badlogic
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4ee17864a2
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Merged manually with master. @pharan please check AttachmentTools, stretchyman diffuse pma material
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2017-05-09 13:32:19 +02:00 |
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badlogic
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7f864d6bc5
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[lua] Fixed typo in SkeletonJson, closes #893
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2017-05-08 12:39:16 +02:00 |
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badlogic
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0fac2d318c
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[widget] Optional parameter to SpineWidget.setAnimation() allowing to specify callbacks for animation state events.
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2017-05-05 10:08:25 +02:00 |
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badlogic
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fdf6aba634
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[ts] Fixed memory leak in Triangulator. Added coin example to WebGL test
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2017-05-04 14:11:11 +02:00 |
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badlogic
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6a5e035cb5
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[ts][webgl][widget] Fixed issues in Safari. Constants like SRC_ALPHA seem to no longer be exposed in Safari through WebGLRenderingContext properties. Closes #886
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2017-04-26 15:56:52 +02:00 |
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badlogic
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5b2a8cfd1e
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[ts] Separated triangulation and convex decomposition
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2017-04-21 10:40:31 +02:00 |
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badlogic
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2b4c2bcf94
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[ts][webgl][widget] Fixed WebGL context loss in WebGL and widget backend. See CHANGELOG for details.
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2017-04-18 15:37:44 +02:00 |
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badlogic
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18e1157c54
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[ts] Fixed Skeleton.getBounds(). Stride was incorrect. Closes #880
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2017-04-18 11:31:00 +02:00 |
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badlogic
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355d80129f
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[ts][widget] Fixed retina handling, scale backbuffer of canvas by device pixel ratio
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2017-04-18 10:02:03 +02:00 |
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badlogic
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bd16d0fde8
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[ts][threejs] Implemented clipping.
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2017-04-13 10:45:25 +02:00 |
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badlogic
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d4266cf89a
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[ts][webgl][widget] Implemented clipping, updated README.md and CHANGELOG
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2017-04-12 14:14:34 +02:00 |
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badlogic
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06f32233c0
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[ts] Ported SkeletonClipping
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2017-04-11 16:05:41 +02:00 |
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badlogic
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778055ae5b
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[ts] Added ClippingAttachment and loading in SkeletonJson. Updated coin example
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2017-04-11 15:30:34 +02:00 |
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badlogic
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0fc89aa529
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[ts] rebuild artifacts
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2017-04-11 13:39:07 +02:00 |
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badlogic
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0733ce8af2
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[ts] Widget can now load json, atlas, and atlas pages from inline resources. See widget example source and README.md
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2017-04-11 13:38:33 +02:00 |
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badlogic
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14c1df8cfb
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[c] Ported AnimationState change
[ts] Rebuild artifacts
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2017-04-10 15:45:13 +02:00 |
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badlogic
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5f5d4cc38e
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[ts] Fixed dipping problem fix, added dipping problem repro
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2017-04-10 11:35:53 +02:00 |
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badlogic
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5af8185261
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[ts][webgl][widget] Fixed SceneRenderer, immediate mode rendering methods didn't take into account two color tint shader
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2017-04-07 15:50:22 +02:00 |
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badlogic
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58f7f17b37
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[ts][widget] Enabled two color tinting by default. Fixed WebGL warnings
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2017-04-07 15:14:54 +02:00 |
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badlogic
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6001882158
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[ts] Build latest artifacts
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2017-04-07 14:55:55 +02:00 |
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badlogic
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d520830c5c
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[ts][canvas] Fixed rendering of rotated atlas regions
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2017-04-07 14:54:08 +02:00 |
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badlogic
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030da37e6b
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[ts] Ported dipping problem fix, see #867
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2017-03-31 12:12:22 +02:00 |
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badlogic
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1bb212a110
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[ts] Merged with master.
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2017-03-07 11:57:19 +01:00 |
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badlogic
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3fd5c62588
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[ts] Updated JS builds.
