating skeleton assets (Mecanim) even when string param used. See #1838 .
2025-08-13 23:05:23 +02:00
Harald Csaszar
0786af7586
[unity] minor: increased package version for last commit.
2025-08-07 15:09:01 +02:00
Harald Csaszar
49999e417e
[unity] Fixed BoneFollower MissingReferenceException when skeleton is destroyed. Closes #2903 .
2025-08-07 15:06:01 +02:00
Harald Csaszar
75e58c70ce
[unity] Fixed SkeletonGraphic shader texcoord precision issue. Closes #2892 .
2025-07-18 19:22:53 +02:00
Harald Csaszar
2d6da868c5
[csharp] Adjusted last cherry pick 4.2 commit to 4.3 changes.
2025-07-01 21:31:53 +02:00
Harald Csaszar
239c1c996d
[unity] Fixed animations not mixing out on some Update When Invisible modes, leaving e.g. leftover slots. Closes #2873 .
2025-07-01 20:51:55 +02:00
Harald Csaszar
6b978fcdf4
[unity] Disabled raptor project's problematic inheric scale at jaw bone. Increased package version numbers.
2025-06-24 18:01:26 +02:00
Harald Csaszar
0c8ad6e0a7
[csharp] Minor: Fixed formatting.
2025-06-24 13:51:16 +02:00
Harald Csaszar
ec757bf9b7
[csharp][unity] Port of 4.3 changes until (including) 2d9f86a (4.3.37-beta).
2025-06-20 22:25:27 +02:00
Nathan Sweet
9b596c3856
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-05-21 10:29:28 -04:00
Harald Csaszar
e4f791bd29
[unity] minor: fixed whitespace formatting.
2025-05-19 18:46:27 +02:00
Harald Csaszar
c429bfd6b0
[unity] Using allocation-avoiding TextAsset.GetData call in editor-only GetVersionInfo and IsJsonFile checks as well. See #2851 .
2025-05-16 20:46:22 +02:00
Harald Csaszar
5a0d0ed696
[unity] Fixed missing using statement around stream of commit fb8bc40. See #2851 .
2025-05-16 20:34:08 +02:00
Harald Csaszar
80479320f7
[unity] Minor: fixed formatting to please format checks.
2025-05-16 19:10:23 +02:00
Harald Csaszar
845773671e
[unity] Fixed compile error of last commit fb8bc40 on Unity 2017. See #2851 .
2025-05-16 16:03:38 +02:00
Harald Csaszar
fb8bc402e7
[unity] Added option for unsafe data loading avoiding some allocations on skel.bytes data. Closes #2851 .
2025-05-16 15:29:29 +02:00
Harald Csaszar
393ef29cb3
[unity] Increased package version after previous revert-commit to avoid decreasing version number issues.
2025-05-15 20:58:41 +02:00
Harald Csaszar
0865206b15
[unity] Reverts 23adb6b: Inside/Outside Mask Materials recreated unnecessarily upon material changes. See #2848 .
2025-05-15 20:57:25 +02:00
Harald Csaszar
23adb6b9b8
[unity] Inside/Outside Mask Materials recreated unnecessarily upon material changes. Closes #2848 .
2025-05-14 21:46:16 +02:00
Nathan Sweet
7be6dac44a
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-ts/package.json
# spine-unity/Assets/Spine/package.json
2025-05-09 17:05:41 -04:00
Harald Csaszar
480a4b18b7
[unity] Fixed BoundingBoxFollower and BoundingBoxFollowerGraphic ignoring deactivated skin bone. Closes #2836 .
2025-05-05 21:30:28 +02:00
Harald Csaszar
ff572ec8a4
[unity] Added null check at SkeletonRenderSeparator, closes #2823 .
2025-05-05 16:37:25 +02:00
Nathan Sweet
020cd51b96
Merge branch '4.2' into 4.3-beta
...
# Conflicts:
# spine-unity/Assets/Spine/package.json
2025-04-30 17:29:49 -04:00
Harald Csaszar
d7f3ab4723
[unity] Fixed Create Hinge Chain creating incorrect hierarchy on multiple children. Closes #2825 .
2025-04-23 21:31:58 +02:00
Harald Csaszar
fec9347128
[unity] Fixed BoneFollower and BoneFollowerGraphic ignoring negative parent bone scale. Closes #2819 .
2025-04-18 19:27:53 +02:00
Harald Csaszar
dc21334dcd
[unity] Updated version numbers in package.json and similar files to 4.3.
2025-04-09 17:23:33 +02:00
Harald Csaszar
90bfdba422
[csharp][unity] Port of Transform constraint property mapping and cumulated 4.3 changes. Excluding import scale fixes.
2025-04-09 15:52:06 +02:00
Harald Csaszar
0ab3a8251a
[unity] Updated compatible version and example skeletons version to 4.3.
2025-04-09 15:50:44 +02:00
Luke Ingram
ec395f00e1
[all] Updates documentation. ( #2805 )
...
- All links to forum posts have been updated.
- All links to Spine documentation have been updated to be accurate. This includes the Editor docs and specific Runtimes docs.
- Removes the doc link to the out-of-date spine-cocos2d-objc runtime and replaces it with spine-sdl.
- Links to external frameworks and tools have been corrected.
2025-04-08 04:53:39 +02:00
Nathan Sweet
f08d58dc98
License header update.
2025-04-05 13:42:13 -04:00
Harald Csaszar
8115dd8dde
Merge branch '4.2' into 4.3-beta
2025-04-04 19:31:37 +02:00