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2017-03-07 11:53:21 +01:00 |
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badlogic
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d5297334c0
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[ts][widget] Fix handling of config.atlasContent and config.jsonContent. Closes #854
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2017-03-07 11:50:25 +01:00 |
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badlogic
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6a4a667458
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Merged master manually
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2017-03-02 13:35:36 +01:00 |
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badlogic
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8a7ac93f6f
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[ts][widget] Added jsonContent and atlasContent fields to widget configuration. Allows to pass content directly instead of fetching it from a URL. See README.md. Closes #844
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2017-03-02 13:33:00 +01:00 |
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badlogic
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1ad8e6b63c
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Merged with master, resolved conflicts
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2017-03-02 13:04:44 +01:00 |
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badlogic
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7e0df8fa6d
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[ts][canvas] Fixed alpha tinting
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2017-03-02 11:50:46 +01:00 |
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badlogic
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d5cc4d598a
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[ts][canvas] Added support for alpha tinting, rgb tint is ignored
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2017-03-02 11:41:45 +01:00 |
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badlogic
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f5b4310350
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[ts][canvas] Cleanup
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2017-03-02 11:09:45 +01:00 |
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badlogic
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3bb27040c4
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[ts][canvas] Fixed superfluous paranthesis
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2017-03-02 11:08:03 +01:00 |
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badlogic
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e8df948d9d
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[ts][canvas] Canvas renderer now supports shearing and non-uniform scale. Closes #851
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2017-03-02 11:04:11 +01:00 |
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badlogic
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be9b522237
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[ts] Updated README.md describing compatibility and how to disable two color tinting in WebGL backend.
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2017-02-24 15:18:30 +01:00 |
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badlogic
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9eb42b65f2
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[ts] Added 2 color tinting support, made it default, barely a performance difference. You can disable it via the constructors of SceneRenderer, SkeletonRenderer and PolygonBatcher, depending on which level of granularity you use. Also fixed performance issue submitting geometry as STATIC_DRAW instead of DYNAMIC_DRAW. Fixed another performance issue regarding size of buffer data that's being updated.
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2017-02-24 15:00:30 +01:00 |
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badlogic
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787a525a93
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[runtimes] Closes #842, sorting of transform constraints
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2017-02-23 15:44:31 +01:00 |
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badlogic
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9cd5f25cdb
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[ts] Moved conversion to typed array to minimize allocations
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2017-02-23 13:33:40 +01:00 |
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badlogic
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0b8913691a
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[ts] Closes #838, modified vertices of input JSON when reading mesh attachment. Breaks when input JSON is reused
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2017-02-21 11:48:07 +01:00 |
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badlogic
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f617ff635f
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[runtimes] Added parsing of local/relative properties of TransformConstraints in SkeletonJson
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2017-02-20 11:22:26 +01:00 |
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badlogic
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30b3d9904e
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[ts] Fixed bug in MeshAttachment.setParentMesh, wasn't assinging worldVerticesLength
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2017-01-30 15:19:15 +01:00 |
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badlogic
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e49b587fa8
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Merged latest from master
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2017-01-27 09:47:00 +01:00 |
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badlogic
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808aea73c6
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[ts] Fixed all backends. Need to implement TwoColorBatcher for WebGL backend
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2017-01-26 16:35:21 +01:00 |
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badlogic
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7b463b1336
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[ts] Fixed SkeletonDebugRenderer, fixed memory allocations in SkeletonRenderer
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2017-01-26 16:21:08 +01:00 |
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badlogic
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8f99571185
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[ts][libgdx] Fixed TwoColorTimeline ordinal
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2017-01-26 14:56:05 +01:00 |
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badlogic
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be1a2e3cbb
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Fixed bug in SkeletonJson, used = instead of == in condition. Fixed vertex component order for mesh attachment. Fixed SkeletonRenderer.
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2017-01-26 14:52:04 +01:00 |
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badlogic
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fcade28c7a
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[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
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2017-01-25 16:55:39 +01:00 |
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badlogic
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1246bf85c6
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[ts] Ported fix from f3dbc650f83ae698443bb34ad4034dad9946fa08
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2016-12-28 21:33:20 +01:00 |
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badlogic
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75e9b49d0c
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[ts] Ported d77e1fbc53ba809b255db7ceda26f2c1f6c74739
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2016-12-15 14:54:28 +01:00 |
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badlogic
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05ba66efe0
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[ts] Fix for clearTracks, see #805
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2016-12-15 13:34:54 +01:00 |
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badlogic
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ac48da3a14
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[ts] Ported latest AnimationState changes, see c512ee5d595076842cbb12d95a3a7f06792b81d1
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2016-12-06 13:43:44 +01:00 |
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